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Don't prevent windows Display Sleep while paused
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parent
9b94662b4b
commit
551719fe37
1 changed files with 18 additions and 2 deletions
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@ -343,7 +343,10 @@ namespace Ryujinx.Ava
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_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
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}
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DisplaySleep.Prevent();
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Dispatcher.UIThread.Post(() =>
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{
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DisplaySleep.Prevent();
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});
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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TouchScreenManager.Initialize(Device);
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@ -456,7 +459,10 @@ namespace Ryujinx.Ava
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_gpuDoneEvent.WaitOne();
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_gpuDoneEvent.Dispose();
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DisplaySleep.Restore();
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Dispatcher.UIThread.Post(() =>
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{
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DisplaySleep.Restore();
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});
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NpadManager.Dispose();
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TouchScreenManager.Dispose();
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@ -727,6 +733,11 @@ namespace Ryujinx.Ava
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internal void Resume()
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{
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Dispatcher.UIThread.Post(() =>
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{
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DisplaySleep.Prevent();
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});
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Device?.System.TogglePauseEmulation(false);
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_viewModel.IsPaused = false;
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@ -736,6 +747,11 @@ namespace Ryujinx.Ava
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internal void Pause()
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{
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Dispatcher.UIThread.Post(() =>
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{
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DisplaySleep.Restore();
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});
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Device?.System.TogglePauseEmulation(true);
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_viewModel.IsPaused = true;
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