mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 13:54:15 +00:00
Fix instanced indexed inline draws (#3383)
This commit is contained in:
parent
dd8f97ab9e
commit
46cc7b55f0
1 changed files with 17 additions and 1 deletions
|
@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
|
||||
private bool _instancedDrawPending;
|
||||
private bool _instancedIndexed;
|
||||
private bool _instancedIndexedInline;
|
||||
|
||||
private int _instancedFirstIndex;
|
||||
private int _instancedFirstVertex;
|
||||
|
@ -135,6 +136,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
_instancedDrawPending = true;
|
||||
|
||||
_instancedIndexed = _drawState.DrawIndexed;
|
||||
_instancedIndexedInline = _drawState.IbStreamer.HasInlineIndexData;
|
||||
|
||||
_instancedFirstIndex = firstIndex;
|
||||
_instancedFirstVertex = (int)_state.State.FirstVertex;
|
||||
|
@ -451,7 +453,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
{
|
||||
_instancedDrawPending = false;
|
||||
|
||||
if (_instancedIndexed)
|
||||
if (_instancedIndexedInline)
|
||||
{
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
|
||||
BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
|
||||
|
||||
_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
|
||||
|
||||
_context.Renderer.Pipeline.DrawIndexed(
|
||||
inlineIndexCount,
|
||||
_instanceIndex + 1,
|
||||
_instancedFirstIndex,
|
||||
_instancedFirstVertex,
|
||||
_instancedFirstInstance);
|
||||
}
|
||||
else if (_instancedIndexed)
|
||||
{
|
||||
_context.Renderer.Pipeline.DrawIndexed(
|
||||
_instancedIndexCount,
|
||||
|
|
Loading…
Reference in a new issue