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Changed return to BcatResult.Success
instead of pretending no internet. Allow game to either handle it or fail by itself.
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1 changed files with 1 additions and 2 deletions
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@ -20,10 +20,9 @@ namespace Ryujinx.Horizon.Bcat.Ipc
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[CmifCommand(10101)]
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public Result RequestSyncDeliveryCacheWithDirectoryName(out IDeliveryCacheProgressService deliveryCacheProgressService, DirectoryName directoryName)
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{
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// Just have the network request fail and pretend that everything is fine.
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deliveryCacheProgressService = new DeliveryCacheProgressService();
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return BcatResult.InternetRequestDenied;
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return BcatResult.Success;
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}
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}
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}
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