mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-20 04:56:34 +00:00
Make max anisotropy configurable (#1043)
* Make max anisotropy configurable * Move opengl command to opengl project * Add GUI option
This commit is contained in:
parent
5a52ca5071
commit
12d49c37d2
11 changed files with 108 additions and 10 deletions
|
@ -19,10 +19,15 @@ namespace Ryujinx.Configuration
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current version of the file format
|
/// The current version of the file format
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const int CurrentVersion = 3;
|
public const int CurrentVersion = 4;
|
||||||
|
|
||||||
public int Version { get; set; }
|
public int Version { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
|
||||||
|
/// </summary>
|
||||||
|
public float MaxAnisotropy { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Dumps shaders in this local directory
|
/// Dumps shaders in this local directory
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -235,6 +235,11 @@ namespace Ryujinx.Configuration
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class GraphicsSection
|
public class GraphicsSection
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<float> MaxAnisotropy { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Dumps shaders in this local directory
|
/// Dumps shaders in this local directory
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -247,6 +252,7 @@ namespace Ryujinx.Configuration
|
||||||
|
|
||||||
public GraphicsSection()
|
public GraphicsSection()
|
||||||
{
|
{
|
||||||
|
MaxAnisotropy = new ReactiveObject<float>();
|
||||||
ShadersDumpPath = new ReactiveObject<string>();
|
ShadersDumpPath = new ReactiveObject<string>();
|
||||||
EnableVsync = new ReactiveObject<bool>();
|
EnableVsync = new ReactiveObject<bool>();
|
||||||
}
|
}
|
||||||
|
@ -302,6 +308,7 @@ namespace Ryujinx.Configuration
|
||||||
ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
|
ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
|
||||||
{
|
{
|
||||||
Version = ConfigurationFileFormat.CurrentVersion,
|
Version = ConfigurationFileFormat.CurrentVersion,
|
||||||
|
MaxAnisotropy = Graphics.MaxAnisotropy,
|
||||||
GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
|
GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
|
||||||
LoggingEnableDebug = Logger.EnableDebug,
|
LoggingEnableDebug = Logger.EnableDebug,
|
||||||
LoggingEnableStub = Logger.EnableStub,
|
LoggingEnableStub = Logger.EnableStub,
|
||||||
|
@ -349,6 +356,7 @@ namespace Ryujinx.Configuration
|
||||||
|
|
||||||
public void LoadDefault()
|
public void LoadDefault()
|
||||||
{
|
{
|
||||||
|
Graphics.MaxAnisotropy.Value = -1;
|
||||||
Graphics.ShadersDumpPath.Value = "";
|
Graphics.ShadersDumpPath.Value = "";
|
||||||
Logger.EnableDebug.Value = false;
|
Logger.EnableDebug.Value = false;
|
||||||
Logger.EnableStub.Value = true;
|
Logger.EnableStub.Value = true;
|
||||||
|
@ -487,6 +495,16 @@ namespace Ryujinx.Configuration
|
||||||
configurationFileUpdated = true;
|
configurationFileUpdated = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (configurationFileFormat.Version < 4)
|
||||||
|
{
|
||||||
|
Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
|
||||||
|
|
||||||
|
configurationFileFormat.MaxAnisotropy = -1;
|
||||||
|
|
||||||
|
configurationFileUpdated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
|
||||||
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
|
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
|
||||||
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
|
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
|
||||||
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
|
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
|
||||||
|
|
|
@ -8,16 +8,20 @@ namespace Ryujinx.Graphics.GAL
|
||||||
public int MaximumComputeSharedMemorySize { get; }
|
public int MaximumComputeSharedMemorySize { get; }
|
||||||
public int StorageBufferOffsetAlignment { get; }
|
public int StorageBufferOffsetAlignment { get; }
|
||||||
|
|
||||||
|
public float MaxSupportedAnisotropy { get; }
|
||||||
|
|
||||||
public Capabilities(
|
public Capabilities(
|
||||||
bool supportsAstcCompression,
|
bool supportsAstcCompression,
|
||||||
bool supportsNonConstantTextureOffset,
|
bool supportsNonConstantTextureOffset,
|
||||||
int maximumComputeSharedMemorySize,
|
int maximumComputeSharedMemorySize,
|
||||||
int storageBufferOffsetAlignment)
|
int storageBufferOffsetAlignment,
|
||||||
|
float maxSupportedAnisotropy)
|
||||||
{
|
{
|
||||||
SupportsAstcCompression = supportsAstcCompression;
|
SupportsAstcCompression = supportsAstcCompression;
|
||||||
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
||||||
MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
|
MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
|
||||||
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
|
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
|
||||||
|
MaxSupportedAnisotropy = maxSupportedAnisotropy;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -5,6 +5,11 @@ namespace Ryujinx.Graphics.Gpu
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static class GraphicsConfig
|
public static class GraphicsConfig
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
|
||||||
|
/// </summary>
|
||||||
|
public static float MaxAnisotropy;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Base directory used to write shader code dumps.
|
/// Base directory used to write shader code dumps.
|
||||||
/// Set to null to disable code dumping.
|
/// Set to null to disable code dumping.
|
||||||
|
|
|
@ -40,7 +40,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||||
float maxLod = descriptor.UnpackMaxLod();
|
float maxLod = descriptor.UnpackMaxLod();
|
||||||
float mipLodBias = descriptor.UnpackMipLodBias();
|
float mipLodBias = descriptor.UnpackMipLodBias();
|
||||||
|
|
||||||
float maxAnisotropy = descriptor.UnpackMaxAnisotropy();
|
float maxRequestedAnisotropy = GraphicsConfig.MaxAnisotropy >= 0 && GraphicsConfig.MaxAnisotropy <= 16 ? GraphicsConfig.MaxAnisotropy : descriptor.UnpackMaxAnisotropy();
|
||||||
|
float maxSupportedAnisotropy = context.Capabilities.MaxSupportedAnisotropy;
|
||||||
|
|
||||||
|
if (maxRequestedAnisotropy > maxSupportedAnisotropy)
|
||||||
|
maxRequestedAnisotropy = maxSupportedAnisotropy;
|
||||||
|
|
||||||
HostSampler = context.Renderer.CreateSampler(new SamplerCreateInfo(
|
HostSampler = context.Renderer.CreateSampler(new SamplerCreateInfo(
|
||||||
minFilter,
|
minFilter,
|
||||||
|
@ -54,7 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||||
minLod,
|
minLod,
|
||||||
maxLod,
|
maxLod,
|
||||||
mipLodBias,
|
mipLodBias,
|
||||||
maxAnisotropy));
|
maxRequestedAnisotropy));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -22,12 +22,16 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
|
|
||||||
public static GpuVendor Vendor => _gpuVendor.Value;
|
public static GpuVendor Vendor => _gpuVendor.Value;
|
||||||
|
|
||||||
|
private static Lazy<float> _maxSupportedAnisotropy = new Lazy<float>(GL.GetFloat((GetPName)All.MaxTextureMaxAnisotropy));
|
||||||
|
|
||||||
public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
|
public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
|
||||||
public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
|
public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
|
||||||
|
|
||||||
public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
|
public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
|
||||||
public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
|
public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
|
||||||
|
|
||||||
|
public static float MaxSupportedAnisotropy => _maxSupportedAnisotropy.Value;
|
||||||
|
|
||||||
private static bool HasExtension(string name)
|
private static bool HasExtension(string name)
|
||||||
{
|
{
|
||||||
int numExtensions = GL.GetInteger(GetPName.NumExtensions);
|
int numExtensions = GL.GetInteger(GetPName.NumExtensions);
|
||||||
|
|
|
@ -67,7 +67,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
HwCapabilities.SupportsAstcCompression,
|
HwCapabilities.SupportsAstcCompression,
|
||||||
HwCapabilities.SupportsNonConstantTextureOffset,
|
HwCapabilities.SupportsNonConstantTextureOffset,
|
||||||
HwCapabilities.MaximumComputeSharedMemorySize,
|
HwCapabilities.MaximumComputeSharedMemorySize,
|
||||||
HwCapabilities.StorageBufferOffsetAlignment);
|
HwCapabilities.StorageBufferOffsetAlignment,
|
||||||
|
HwCapabilities.MaxSupportedAnisotropy);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ulong GetCounter(CounterType type)
|
public ulong GetCounter(CounterType type)
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
{
|
{
|
||||||
"version": 2,
|
"version": 4,
|
||||||
|
"max_anisotropy": -1,
|
||||||
"graphics_shaders_dump_path": "",
|
"graphics_shaders_dump_path": "",
|
||||||
"logging_enable_debug": false,
|
"logging_enable_debug": false,
|
||||||
"logging_enable_stub": true,
|
"logging_enable_stub": true,
|
||||||
|
@ -12,6 +13,7 @@
|
||||||
"enable_file_log": true,
|
"enable_file_log": true,
|
||||||
"system_language": "AmericanEnglish",
|
"system_language": "AmericanEnglish",
|
||||||
"system_region": "USA",
|
"system_region": "USA",
|
||||||
|
"system_time_zone": "UTC",
|
||||||
"docked_mode": false,
|
"docked_mode": false,
|
||||||
"enable_discord_integration": true,
|
"enable_discord_integration": true,
|
||||||
"enable_vsync": true,
|
"enable_vsync": true,
|
||||||
|
|
|
@ -308,6 +308,7 @@ namespace Ryujinx.Ui
|
||||||
HLE.Switch device = InitializeSwitchInstance();
|
HLE.Switch device = InitializeSwitchInstance();
|
||||||
|
|
||||||
// TODO: Move this somewhere else + reloadable?
|
// TODO: Move this somewhere else + reloadable?
|
||||||
|
Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
||||||
Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||||
|
|
||||||
if (Directory.Exists(path))
|
if (Directory.Exists(path))
|
||||||
|
|
|
@ -52,6 +52,7 @@ namespace Ryujinx.Ui
|
||||||
[GUI] ToggleButton _browseDir;
|
[GUI] ToggleButton _browseDir;
|
||||||
[GUI] ToggleButton _removeDir;
|
[GUI] ToggleButton _removeDir;
|
||||||
[GUI] Entry _graphicsShadersDumpPath;
|
[GUI] Entry _graphicsShadersDumpPath;
|
||||||
|
[GUI] ComboBoxText _anisotropy;
|
||||||
[GUI] Image _controller1Image;
|
[GUI] Image _controller1Image;
|
||||||
|
|
||||||
[GUI] ComboBoxText _controller1Type;
|
[GUI] ComboBoxText _controller1Type;
|
||||||
|
@ -215,6 +216,7 @@ namespace Ryujinx.Ui
|
||||||
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
||||||
_systemRegionSelect .SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
|
_systemRegionSelect .SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
|
||||||
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
|
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
|
||||||
|
_anisotropy .SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
|
||||||
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
|
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
|
||||||
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
|
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
|
||||||
|
|
||||||
|
@ -458,6 +460,7 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
ConfigurationState.Instance.System.Language.Value = (Language)Enum.Parse(typeof(Language), _systemLanguageSelect.ActiveId);
|
ConfigurationState.Instance.System.Language.Value = (Language)Enum.Parse(typeof(Language), _systemLanguageSelect.ActiveId);
|
||||||
ConfigurationState.Instance.System.Region.Value = (Configuration.System.Region)Enum.Parse(typeof(Configuration.System.Region), _systemRegionSelect.ActiveId);
|
ConfigurationState.Instance.System.Region.Value = (Configuration.System.Region)Enum.Parse(typeof(Configuration.System.Region), _systemRegionSelect.ActiveId);
|
||||||
|
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
|
||||||
ConfigurationState.Instance.Hid.ControllerType.Value = (ControllerType)Enum.Parse(typeof(ControllerType), _controller1Type.ActiveId);
|
ConfigurationState.Instance.Hid.ControllerType.Value = (ControllerType)Enum.Parse(typeof(ControllerType), _controller1Type.ActiveId);
|
||||||
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
||||||
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
||||||
|
|
|
@ -177,8 +177,8 @@
|
||||||
<packing>
|
<packing>
|
||||||
<property name="expand">False</property>
|
<property name="expand">False</property>
|
||||||
<property name="fill">True</property>
|
<property name="fill">True</property>
|
||||||
<property name="position">2</property>
|
|
||||||
<property name="padding">5</property>
|
<property name="padding">5</property>
|
||||||
|
<property name="position">2</property>
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
<child>
|
<child>
|
||||||
|
@ -247,6 +247,11 @@
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
</object>
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">0</property>
|
||||||
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
</object>
|
</object>
|
||||||
<packing>
|
<packing>
|
||||||
|
@ -1452,6 +1457,52 @@
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
</object>
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="padding">5</property>
|
||||||
|
<property name="position">3</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox">
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can_focus">False</property>
|
||||||
|
<child>
|
||||||
|
<object class="GtkLabel">
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can_focus">False</property>
|
||||||
|
<property name="tooltip_text" translatable="yes">Graphics Shaders Dump Path</property>
|
||||||
|
<property name="label" translatable="yes">Anisotropic Filtering:</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="padding">5</property>
|
||||||
|
<property name="position">0</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkComboBoxText" id="_anisotropy">
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can_focus">False</property>
|
||||||
|
<property name="tooltip_text" translatable="yes">Change System TimeZone</property>
|
||||||
|
<property name="active_id">-1</property>
|
||||||
|
<items>
|
||||||
|
<item id="-1" translatable="yes">Auto</item>
|
||||||
|
<item id="2" translatable="yes">2x</item>
|
||||||
|
<item id="4" translatable="yes">4x</item>
|
||||||
|
<item id="8" translatable="yes">8x</item>
|
||||||
|
<item id="16" translatable="yes">16x</item>
|
||||||
|
</items>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">1</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
</object>
|
||||||
<packing>
|
<packing>
|
||||||
<property name="expand">False</property>
|
<property name="expand">False</property>
|
||||||
<property name="fill">True</property>
|
<property name="fill">True</property>
|
||||||
|
|
Loading…
Reference in a new issue