mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-20 02:46:35 +00:00
Vulkan: Use templates for descriptor updates (#6014)
* WIP: Descriptor template update * Make configurable * Wording * Simplify template creation * Whitespace * UTF-8 whatever * Leave only templated path, better template updater
This commit is contained in:
parent
a772b073ec
commit
331c07807f
5 changed files with 256 additions and 8 deletions
145
src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplate.cs
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145
src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplate.cs
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@ -0,0 +1,145 @@
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using Ryujinx.Graphics.GAL;
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using Silk.NET.Vulkan;
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using System;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Graphics.Vulkan
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{
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class DescriptorSetTemplate : IDisposable
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{
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private readonly VulkanRenderer _gd;
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private readonly Device _device;
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public readonly DescriptorUpdateTemplate Template;
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public readonly int Size;
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public unsafe DescriptorSetTemplate(VulkanRenderer gd, Device device, ResourceBindingSegment[] segments, PipelineLayoutCacheEntry plce, PipelineBindPoint pbp, int setIndex)
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{
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_gd = gd;
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_device = device;
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// Create a template from the set usages. Assumes the descriptor set is updated in segment order then binding order.
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DescriptorUpdateTemplateEntry* entries = stackalloc DescriptorUpdateTemplateEntry[segments.Length];
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nuint structureOffset = 0;
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for (int seg = 0; seg < segments.Length; seg++)
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{
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ResourceBindingSegment segment = segments[seg];
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int binding = segment.Binding;
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int count = segment.Count;
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if (setIndex == PipelineBase.UniformSetIndex)
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{
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entries[seg] = new DescriptorUpdateTemplateEntry()
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{
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DescriptorType = DescriptorType.UniformBuffer,
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DstBinding = (uint)binding,
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DescriptorCount = (uint)count,
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Offset = structureOffset,
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Stride = (nuint)Unsafe.SizeOf<DescriptorBufferInfo>()
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};
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structureOffset += (nuint)(Unsafe.SizeOf<DescriptorBufferInfo>() * count);
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}
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else if (setIndex == PipelineBase.StorageSetIndex)
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{
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entries[seg] = new DescriptorUpdateTemplateEntry()
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{
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DescriptorType = DescriptorType.StorageBuffer,
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DstBinding = (uint)binding,
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DescriptorCount = (uint)count,
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Offset = structureOffset,
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Stride = (nuint)Unsafe.SizeOf<DescriptorBufferInfo>()
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};
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structureOffset += (nuint)(Unsafe.SizeOf<DescriptorBufferInfo>() * count);
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}
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else if (setIndex == PipelineBase.TextureSetIndex)
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{
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if (segment.Type != ResourceType.BufferTexture)
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{
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entries[seg] = new DescriptorUpdateTemplateEntry()
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{
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DescriptorType = DescriptorType.CombinedImageSampler,
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DstBinding = (uint)binding,
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DescriptorCount = (uint)count,
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Offset = structureOffset,
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Stride = (nuint)Unsafe.SizeOf<DescriptorImageInfo>()
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};
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structureOffset += (nuint)(Unsafe.SizeOf<DescriptorImageInfo>() * count);
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}
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else
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{
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entries[seg] = new DescriptorUpdateTemplateEntry()
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{
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DescriptorType = DescriptorType.UniformTexelBuffer,
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DstBinding = (uint)binding,
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DescriptorCount = (uint)count,
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Offset = structureOffset,
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Stride = (nuint)Unsafe.SizeOf<BufferView>()
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};
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structureOffset += (nuint)(Unsafe.SizeOf<BufferView>() * count);
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}
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}
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else if (setIndex == PipelineBase.ImageSetIndex)
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{
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if (segment.Type != ResourceType.BufferImage)
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{
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entries[seg] = new DescriptorUpdateTemplateEntry()
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{
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DescriptorType = DescriptorType.StorageImage,
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DstBinding = (uint)binding,
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DescriptorCount = (uint)count,
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Offset = structureOffset,
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Stride = (nuint)Unsafe.SizeOf<DescriptorImageInfo>()
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};
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structureOffset += (nuint)(Unsafe.SizeOf<DescriptorImageInfo>() * count);
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}
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else
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{
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entries[seg] = new DescriptorUpdateTemplateEntry()
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{
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DescriptorType = DescriptorType.StorageTexelBuffer,
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DstBinding = (uint)binding,
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DescriptorCount = (uint)count,
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Offset = structureOffset,
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Stride = (nuint)Unsafe.SizeOf<BufferView>()
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};
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structureOffset += (nuint)(Unsafe.SizeOf<BufferView>() * count);
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}
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}
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}
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Size = (int)structureOffset;
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var info = new DescriptorUpdateTemplateCreateInfo()
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{
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SType = StructureType.DescriptorUpdateTemplateCreateInfo,
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DescriptorUpdateEntryCount = (uint)segments.Length,
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PDescriptorUpdateEntries = entries,
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TemplateType = DescriptorUpdateTemplateType.DescriptorSet,
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DescriptorSetLayout = plce.DescriptorSetLayouts[setIndex],
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PipelineBindPoint = pbp,
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PipelineLayout = plce.PipelineLayout,
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Set = (uint)setIndex,
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};
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DescriptorUpdateTemplate result;
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gd.Api.CreateDescriptorUpdateTemplate(device, &info, null, &result).ThrowOnError();
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Template = result;
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}
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public unsafe void Dispose()
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{
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_gd.Api.DestroyDescriptorUpdateTemplate(_device, Template, null);
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}
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}
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}
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65
src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplateUpdater.cs
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65
src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplateUpdater.cs
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using Ryujinx.Common;
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using Silk.NET.Vulkan;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Vulkan
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{
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ref struct DescriptorSetTemplateWriter
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{
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private Span<byte> _data;
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public DescriptorSetTemplateWriter(Span<byte> data)
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{
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_data = data;
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}
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public void Push<T>(ReadOnlySpan<T> values) where T : unmanaged
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{
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Span<T> target = MemoryMarshal.Cast<byte, T>(_data);
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values.CopyTo(target);
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_data = _data[(Unsafe.SizeOf<T>() * values.Length)..];
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}
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}
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unsafe class DescriptorSetTemplateUpdater : IDisposable
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{
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private const int SizeGranularity = 512;
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private DescriptorSetTemplate _activeTemplate;
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private NativeArray<byte> _data;
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private void EnsureSize(int size)
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{
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if (_data == null || _data.Length < size)
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{
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_data?.Dispose();
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int dataSize = BitUtils.AlignUp(size, SizeGranularity);
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_data = new NativeArray<byte>(dataSize);
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}
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}
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public DescriptorSetTemplateWriter Begin(DescriptorSetTemplate template)
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{
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_activeTemplate = template;
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EnsureSize(template.Size);
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return new DescriptorSetTemplateWriter(new Span<byte>(_data.Pointer, template.Size));
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}
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public void Commit(VulkanRenderer gd, Device device, DescriptorSet set)
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{
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gd.Api.UpdateDescriptorSetWithTemplate(device, set, _activeTemplate.Template, _data.Pointer);
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}
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public void Dispose()
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{
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_data?.Dispose();
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}
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}
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}
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@ -35,6 +35,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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private readonly VulkanRenderer _gd;
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private readonly VulkanRenderer _gd;
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private readonly Device _device;
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private readonly PipelineBase _pipeline;
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private readonly PipelineBase _pipeline;
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private ShaderCollection _program;
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private ShaderCollection _program;
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private readonly BufferView[] _bufferTextures;
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private readonly BufferView[] _bufferTextures;
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private readonly BufferView[] _bufferImages;
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private readonly BufferView[] _bufferImages;
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private readonly DescriptorSetTemplateUpdater _templateUpdater;
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private BitMapStruct<Array2<long>> _uniformSet;
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private BitMapStruct<Array2<long>> _uniformSet;
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private BitMapStruct<Array2<long>> _storageSet;
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private BitMapStruct<Array2<long>> _storageSet;
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private BitMapStruct<Array2<long>> _uniformMirrored;
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private BitMapStruct<Array2<long>> _uniformMirrored;
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@ -78,9 +81,10 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly TextureView _dummyTexture;
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private readonly TextureView _dummyTexture;
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private readonly SamplerHolder _dummySampler;
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private readonly SamplerHolder _dummySampler;
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public DescriptorSetUpdater(VulkanRenderer gd, PipelineBase pipeline)
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public DescriptorSetUpdater(VulkanRenderer gd, Device device, PipelineBase pipeline)
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{
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{
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_gd = gd;
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_gd = gd;
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_device = device;
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_pipeline = pipeline;
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_pipeline = pipeline;
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// Some of the bindings counts needs to be multiplied by 2 because we have buffer and
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// Some of the bindings counts needs to be multiplied by 2 because we have buffer and
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@ -152,6 +156,8 @@ namespace Ryujinx.Graphics.Vulkan
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0,
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0,
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0,
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0,
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1f));
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1f));
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_templateUpdater = new();
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}
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}
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public void Initialize()
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public void Initialize()
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@ -509,6 +515,10 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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}
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}
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DescriptorSetTemplate template = program.Templates[setIndex];
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DescriptorSetTemplateWriter tu = _templateUpdater.Begin(template);
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foreach (ResourceBindingSegment segment in bindingSegments)
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foreach (ResourceBindingSegment segment in bindingSegments)
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{
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{
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int binding = segment.Binding;
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int binding = segment.Binding;
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@ -531,7 +541,8 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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ReadOnlySpan<DescriptorBufferInfo> uniformBuffers = _uniformBuffers;
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ReadOnlySpan<DescriptorBufferInfo> uniformBuffers = _uniformBuffers;
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dsc.UpdateBuffers(0, binding, uniformBuffers.Slice(binding, count), DescriptorType.UniformBuffer);
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tu.Push(uniformBuffers.Slice(binding, count));
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}
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}
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else if (setIndex == PipelineBase.StorageSetIndex)
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else if (setIndex == PipelineBase.StorageSetIndex)
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{
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{
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@ -556,7 +567,8 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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ReadOnlySpan<DescriptorBufferInfo> storageBuffers = _storageBuffers;
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ReadOnlySpan<DescriptorBufferInfo> storageBuffers = _storageBuffers;
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dsc.UpdateBuffers(0, binding, storageBuffers.Slice(binding, count), DescriptorType.StorageBuffer);
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tu.Push(storageBuffers.Slice(binding, count));
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}
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}
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else if (setIndex == PipelineBase.TextureSetIndex)
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else if (setIndex == PipelineBase.TextureSetIndex)
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{
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{
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@ -582,7 +594,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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}
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}
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dsc.UpdateImages(0, binding, textures[..count], DescriptorType.CombinedImageSampler);
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tu.Push<DescriptorImageInfo>(textures[..count]);
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}
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}
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else
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else
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{
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{
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@ -593,7 +605,7 @@ namespace Ryujinx.Graphics.Vulkan
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bufferTextures[i] = _bufferTextureRefs[binding + i]?.GetBufferView(cbs, false) ?? default;
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bufferTextures[i] = _bufferTextureRefs[binding + i]?.GetBufferView(cbs, false) ?? default;
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}
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}
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dsc.UpdateBufferImages(0, binding, bufferTextures[..count], DescriptorType.UniformTexelBuffer);
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tu.Push<BufferView>(bufferTextures[..count]);
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}
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}
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}
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}
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else if (setIndex == PipelineBase.ImageSetIndex)
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else if (setIndex == PipelineBase.ImageSetIndex)
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@ -607,7 +619,7 @@ namespace Ryujinx.Graphics.Vulkan
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images[i].ImageView = _imageRefs[binding + i]?.Get(cbs).Value ?? default;
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images[i].ImageView = _imageRefs[binding + i]?.Get(cbs).Value ?? default;
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}
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}
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dsc.UpdateImages(0, binding, images[..count], DescriptorType.StorageImage);
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tu.Push<DescriptorImageInfo>(images[..count]);
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}
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}
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else
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else
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{
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{
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@ -618,12 +630,13 @@ namespace Ryujinx.Graphics.Vulkan
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bufferImages[i] = _bufferImageRefs[binding + i]?.GetBufferView(cbs, _bufferImageFormats[binding + i], true) ?? default;
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bufferImages[i] = _bufferImageRefs[binding + i]?.GetBufferView(cbs, _bufferImageFormats[binding + i], true) ?? default;
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}
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}
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dsc.UpdateBufferImages(0, binding, bufferImages[..count], DescriptorType.StorageTexelBuffer);
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tu.Push<BufferView>(bufferImages[..count]);
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}
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}
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}
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}
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}
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}
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var sets = dsc.GetSets();
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var sets = dsc.GetSets();
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_templateUpdater.Commit(_gd, _device, sets[0]);
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_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
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_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
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}
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}
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@ -736,6 +749,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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{
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_dummyTexture.Dispose();
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_dummyTexture.Dispose();
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_dummySampler.Dispose();
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_dummySampler.Dispose();
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_templateUpdater.Dispose();
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}
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}
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}
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}
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@ -102,7 +102,7 @@ namespace Ryujinx.Graphics.Vulkan
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gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
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gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
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_descriptorSetUpdater = new DescriptorSetUpdater(gd, this);
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_descriptorSetUpdater = new DescriptorSetUpdater(gd, device, this);
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_vertexBufferUpdater = new VertexBufferUpdater(gd);
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_vertexBufferUpdater = new VertexBufferUpdater(gd);
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_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
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_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
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@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.Vulkan
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public ResourceBindingSegment[][] ClearSegments { get; }
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public ResourceBindingSegment[][] ClearSegments { get; }
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public ResourceBindingSegment[][] BindingSegments { get; }
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public ResourceBindingSegment[][] BindingSegments { get; }
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public DescriptorSetTemplate[] Templates { get; }
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public ProgramLinkStatus LinkStatus { get; private set; }
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public ProgramLinkStatus LinkStatus { get; private set; }
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@ -118,6 +119,7 @@ namespace Ryujinx.Graphics.Vulkan
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ClearSegments = BuildClearSegments(resourceLayout.Sets);
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ClearSegments = BuildClearSegments(resourceLayout.Sets);
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BindingSegments = BuildBindingSegments(resourceLayout.SetUsages);
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BindingSegments = BuildBindingSegments(resourceLayout.SetUsages);
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Templates = BuildTemplates();
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_compileTask = Task.CompletedTask;
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_compileTask = Task.CompletedTask;
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_firstBackgroundUse = false;
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_firstBackgroundUse = false;
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@ -241,6 +243,23 @@ namespace Ryujinx.Graphics.Vulkan
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return segments;
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return segments;
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}
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}
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private DescriptorSetTemplate[] BuildTemplates()
|
||||||
|
{
|
||||||
|
var templates = new DescriptorSetTemplate[BindingSegments.Length];
|
||||||
|
|
||||||
|
for (int setIndex = 0; setIndex < BindingSegments.Length; setIndex++)
|
||||||
|
{
|
||||||
|
ResourceBindingSegment[] segments = BindingSegments[setIndex];
|
||||||
|
|
||||||
|
if (segments != null && segments.Length > 0)
|
||||||
|
{
|
||||||
|
templates[setIndex] = new DescriptorSetTemplate(_gd, _device, segments, _plce, IsCompute ? PipelineBindPoint.Compute : PipelineBindPoint.Graphics, setIndex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return templates;
|
||||||
|
}
|
||||||
|
|
||||||
private async Task BackgroundCompilation()
|
private async Task BackgroundCompilation()
|
||||||
{
|
{
|
||||||
await Task.WhenAll(_shaders.Select(shader => shader.CompileTask));
|
await Task.WhenAll(_shaders.Select(shader => shader.CompileTask));
|
||||||
|
@ -504,6 +523,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < Templates.Length; i++)
|
||||||
|
{
|
||||||
|
Templates[i]?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
if (_dummyRenderPass.Value.Handle != 0)
|
if (_dummyRenderPass.Value.Handle != 0)
|
||||||
{
|
{
|
||||||
_dummyRenderPass.Dispose();
|
_dummyRenderPass.Dispose();
|
||||||
|
|
Loading…
Reference in a new issue