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misc: Avoid copy of ApplicationControlProperty (#4849)
Avoid more giant copy when passing it around.
This commit is contained in:
parent
adf4ebcd60
commit
0e06aace45
4 changed files with 17 additions and 16 deletions
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@ -116,7 +116,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
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device,
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device,
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device.System.KernelContext,
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device.System.KernelContext,
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metaLoader,
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metaLoader,
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nacpData.Value,
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nacpData,
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enablePtc,
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enablePtc,
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allowCodeMemoryForJit,
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allowCodeMemoryForJit,
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programName,
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programName,
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@ -209,7 +209,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
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ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
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_device.System.KernelContext,
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_device.System.KernelContext,
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dummyExeFs.GetNpdm(),
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dummyExeFs.GetNpdm(),
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nacpData.Value,
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nacpData,
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diskCacheEnabled: false,
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diskCacheEnabled: false,
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allowCodeMemoryForJit: true,
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allowCodeMemoryForJit: true,
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programName,
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programName,
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@ -219,7 +219,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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Switch device,
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Switch device,
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KernelContext context,
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KernelContext context,
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MetaLoader metaLoader,
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MetaLoader metaLoader,
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ApplicationControlProperty applicationControlProperties,
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BlitStruct<ApplicationControlProperty> applicationControlProperties,
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bool diskCacheEnabled,
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bool diskCacheEnabled,
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bool allowCodeMemoryForJit,
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bool allowCodeMemoryForJit,
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string name,
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string name,
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@ -355,7 +355,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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context.Device.System.TickSource,
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context.Device.System.TickSource,
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context.Device.Gpu,
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context.Device.Gpu,
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$"{programId:x16}",
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$"{programId:x16}",
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applicationControlProperties.DisplayVersionString.ToString(),
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applicationControlProperties.Value.DisplayVersionString.ToString(),
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diskCacheEnabled,
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diskCacheEnabled,
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codeStart,
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codeStart,
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codeSize);
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codeSize);
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@ -1,4 +1,5 @@
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using LibHac.Loader;
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using LibHac.Common;
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using LibHac.Loader;
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using LibHac.Ns;
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using LibHac.Ns;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.Cpu;
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@ -11,7 +12,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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{
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public class ProcessResult
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public class ProcessResult
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{
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{
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public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
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public static ProcessResult Failed => new(null, new BlitStruct<ApplicationControlProperty>(1), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
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private readonly byte _mainThreadPriority;
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private readonly byte _mainThreadPriority;
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private readonly uint _mainThreadStackSize;
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private readonly uint _mainThreadStackSize;
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@ -32,7 +33,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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public ProcessResult(
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public ProcessResult(
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MetaLoader metaLoader,
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MetaLoader metaLoader,
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ApplicationControlProperty applicationControlProperties,
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BlitStruct<ApplicationControlProperty> applicationControlProperties,
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bool diskCacheEnabled,
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bool diskCacheEnabled,
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bool allowCodeMemoryForJit,
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bool allowCodeMemoryForJit,
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IDiskCacheLoadState diskCacheLoadState,
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IDiskCacheLoadState diskCacheLoadState,
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@ -48,7 +49,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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ProcessId = pid;
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ProcessId = pid;
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MetaLoader = metaLoader;
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MetaLoader = metaLoader;
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ApplicationControlProperties = applicationControlProperties;
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ApplicationControlProperties = applicationControlProperties.Value;
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if (metaLoader is not null)
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if (metaLoader is not null)
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{
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{
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