2023-04-03 10:14:19 +00:00
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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2020-05-03 02:00:53 +00:00
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namespace Ryujinx.Common.Configuration.Hid
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{
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// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
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2023-04-03 10:14:19 +00:00
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[JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
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2020-05-03 02:00:53 +00:00
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public enum PlayerIndex : int
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{
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Player1 = 0,
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Player2 = 1,
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Player3 = 2,
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Player4 = 3,
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Player5 = 4,
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Player6 = 5,
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Player7 = 6,
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Player8 = 7,
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Handheld = 8,
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Unknown = 9,
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Auto = 10 // Shouldn't be used directly
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}
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}
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