mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-28 03:14:04 +00:00
Some things for time:* (#211)
- Fully implement ISystemClock - Implement ISteadyClock 1.0 cmds - Add cmd 300 to IStaticService - Add EphemeralNetwork to SystemClockType
This commit is contained in:
parent
e913d56fdc
commit
0c96e22d40
4 changed files with 123 additions and 10 deletions
|
@ -1,4 +1,5 @@
|
|||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Time
|
||||
|
@ -9,15 +10,18 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private static readonly DateTime StartupDate = DateTime.UtcNow;
|
||||
|
||||
public IStaticService()
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 0, GetStandardUserSystemClock },
|
||||
{ 1, GetStandardNetworkSystemClock },
|
||||
{ 2, GetStandardSteadyClock },
|
||||
{ 3, GetTimeZoneService },
|
||||
{ 4, GetStandardLocalSystemClock }
|
||||
{ 0, GetStandardUserSystemClock },
|
||||
{ 1, GetStandardNetworkSystemClock },
|
||||
{ 2, GetStandardSteadyClock },
|
||||
{ 3, GetTimeZoneService },
|
||||
{ 4, GetStandardLocalSystemClock },
|
||||
{ 300, CalculateMonotonicSystemClockBaseTimePoint }
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -56,5 +60,15 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
return 0;
|
||||
}
|
||||
|
||||
public long CalculateMonotonicSystemClockBaseTimePoint(ServiceCtx Context)
|
||||
{
|
||||
long TimeOffset = (long)(DateTime.UtcNow - StartupDate).TotalSeconds;
|
||||
long SystemClockContextEpoch = Context.RequestData.ReadInt64();
|
||||
|
||||
Context.ResponseData.Write(TimeOffset + SystemClockContextEpoch);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Time
|
||||
|
@ -9,12 +10,44 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private ulong TestOffset;
|
||||
|
||||
public ISteadyClock()
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
//...
|
||||
{ 0, GetCurrentTimePoint },
|
||||
{ 1, GetTestOffset },
|
||||
{ 2, SetTestOffset }
|
||||
};
|
||||
|
||||
TestOffset = 0;
|
||||
}
|
||||
|
||||
public long GetCurrentTimePoint(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write((long)(System.Diagnostics.Process.GetCurrentProcess().StartTime - DateTime.Now).TotalSeconds);
|
||||
|
||||
for (int i = 0; i < 0x10; i++)
|
||||
{
|
||||
Context.ResponseData.Write((byte)0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetTestOffset(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write(TestOffset);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long SetTestOffset(ServiceCtx Context)
|
||||
{
|
||||
TestOffset = Context.RequestData.ReadUInt64();
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -14,14 +14,36 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
|
||||
private SystemClockType ClockType;
|
||||
|
||||
private DateTime SystemClockContextEpoch;
|
||||
|
||||
private long SystemClockTimePoint;
|
||||
|
||||
private byte[] SystemClockContextEnding;
|
||||
|
||||
private long TimeOffset;
|
||||
|
||||
public ISystemClock(SystemClockType ClockType)
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 0, GetCurrentTime }
|
||||
{ 0, GetCurrentTime },
|
||||
{ 1, SetCurrentTime },
|
||||
{ 2, GetSystemClockContext },
|
||||
{ 3, SetSystemClockContext }
|
||||
};
|
||||
|
||||
this.ClockType = ClockType;
|
||||
this.ClockType = ClockType;
|
||||
SystemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime;
|
||||
SystemClockContextEnding = new byte[0x10];
|
||||
TimeOffset = 0;
|
||||
|
||||
if (ClockType == SystemClockType.User ||
|
||||
ClockType == SystemClockType.Network)
|
||||
{
|
||||
SystemClockContextEpoch = SystemClockContextEpoch.ToUniversalTime();
|
||||
}
|
||||
|
||||
SystemClockTimePoint = (long)(SystemClockContextEpoch - Epoch).TotalSeconds;
|
||||
}
|
||||
|
||||
public long GetCurrentTime(ServiceCtx Context)
|
||||
|
@ -34,7 +56,50 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
CurrentTime = CurrentTime.ToUniversalTime();
|
||||
}
|
||||
|
||||
Context.ResponseData.Write((long)(DateTime.Now - Epoch).TotalSeconds);
|
||||
Context.ResponseData.Write((long)((CurrentTime - Epoch).TotalSeconds) + TimeOffset);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long SetCurrentTime(ServiceCtx Context)
|
||||
{
|
||||
DateTime CurrentTime = DateTime.Now;
|
||||
|
||||
if (ClockType == SystemClockType.User ||
|
||||
ClockType == SystemClockType.Network)
|
||||
{
|
||||
CurrentTime = CurrentTime.ToUniversalTime();
|
||||
}
|
||||
|
||||
TimeOffset = (Context.RequestData.ReadInt64() - (long)(CurrentTime - Epoch).TotalSeconds);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetSystemClockContext(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write((long)(SystemClockContextEpoch - Epoch).TotalSeconds);
|
||||
|
||||
// The point in time, TODO: is there a link between epoch and this?
|
||||
Context.ResponseData.Write(SystemClockTimePoint);
|
||||
|
||||
// This seems to be some kind of identifier?
|
||||
for (int i = 0; i < 0x10; i++)
|
||||
{
|
||||
Context.ResponseData.Write(SystemClockContextEnding[i]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long SetSystemClockContext(ServiceCtx Context)
|
||||
{
|
||||
long NewSystemClockEpoch = Context.RequestData.ReadInt64();
|
||||
long NewSystemClockTimePoint = Context.RequestData.ReadInt64();
|
||||
|
||||
SystemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(NewSystemClockEpoch));
|
||||
SystemClockTimePoint = NewSystemClockTimePoint;
|
||||
SystemClockContextEnding = Context.RequestData.ReadBytes(0x10);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
{
|
||||
User,
|
||||
Network,
|
||||
Local
|
||||
Local,
|
||||
EphemeralNetwork
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue