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Ryujinx
/
Ryujinx.Graphics
/
Gpu
/
NsGpuTextureFormat.cs
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Split main project into core,graphics and chocolarm4 subproject (#29)
2018-02-20 20:09:23 +00:00
namespace
Ryujinx.Graphics.Gpu
aloha
2018-02-04 23:08:20 +00:00
{
enum
NsGpuTextureFormat
{
BC1
=
0x24
,
BC2
=
0x25
,
BC3
=
0x26
}
}
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