mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 08:04:14 +00:00
Cubemap array support (#649)
This commit is contained in:
parent
efebd8f94d
commit
1b2e430e88
1 changed files with 6 additions and 0 deletions
|
@ -165,6 +165,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
data.Length,
|
||||
data);
|
||||
break;
|
||||
// Cube map arrays are just 2D texture arrays with 6 entries
|
||||
// per cube map so we can handle them in the same way
|
||||
case TextureTarget.TextureCubeMapArray:
|
||||
case TextureTarget.Texture2DArray:
|
||||
GL.CompressedTexImage3D(
|
||||
target,
|
||||
|
@ -263,6 +266,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
type,
|
||||
data);
|
||||
break;
|
||||
// Cube map arrays are just 2D texture arrays with 6 entries
|
||||
// per cube map so we can handle them in the same way
|
||||
case TextureTarget.TextureCubeMapArray:
|
||||
case TextureTarget.Texture2DArray:
|
||||
GL.TexImage3D(
|
||||
target,
|
||||
|
|
Loading…
Reference in a new issue