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https://github.com/Ryujinx/Ryujinx.git
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implement single tap touchscreen (#34)
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parent
224211367f
commit
1b33e2f1d4
4 changed files with 113 additions and 43 deletions
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@ -33,7 +33,7 @@ namespace Ryujinx.Core
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}
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}
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*/
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*/
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private const int Hid_Num_Entries = 16;
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private const int Hid_Num_Entries = 17;
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private Switch Ns;
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private Switch Ns;
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private long SharedMemOffset;
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private long SharedMemOffset;
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@ -64,8 +64,7 @@ namespace Ryujinx.Core
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TouchScreen.Header.MaxEntryIndex = (ulong)Hid_Num_Entries - 1;
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TouchScreen.Header.MaxEntryIndex = (ulong)Hid_Num_Entries - 1;
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TouchScreen.Header.Timestamp = (ulong)Environment.TickCount;
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TouchScreen.Header.Timestamp = (ulong)Environment.TickCount;
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//TODO: Write this structure when the input is implemented
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Marshal.StructureToPtr(TouchScreen, HidPtr, false);
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//Marshal.StructureToPtr(TouchScreen, HidPtr, false);
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InnerOffset += (uint)Marshal.SizeOf(typeof(HidTouchScreen));
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InnerOffset += (uint)Marshal.SizeOf(typeof(HidTouchScreen));
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HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
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HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
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@ -170,16 +169,57 @@ namespace Ryujinx.Core
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InnerOffset += (uint)Marshal.SizeOf(typeof(HidControllerLayoutHeader)) + (uint)((uint)(ControllerLayoutHeader.LatestEntry) * Marshal.SizeOf(typeof(HidControllerInputEntry)));
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InnerOffset += (uint)Marshal.SizeOf(typeof(HidControllerLayoutHeader)) + (uint)((uint)(ControllerLayoutHeader.LatestEntry) * Marshal.SizeOf(typeof(HidControllerInputEntry)));
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HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
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HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
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HidControllerInputEntry ControllerInputEntry = new HidControllerInputEntry();
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HidControllerInputEntry ControllerInputEntry = new HidControllerInputEntry
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ControllerInputEntry.Timestamp = (ulong)Environment.TickCount;
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{
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ControllerInputEntry.Timestamp_2 = (ulong)Environment.TickCount;
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Timestamp = (ulong)Environment.TickCount,
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ControllerInputEntry.Buttons = (ulong)Buttons;
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Timestamp_2 = (ulong)Environment.TickCount,
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ControllerInputEntry.Joysticks = new JoystickPosition[(int)HidControllerJoystick.Joystick_Num_Sticks];
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Buttons = (ulong)Buttons,
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Joysticks = new JoystickPosition[(int)HidControllerJoystick.Joystick_Num_Sticks]
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};
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ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Left] = LeftJoystick;
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ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Left] = LeftJoystick;
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ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Right] = RightJoystick;
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ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Right] = RightJoystick;
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ControllerInputEntry.ConnectionState = (ulong)(HidControllerConnectionState.Controller_State_Connected | HidControllerConnectionState.Controller_State_Wired);
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ControllerInputEntry.ConnectionState = (ulong)(HidControllerConnectionState.Controller_State_Connected | HidControllerConnectionState.Controller_State_Wired);
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Marshal.StructureToPtr(ControllerInputEntry, HidPtr, false);
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Marshal.StructureToPtr(ControllerInputEntry, HidPtr, false);
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}
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}
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public void SendTouchPoint(HidTouchScreenEntryTouch TouchPoint)
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{
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uint InnerOffset = (uint)Marshal.SizeOf(typeof(HidSharedMemHeader));
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IntPtr HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
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HidTouchScreenHeader OldTouchScreenHeader = (HidTouchScreenHeader)Marshal.PtrToStructure(HidPtr,typeof(HidTouchScreenHeader));
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HidTouchScreenHeader TouchScreenHeader = new HidTouchScreenHeader()
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{
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TimestampTicks = (ulong)Environment.TickCount,
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NumEntries = (ulong)Hid_Num_Entries,
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MaxEntryIndex = (ulong)Hid_Num_Entries - 1,
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Timestamp = (ulong)Environment.TickCount,
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LatestEntry = OldTouchScreenHeader.LatestEntry < Hid_Num_Entries-1 ? OldTouchScreenHeader.LatestEntry + 1 : 0
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};
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Marshal.StructureToPtr(TouchScreenHeader, HidPtr, false);
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InnerOffset += (uint)Marshal.SizeOf(typeof(HidTouchScreenHeader))
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+ (uint)((uint)(OldTouchScreenHeader.LatestEntry) * Marshal.SizeOf(typeof(HidTouchScreenEntry)));
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HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
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HidTouchScreenEntry hidTouchScreenEntry = new HidTouchScreenEntry()
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{
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Header = new HidTouchScreenEntryHeader()
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{
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Timestamp = (ulong)Environment.TickCount,
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NumTouches = 1
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},
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Touches = new HidTouchScreenEntryTouch[16]
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};
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//Only supports single touch
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hidTouchScreenEntry.Touches[0] = TouchPoint;
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Marshal.StructureToPtr(hidTouchScreenEntry, HidPtr, false);
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}
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}
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}
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}
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}
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@ -51,4 +51,5 @@ namespace Ryujinx.Core
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3C0)]
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3C0)]
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public byte[] Padding;
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public byte[] Padding;
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}
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}
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}
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}
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@ -52,6 +52,11 @@ namespace Ryujinx.Core
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Hid.SendControllerButtons(ControllerId, Layout, Buttons, LeftJoystick, RightJoystick);
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Hid.SendControllerButtons(ControllerId, Layout, Buttons, LeftJoystick, RightJoystick);
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}
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}
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public void SendTouchScreenEntry(HidTouchScreenEntryTouch TouchPoint)
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{
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Hid.SendTouchPoint(TouchPoint);
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}
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internal virtual void OnFinish(EventArgs e)
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internal virtual void OnFinish(EventArgs e)
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{
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{
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Finish?.Invoke(this, e);
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Finish?.Invoke(this, e);
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@ -296,6 +296,7 @@ void main(void) {
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JoystickPosition LeftJoystick;
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JoystickPosition LeftJoystick;
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JoystickPosition RightJoystick;
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JoystickPosition RightJoystick;
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if (Keyboard[OpenTK.Input.Key.Escape]) this.Exit();
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if (Keyboard[OpenTK.Input.Key.Escape]) this.Exit();
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//RightJoystick
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//RightJoystick
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@ -346,6 +347,29 @@ void main(void) {
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DY = RightJoystickDY
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DY = RightJoystickDY
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};
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};
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//Get screen touch position from left mouse click
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//Opentk always captures mouse events, even if out of focus, so check if window is focused.
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if (Mouse != null && Focused)
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if (Mouse.GetState().LeftButton == OpenTK.Input.ButtonState.Pressed)
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{
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HidTouchScreenEntryTouch CurrentPoint = new HidTouchScreenEntryTouch
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{
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Timestamp = (uint)Environment.TickCount,
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X = (uint)Mouse.X,
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Y = (uint)Mouse.Y,
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//Placeholder values till more data is acquired
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DiameterX = 10,
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DiameterY = 10,
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Angle = 90,
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//Only support single touch
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TouchIndex = 0,
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};
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if (Mouse.X > -1 && Mouse.Y > -1)
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Ns.SendTouchScreenEntry(CurrentPoint);
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}
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//We just need one pair of JoyCon because it's emulate by the keyboard.
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//We just need one pair of JoyCon because it's emulate by the keyboard.
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Ns.SendControllerButtons(HidControllerID.CONTROLLER_HANDHELD, HidControllerLayouts.Main, CurrentButton, LeftJoystick, RightJoystick);
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Ns.SendControllerButtons(HidControllerID.CONTROLLER_HANDHELD, HidControllerLayouts.Main, CurrentButton, LeftJoystick, RightJoystick);
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}
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}
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