mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 08:54:15 +00:00
Optimize LSRA (#2563)
* Optimize `TryAllocateRegWithtoutSpill` a bit * Add a fast path for when all registers are live. * Do not query `GetOverlapPosition` if the register is already in use (i.e: free position is 0). * Do not allocate child split list if not parent * Turn `LiveRange` into a reference struct `LiveRange` is now a reference wrapping struct like `Operand` and `Operation`. It has also been changed into a singly linked-list. In micro-benchmarks traversing the linked-list was faster than binary search on `List<T>`. Even for quite large input sizes (e.g: 1,000,000), surprisingly. Could be because the code gen for traversing the linked-list is much much cleaner and there is no virtual dispatch happening when checking if intervals overlaps. * Turn `LiveInterval` into an iterator The LSRA allocates in forward order and never inspect previous `LiveInterval` once they are expired. Something similar can be done for the `LiveRange`s within the `LiveInterval`s themselves. The `LiveInterval` is turned into a iterator which expires `LiveRange` within it. The iterator is moved forward along with interval walking code, i.e: AllocateInterval(context, interval, cIndex). * Remove `LinearScanAllocator.Sources` Local methods are less susceptible to do allocations than lambdas. * Optimize `GetOverlapPosition(interval)` a bit Time complexity should be in O(n+m) instead of O(nm) now. * Optimize `NumberLocals` a bit Use the same idea as in `HybridAllocator` to store the visited state in the MSB of the Operand's value instead of using a `HashSet<T>`. * Optimize `InsertSplitCopies` a bit Avoid allocating a redundant `CopyResolver`. * Optimize `InsertSplitCopiesAtEdges` a bit Avoid redundant allocations of `CopyResolver`. * Use stack allocation for `freePositions` Avoid redundant computations. * Add `UseList` Replace `SortedIntegerList` with an even more specialized data structure. It allocates memory on the arena allocators and does not require copying use positions when splitting it. * Turn `LiveInterval` into a reference struct `LiveInterval` is now a reference wrapping struct like `Operand` and `Operation`. The rationale behind turning this in a reference wrapping struct is because a `LiveInterval` is associated with each local variable, and these intervals may themselves be split further. I've seen translations having up to 8000 local variables. To make the `LiveInterval` unmanaged, a new data structure called `LiveIntervalList` was added to store child splits. This differs from `SortedList<,>` because it can contain intervals with the same start position. Really wished we got some more of C++ template in C#. :^( * Optimize `GetChildSplit` a bit No need to inspect the remaining ranges if we've reached a range which starts after position, since the split list is ordered. * Optimize `CopyResolver` a bit Lazily allocate the fill, spill and parallel copy structures since most of the time only one of them is needed. * Optimize `BitMap.Enumerator` a bit Marking `MoveNext` as `AggressiveInlining` allows RyuJIT to promote the `Enumerator` struct into registers completely, reducing load/store code a lot since it does not have to store the struct on the stack for ABI purposes. * Use stack allocation for `use/blockedPositions` * Optimize `AllocateWithSpill` a bit * Address feedback * Make `LiveInterval.AddRange(,)` more conservative Produces no diff against master, but just for good measure.
This commit is contained in:
parent
c54a14d0b8
commit
69093cf2d6
9 changed files with 675 additions and 496 deletions
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@ -10,11 +10,15 @@ namespace ARMeilleure
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[ThreadStatic] private static ArenaAllocator _operands;
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[ThreadStatic] private static ArenaAllocator _operations;
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[ThreadStatic] private static ArenaAllocator _references;
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[ThreadStatic] private static ArenaAllocator _liveRanges;
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[ThreadStatic] private static ArenaAllocator _liveIntervals;
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public static ArenaAllocator Default => GetAllocator(ref _default, 256 * 1024, 4);
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public static ArenaAllocator Operands => GetAllocator(ref _operands, 64 * 1024, 8);
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public static ArenaAllocator Operations => GetAllocator(ref _operations, 64 * 1024, 8);
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public static ArenaAllocator References => GetAllocator(ref _references, 64 * 1024, 8);
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public static ArenaAllocator LiveRanges => GetAllocator(ref _liveRanges, 64 * 1024, 8);
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public static ArenaAllocator LiveIntervals => GetAllocator(ref _liveIntervals, 64 * 1024, 8);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ArenaAllocator GetAllocator(ref ArenaAllocator alloc, uint pageSize, uint pageCount)
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@ -1,6 +1,7 @@
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using ARMeilleure.IntermediateRepresentation;
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using System;
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using System.Collections.Generic;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
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@ -25,7 +26,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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}
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}
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private List<Copy> _copies;
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private readonly List<Copy> _copies;
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public int Count => _copies.Count;
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@ -146,21 +147,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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}
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}
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private Queue<Operation> _fillQueue = new Queue<Operation>();
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private Queue<Operation> _spillQueue = new Queue<Operation>();
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private ParallelCopy _parallelCopy;
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private Queue<Operation> _fillQueue = null;
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private Queue<Operation> _spillQueue = null;
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private ParallelCopy _parallelCopy = null;
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public bool HasCopy { get; private set; }
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public CopyResolver()
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{
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_fillQueue = new Queue<Operation>();
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_spillQueue = new Queue<Operation>();
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_parallelCopy = new ParallelCopy();
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}
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public void AddSplit(LiveInterval left, LiveInterval right)
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{
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if (left.Local != right.Local)
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@ -194,8 +186,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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private void AddSplitFill(LiveInterval left, LiveInterval right, OperandType type)
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{
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Operand register = GetRegister(right.Register, type);
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if (_fillQueue == null)
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{
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_fillQueue = new Queue<Operation>();
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}
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Operand register = GetRegister(right.Register, type);
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Operand offset = Const(left.SpillOffset);
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_fillQueue.Enqueue(Operation(Instruction.Fill, register, offset));
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@ -205,8 +201,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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private void AddSplitSpill(LiveInterval left, LiveInterval right, OperandType type)
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{
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Operand offset = Const(right.SpillOffset);
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if (_spillQueue == null)
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{
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_spillQueue = new Queue<Operation>();
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}
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Operand offset = Const(right.SpillOffset);
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Operand register = GetRegister(left.Register, type);
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_spillQueue.Enqueue(Operation(Instruction.Spill, default, offset, register));
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@ -216,6 +216,11 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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private void AddSplitCopy(LiveInterval left, LiveInterval right, OperandType type)
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{
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if (_parallelCopy == null)
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{
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_parallelCopy = new ParallelCopy();
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}
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_parallelCopy.AddCopy(right.Register, left.Register, type);
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HasCopy = true;
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@ -225,17 +230,23 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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{
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List<Operation> sequence = new List<Operation>();
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if (_spillQueue != null)
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{
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while (_spillQueue.TryDequeue(out Operation spillOp))
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{
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sequence.Add(spillOp);
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}
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}
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_parallelCopy.Sequence(sequence);
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_parallelCopy?.Sequence(sequence);
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if (_fillQueue != null)
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{
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while (_fillQueue.TryDequeue(out Operation fillOp))
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{
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sequence.Add(fillOp);
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}
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}
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return sequence.ToArray();
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}
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@ -20,17 +20,13 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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private const int RegistersCount = 16;
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private HashSet<int> _blockEdges;
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private LiveRange[] _blockRanges;
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private BitMap[] _blockLiveIn;
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private List<LiveInterval> _intervals;
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private LiveInterval[] _parentIntervals;
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private List<(IntrusiveList<Operation>, Operation)> _operationNodes;
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private int _operationsCount;
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private class AllocationContext
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@ -45,6 +41,11 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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public int IntUsedRegisters { get; set; }
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public int VecUsedRegisters { get; set; }
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private readonly int[] _intFreePositions;
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private readonly int[] _vecFreePositions;
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private readonly int _intFreePositionsCount;
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private readonly int _vecFreePositionsCount;
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public AllocationContext(StackAllocator stackAlloc, RegisterMasks masks, int intervalsCount)
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{
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StackAlloc = stackAlloc;
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@ -52,6 +53,43 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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Active = new BitMap(Allocators.Default, intervalsCount);
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Inactive = new BitMap(Allocators.Default, intervalsCount);
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PopulateFreePositions(RegisterType.Integer, out _intFreePositions, out _intFreePositionsCount);
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PopulateFreePositions(RegisterType.Vector, out _vecFreePositions, out _vecFreePositionsCount);
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void PopulateFreePositions(RegisterType type, out int[] positions, out int count)
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{
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positions = new int[RegistersCount];
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count = BitOperations.PopCount((uint)masks.GetAvailableRegisters(type));
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int mask = masks.GetAvailableRegisters(type);
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for (int i = 0; i < positions.Length; i++)
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{
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if ((mask & (1 << i)) != 0)
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{
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positions[i] = int.MaxValue;
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}
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}
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}
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}
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public void GetFreePositions(RegisterType type, in Span<int> positions, out int count)
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{
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if (type == RegisterType.Integer)
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{
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_intFreePositions.CopyTo(positions);
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count = _intFreePositionsCount;
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}
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else
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{
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Debug.Assert(type == RegisterType.Vector);
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_vecFreePositions.CopyTo(positions);
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count = _vecFreePositionsCount;
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}
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}
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public void MoveActiveToInactive(int bit)
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@ -132,6 +170,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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{
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LiveInterval interval = _intervals[iIndex];
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interval.Forward(current.GetStart());
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if (interval.GetEnd() < current.GetStart())
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{
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context.Active.Clear(iIndex);
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@ -147,6 +187,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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{
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LiveInterval interval = _intervals[iIndex];
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interval.Forward(current.GetStart());
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if (interval.GetEnd() < current.GetStart())
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{
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context.Inactive.Clear(iIndex);
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@ -167,45 +209,48 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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{
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RegisterType regType = current.Local.Type.ToRegisterType();
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int availableRegisters = context.Masks.GetAvailableRegisters(regType);
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Span<int> freePositions = stackalloc int[RegistersCount];
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int[] freePositions = new int[RegistersCount];
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for (int index = 0; index < RegistersCount; index++)
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{
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if ((availableRegisters & (1 << index)) != 0)
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{
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freePositions[index] = int.MaxValue;
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}
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}
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context.GetFreePositions(regType, freePositions, out int freePositionsCount);
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foreach (int iIndex in context.Active)
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{
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LiveInterval interval = _intervals[iIndex];
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Register reg = interval.Register;
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if (interval.Register.Type == regType)
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if (reg.Type == regType)
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{
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freePositions[interval.Register.Index] = 0;
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freePositions[reg.Index] = 0;
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freePositionsCount--;
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}
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}
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// If all registers are already active, return early. No point in inspecting the inactive set to look for
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// holes.
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if (freePositionsCount == 0)
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{
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return false;
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}
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foreach (int iIndex in context.Inactive)
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{
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LiveInterval interval = _intervals[iIndex];
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Register reg = interval.Register;
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if (interval.Register.Type == regType)
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ref int freePosition = ref freePositions[reg.Index];
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if (reg.Type == regType && freePosition != 0)
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{
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int overlapPosition = interval.GetOverlapPosition(current);
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if (overlapPosition != LiveInterval.NotFound && freePositions[interval.Register.Index] > overlapPosition)
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if (overlapPosition != LiveInterval.NotFound && freePosition > overlapPosition)
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{
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freePositions[interval.Register.Index] = overlapPosition;
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freePosition = overlapPosition;
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}
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}
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}
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int selectedReg = GetHighestValueIndex(freePositions);
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int selectedNextUse = freePositions[selectedReg];
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// Intervals starts and ends at odd positions, unless they span an entire
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}
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else if (selectedNextUse < current.GetEnd())
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{
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Debug.Assert(selectedNextUse > current.GetStart(), "Trying to split interval at the start.");
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LiveInterval splitChild = current.Split(selectedNextUse);
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if (splitChild.UsesCount != 0)
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{
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RegisterType regType = current.Local.Type.ToRegisterType();
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int availableRegisters = context.Masks.GetAvailableRegisters(regType);
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Span<int> usePositions = stackalloc int[RegistersCount];
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Span<int> blockedPositions = stackalloc int[RegistersCount];
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int[] usePositions = new int[RegistersCount];
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int[] blockedPositions = new int[RegistersCount];
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for (int index = 0; index < RegistersCount; index++)
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{
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if ((availableRegisters & (1 << index)) != 0)
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{
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usePositions[index] = int.MaxValue;
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blockedPositions[index] = int.MaxValue;
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}
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}
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void SetUsePosition(int index, int position)
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{
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usePositions[index] = Math.Min(usePositions[index], position);
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}
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void SetBlockedPosition(int index, int position)
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{
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blockedPositions[index] = Math.Min(blockedPositions[index], position);
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SetUsePosition(index, position);
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}
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context.GetFreePositions(regType, usePositions, out _);
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context.GetFreePositions(regType, blockedPositions, out _);
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foreach (int iIndex in context.Active)
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{
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LiveInterval interval = _intervals[iIndex];
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Register reg = interval.Register;
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if (!interval.IsFixed && interval.Register.Type == regType)
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if (reg.Type == regType)
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{
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ref int usePosition = ref usePositions[reg.Index];
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ref int blockedPosition = ref blockedPositions[reg.Index];
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if (interval.IsFixed)
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{
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usePosition = 0;
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blockedPosition = 0;
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}
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else
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{
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int nextUse = interval.NextUseAfter(current.GetStart());
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if (nextUse != -1)
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if (nextUse != LiveInterval.NotFound && usePosition > nextUse)
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{
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SetUsePosition(interval.Register.Index, nextUse);
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usePosition = nextUse;
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}
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}
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}
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}
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@ -308,45 +342,36 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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foreach (int iIndex in context.Inactive)
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{
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LiveInterval interval = _intervals[iIndex];
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Register reg = interval.Register;
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if (!interval.IsFixed && interval.Register.Type == regType && interval.Overlaps(current))
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if (reg.Type == regType)
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{
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int nextUse = interval.NextUseAfter(current.GetStart());
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ref int usePosition = ref usePositions[reg.Index];
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ref int blockedPosition = ref blockedPositions[reg.Index];
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if (nextUse != -1)
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{
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SetUsePosition(interval.Register.Index, nextUse);
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}
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}
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}
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foreach (int iIndex in context.Active)
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{
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LiveInterval interval = _intervals[iIndex];
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if (interval.IsFixed && interval.Register.Type == regType)
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{
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SetBlockedPosition(interval.Register.Index, 0);
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}
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}
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foreach (int iIndex in context.Inactive)
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{
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LiveInterval interval = _intervals[iIndex];
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if (interval.IsFixed && interval.Register.Type == regType)
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if (interval.IsFixed)
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{
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int overlapPosition = interval.GetOverlapPosition(current);
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if (overlapPosition != LiveInterval.NotFound)
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{
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SetBlockedPosition(interval.Register.Index, overlapPosition);
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blockedPosition = Math.Min(blockedPosition, overlapPosition);
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usePosition = Math.Min(usePosition, overlapPosition);
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}
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}
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else if (interval.Overlaps(current))
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{
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int nextUse = interval.NextUseAfter(current.GetStart());
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if (nextUse != LiveInterval.NotFound && usePosition > nextUse)
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{
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usePosition = nextUse;
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}
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}
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}
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}
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int selectedReg = GetHighestValueIndex(usePositions);
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int currentFirstUse = current.FirstUse();
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Debug.Assert(currentFirstUse >= 0, "Current interval has no uses.");
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@ -405,24 +430,24 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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}
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}
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private static int GetHighestValueIndex(int[] array)
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private static int GetHighestValueIndex(Span<int> span)
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{
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int higuest = array[0];
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int highest = span[0];
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if (higuest == int.MaxValue)
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if (highest == int.MaxValue)
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{
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return 0;
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}
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int selected = 0;
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for (int index = 1; index < array.Length; index++)
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for (int index = 1; index < span.Length; index++)
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{
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int current = array[index];
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int current = span[index];
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if (higuest < current)
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if (highest < current)
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{
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higuest = current;
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highest = current;
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selected = index;
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if (current == int.MaxValue)
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@ -543,21 +568,21 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
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CopyResolver GetCopyResolver(int position)
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{
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CopyResolver copyResolver = new CopyResolver();
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if (copyResolvers.TryAdd(position, copyResolver))
|
||||
if (!copyResolvers.TryGetValue(position, out CopyResolver copyResolver))
|
||||
{
|
||||
return copyResolver;
|
||||
copyResolver = new CopyResolver();
|
||||
|
||||
copyResolvers.Add(position, copyResolver);
|
||||
}
|
||||
|
||||
return copyResolvers[position];
|
||||
return copyResolver;
|
||||
}
|
||||
|
||||
foreach (LiveInterval interval in _intervals.Where(x => x.IsSplit))
|
||||
{
|
||||
LiveInterval previous = interval;
|
||||
|
||||
foreach (LiveInterval splitChild in interval.SplitChilds())
|
||||
foreach (LiveInterval splitChild in interval.SplitChildren())
|
||||
{
|
||||
int splitPosition = splitChild.GetStart();
|
||||
|
||||
|
@ -607,6 +632,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
return block.Index >= blocksCount;
|
||||
}
|
||||
|
||||
// Reset iterators to beginning because GetSplitChild depends on the state of the iterator.
|
||||
foreach (LiveInterval interval in _intervals)
|
||||
{
|
||||
interval.Reset();
|
||||
}
|
||||
|
||||
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
||||
{
|
||||
if (IsSplitEdgeBlock(block))
|
||||
|
@ -629,7 +660,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
succIndex = successor.GetSuccessor(0).Index;
|
||||
}
|
||||
|
||||
CopyResolver copyResolver = new CopyResolver();
|
||||
CopyResolver copyResolver = null;
|
||||
|
||||
foreach (int iIndex in _blockLiveIn[succIndex])
|
||||
{
|
||||
|
@ -646,13 +677,18 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
LiveInterval left = interval.GetSplitChild(lEnd);
|
||||
LiveInterval right = interval.GetSplitChild(rStart);
|
||||
|
||||
if (left != null && right != null && left != right)
|
||||
if (left != default && right != default && left != right)
|
||||
{
|
||||
if (copyResolver == null)
|
||||
{
|
||||
copyResolver = new CopyResolver();
|
||||
}
|
||||
|
||||
copyResolver.AddSplit(left, right);
|
||||
}
|
||||
}
|
||||
|
||||
if (!copyResolver.HasCopy)
|
||||
if (copyResolver == null || !copyResolver.HasCopy)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -699,10 +735,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
{
|
||||
Operand register = GetRegister(current);
|
||||
|
||||
IList<int> usePositions = current.UsePositions();
|
||||
for (int i = usePositions.Count - 1; i >= 0; i--)
|
||||
foreach (int usePosition in current.UsePositions())
|
||||
{
|
||||
int usePosition = -usePositions[i];
|
||||
(_, Operation operation) = GetOperationNode(usePosition);
|
||||
|
||||
for (int index = 0; index < operation.SourcesCount; index++)
|
||||
|
@ -759,7 +793,6 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
private void NumberLocals(ControlFlowGraph cfg)
|
||||
{
|
||||
_operationNodes = new List<(IntrusiveList<Operation>, Operation)>();
|
||||
|
||||
_intervals = new List<LiveInterval>();
|
||||
|
||||
for (int index = 0; index < RegistersCount; index++)
|
||||
|
@ -768,7 +801,18 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
_intervals.Add(new LiveInterval(new Register(index, RegisterType.Vector)));
|
||||
}
|
||||
|
||||
HashSet<Operand> visited = new HashSet<Operand>();
|
||||
// The "visited" state is stored in the MSB of the local's value.
|
||||
const ulong VisitedMask = 1ul << 63;
|
||||
|
||||
bool IsVisited(Operand local)
|
||||
{
|
||||
return (local.GetValueUnsafe() & VisitedMask) != 0;
|
||||
}
|
||||
|
||||
void SetVisited(Operand local)
|
||||
{
|
||||
local.GetValueUnsafe() |= VisitedMask;
|
||||
}
|
||||
|
||||
_operationsCount = 0;
|
||||
|
||||
|
@ -784,11 +828,13 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
{
|
||||
Operand dest = node.GetDestination(i);
|
||||
|
||||
if (dest.Kind == OperandKind.LocalVariable && visited.Add(dest))
|
||||
if (dest.Kind == OperandKind.LocalVariable && !IsVisited(dest))
|
||||
{
|
||||
dest.NumberLocal(_intervals.Count);
|
||||
|
||||
_intervals.Add(new LiveInterval(dest));
|
||||
|
||||
SetVisited(dest);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -824,7 +870,19 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
|
||||
for (Operation node = block.Operations.First; node != default; node = node.ListNext)
|
||||
{
|
||||
Sources(node, (source) =>
|
||||
for (int i = 0; i < node.SourcesCount; i++)
|
||||
{
|
||||
VisitSource(node.GetSource(i));
|
||||
}
|
||||
|
||||
for (int i = 0; i < node.DestinationsCount; i++)
|
||||
{
|
||||
VisitDestination(node.GetDestination(i));
|
||||
}
|
||||
|
||||
void VisitSource(Operand source)
|
||||
{
|
||||
if (IsLocalOrRegister(source.Kind))
|
||||
{
|
||||
int id = GetOperandId(source);
|
||||
|
||||
|
@ -832,11 +890,25 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
{
|
||||
liveGen.Set(id);
|
||||
}
|
||||
});
|
||||
|
||||
for (int i = 0; i < node.DestinationsCount; i++)
|
||||
}
|
||||
else if (source.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memOp = source.GetMemory();
|
||||
|
||||
if (memOp.BaseAddress != default)
|
||||
{
|
||||
VisitSource(memOp.BaseAddress);
|
||||
}
|
||||
|
||||
if (memOp.Index != default)
|
||||
{
|
||||
VisitSource(memOp.Index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VisitDestination(Operand dest)
|
||||
{
|
||||
Operand dest = node.GetDestination(i);
|
||||
liveKill.Set(GetOperandId(dest));
|
||||
}
|
||||
}
|
||||
|
@ -920,33 +992,64 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
continue;
|
||||
}
|
||||
|
||||
foreach (Operation node in BottomOperations(block))
|
||||
for (Operation node = block.Operations.Last; node != default; node = node.ListPrevious)
|
||||
{
|
||||
operationPos -= InstructionGap;
|
||||
|
||||
for (int i = 0; i < node.DestinationsCount; i++)
|
||||
{
|
||||
Operand dest = node.GetDestination(i);
|
||||
LiveInterval interval = _intervals[GetOperandId(dest)];
|
||||
|
||||
interval.SetStart(operationPos + 1);
|
||||
interval.AddUsePosition(operationPos + 1);
|
||||
VisitDestination(node.GetDestination(i));
|
||||
}
|
||||
|
||||
Sources(node, (source) =>
|
||||
for (int i = 0; i < node.SourcesCount; i++)
|
||||
{
|
||||
LiveInterval interval = _intervals[GetOperandId(source)];
|
||||
|
||||
interval.AddRange(blockStart, operationPos + 1);
|
||||
interval.AddUsePosition(operationPos);
|
||||
});
|
||||
VisitSource(node.GetSource(i));
|
||||
}
|
||||
|
||||
if (node.Instruction == Instruction.Call)
|
||||
{
|
||||
AddIntervalCallerSavedReg(context.Masks.IntCallerSavedRegisters, operationPos, RegisterType.Integer);
|
||||
AddIntervalCallerSavedReg(context.Masks.VecCallerSavedRegisters, operationPos, RegisterType.Vector);
|
||||
}
|
||||
|
||||
void VisitSource(Operand source)
|
||||
{
|
||||
if (IsLocalOrRegister(source.Kind))
|
||||
{
|
||||
LiveInterval interval = _intervals[GetOperandId(source)];
|
||||
|
||||
interval.AddRange(blockStart, operationPos + 1);
|
||||
interval.AddUsePosition(operationPos);
|
||||
}
|
||||
else if (source.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memOp = source.GetMemory();
|
||||
|
||||
if (memOp.BaseAddress != default)
|
||||
{
|
||||
VisitSource(memOp.BaseAddress);
|
||||
}
|
||||
|
||||
if (memOp.Index != default)
|
||||
{
|
||||
VisitSource(memOp.Index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VisitDestination(Operand dest)
|
||||
{
|
||||
LiveInterval interval = _intervals[GetOperandId(dest)];
|
||||
|
||||
interval.SetStart(operationPos + 1);
|
||||
interval.AddUsePosition(operationPos + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (LiveInterval interval in _parentIntervals)
|
||||
{
|
||||
interval.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -987,45 +1090,6 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
return (register.Index << 1) | (register.Type == RegisterType.Vector ? 1 : 0);
|
||||
}
|
||||
|
||||
private static IEnumerable<Operation> BottomOperations(BasicBlock block)
|
||||
{
|
||||
Operation node = block.Operations.Last;
|
||||
|
||||
while (node != default)
|
||||
{
|
||||
yield return node;
|
||||
|
||||
node = node.ListPrevious;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Sources(Operation node, Action<Operand> action)
|
||||
{
|
||||
for (int index = 0; index < node.SourcesCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index);
|
||||
|
||||
if (IsLocalOrRegister(source.Kind))
|
||||
{
|
||||
action(source);
|
||||
}
|
||||
else if (source.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memOp = source.GetMemory();
|
||||
|
||||
if (memOp.BaseAddress != default)
|
||||
{
|
||||
action(memOp.BaseAddress);
|
||||
}
|
||||
|
||||
if (memOp.Index != default)
|
||||
{
|
||||
action(memOp.Index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsLocalOrRegister(OperandKind kind)
|
||||
{
|
||||
return kind == OperandKind.LocalVariable ||
|
||||
|
|
|
@ -1,341 +1,291 @@
|
|||
using ARMeilleure.Common;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
class LiveInterval : IComparable<LiveInterval>
|
||||
unsafe readonly struct LiveInterval : IComparable<LiveInterval>
|
||||
{
|
||||
public const int NotFound = -1;
|
||||
|
||||
private LiveInterval _parent;
|
||||
|
||||
private SortedIntegerList _usePositions;
|
||||
|
||||
public int UsesCount => _usePositions.Count;
|
||||
|
||||
private List<LiveRange> _ranges;
|
||||
|
||||
private SortedList<int, LiveInterval> _childs;
|
||||
|
||||
public bool IsSplit => _childs.Count != 0;
|
||||
|
||||
public Operand Local { get; }
|
||||
|
||||
public Register Register { get; set; }
|
||||
|
||||
public int SpillOffset { get; private set; }
|
||||
|
||||
public bool IsSpilled => SpillOffset != -1;
|
||||
public bool IsFixed { get; }
|
||||
|
||||
public bool IsEmpty => _ranges.Count == 0;
|
||||
|
||||
public LiveInterval(Operand local = default, LiveInterval parent = null)
|
||||
private struct Data
|
||||
{
|
||||
Local = local;
|
||||
_parent = parent ?? this;
|
||||
public int End;
|
||||
public int SpillOffset;
|
||||
|
||||
_usePositions = new SortedIntegerList();
|
||||
public LiveRange FirstRange;
|
||||
public LiveRange PrevRange;
|
||||
public LiveRange CurrRange;
|
||||
|
||||
_ranges = new List<LiveRange>();
|
||||
public LiveInterval Parent;
|
||||
|
||||
_childs = new SortedList<int, LiveInterval>();
|
||||
public UseList Uses;
|
||||
public LiveIntervalList Children;
|
||||
|
||||
public Operand Local;
|
||||
public Register Register;
|
||||
|
||||
public bool IsFixed;
|
||||
}
|
||||
|
||||
private readonly Data* _data;
|
||||
|
||||
private ref int End => ref _data->End;
|
||||
private ref LiveRange FirstRange => ref _data->FirstRange;
|
||||
private ref LiveRange CurrRange => ref _data->CurrRange;
|
||||
private ref LiveRange PrevRange => ref _data->PrevRange;
|
||||
private ref LiveInterval Parent => ref _data->Parent;
|
||||
private ref UseList Uses => ref _data->Uses;
|
||||
private ref LiveIntervalList Children => ref _data->Children;
|
||||
|
||||
public Operand Local => _data->Local;
|
||||
public ref Register Register => ref _data->Register;
|
||||
public ref int SpillOffset => ref _data->SpillOffset;
|
||||
|
||||
public bool IsFixed => _data->IsFixed;
|
||||
public bool IsEmpty => FirstRange == default;
|
||||
public bool IsSplit => Children.Count != 0;
|
||||
public bool IsSpilled => SpillOffset != -1;
|
||||
|
||||
public int UsesCount => Uses.Count;
|
||||
|
||||
public LiveInterval(Operand local = default, LiveInterval parent = default)
|
||||
{
|
||||
_data = Allocators.LiveIntervals.Allocate<Data>();
|
||||
*_data = default;
|
||||
|
||||
_data->IsFixed = false;
|
||||
_data->Local = local;
|
||||
|
||||
Parent = parent == default ? this : parent;
|
||||
Uses = new UseList();
|
||||
Children = new LiveIntervalList();
|
||||
|
||||
FirstRange = default;
|
||||
CurrRange = default;
|
||||
PrevRange = default;
|
||||
|
||||
SpillOffset = -1;
|
||||
}
|
||||
|
||||
public LiveInterval(Register register) : this()
|
||||
public LiveInterval(Register register) : this(local: default, parent: default)
|
||||
{
|
||||
IsFixed = true;
|
||||
_data->IsFixed = true;
|
||||
|
||||
Register = register;
|
||||
}
|
||||
|
||||
public void SetStart(int position)
|
||||
public void Reset()
|
||||
{
|
||||
if (_ranges.Count != 0)
|
||||
{
|
||||
Debug.Assert(position != _ranges[0].End);
|
||||
PrevRange = default;
|
||||
CurrRange = FirstRange;
|
||||
}
|
||||
|
||||
_ranges[0] = new LiveRange(position, _ranges[0].End);
|
||||
}
|
||||
else
|
||||
public void Forward(int position)
|
||||
{
|
||||
_ranges.Add(new LiveRange(position, position + 1));
|
||||
LiveRange prev = PrevRange;
|
||||
LiveRange curr = CurrRange;
|
||||
|
||||
while (curr != default && curr.Start < position && !curr.Overlaps(position))
|
||||
{
|
||||
prev = curr;
|
||||
curr = curr.Next;
|
||||
}
|
||||
|
||||
PrevRange = prev;
|
||||
CurrRange = curr;
|
||||
}
|
||||
|
||||
public int GetStart()
|
||||
{
|
||||
if (_ranges.Count == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Empty interval.");
|
||||
Debug.Assert(!IsEmpty, "Empty LiveInterval cannot have a start position.");
|
||||
|
||||
return FirstRange.Start;
|
||||
}
|
||||
|
||||
return _ranges[0].Start;
|
||||
}
|
||||
|
||||
public void SetEnd(int position)
|
||||
public void SetStart(int position)
|
||||
{
|
||||
if (_ranges.Count != 0)
|
||||
if (FirstRange != default)
|
||||
{
|
||||
int lastIdx = _ranges.Count - 1;
|
||||
Debug.Assert(position != FirstRange.End);
|
||||
|
||||
Debug.Assert(position != _ranges[lastIdx].Start);
|
||||
|
||||
_ranges[lastIdx] = new LiveRange(_ranges[lastIdx].Start, position);
|
||||
FirstRange.Start = position;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ranges.Add(new LiveRange(position, position + 1));
|
||||
FirstRange = new LiveRange(position, position + 1);
|
||||
End = position + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public int GetEnd()
|
||||
{
|
||||
if (_ranges.Count == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Empty interval.");
|
||||
}
|
||||
Debug.Assert(!IsEmpty, "Empty LiveInterval cannot have an end position.");
|
||||
|
||||
return _ranges[_ranges.Count - 1].End;
|
||||
return End;
|
||||
}
|
||||
|
||||
public void AddRange(int start, int end)
|
||||
{
|
||||
if (start >= end)
|
||||
Debug.Assert(start < end, $"Invalid range start position {start}, {end}");
|
||||
|
||||
if (FirstRange != default)
|
||||
{
|
||||
throw new ArgumentException("Invalid range start position " + start + ", " + end);
|
||||
// If the new range ends exactly where the first range start, then coalesce together.
|
||||
if (end == FirstRange.Start)
|
||||
{
|
||||
FirstRange.Start = start;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int index = _ranges.BinarySearch(new LiveRange(start, end));
|
||||
|
||||
if (index >= 0)
|
||||
// If the new range is already contained, then coalesce together.
|
||||
else if (FirstRange.Overlaps(start, end))
|
||||
{
|
||||
// New range insersects with an existing range, we need to remove
|
||||
// all the intersecting ranges before adding the new one.
|
||||
// We also extend the new range as needed, based on the values of
|
||||
// the existing ranges being removed.
|
||||
int lIndex = index;
|
||||
int rIndex = index;
|
||||
FirstRange.Start = Math.Min(FirstRange.Start, start);
|
||||
FirstRange.End = Math.Max(FirstRange.End, end);
|
||||
End = Math.Max(End, end);
|
||||
|
||||
while (lIndex > 0 && _ranges[lIndex - 1].End >= start)
|
||||
{
|
||||
lIndex--;
|
||||
}
|
||||
|
||||
while (rIndex + 1 < _ranges.Count && _ranges[rIndex + 1].Start <= end)
|
||||
{
|
||||
rIndex++;
|
||||
}
|
||||
|
||||
if (start > _ranges[lIndex].Start)
|
||||
{
|
||||
start = _ranges[lIndex].Start;
|
||||
}
|
||||
|
||||
if (end < _ranges[rIndex].End)
|
||||
{
|
||||
end = _ranges[rIndex].End;
|
||||
}
|
||||
|
||||
_ranges.RemoveRange(lIndex, (rIndex - lIndex) + 1);
|
||||
|
||||
InsertRange(lIndex, start, end);
|
||||
}
|
||||
else
|
||||
{
|
||||
InsertRange(~index, start, end);
|
||||
Debug.Assert(FirstRange.Next == default || !FirstRange.Overlaps(FirstRange.Next));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void InsertRange(int index, int start, int end)
|
||||
{
|
||||
// Here we insert a new range on the ranges list.
|
||||
// If possible, we extend an existing range rather than inserting a new one.
|
||||
// We can extend an existing range if any of the following conditions are true:
|
||||
// - The new range starts right after the end of the previous range on the list.
|
||||
// - The new range ends right before the start of the next range on the list.
|
||||
// If both cases are true, we can extend either one. We prefer to extend the
|
||||
// previous range, and then remove the next one, but theres no specific reason
|
||||
// for that, extending either one will do.
|
||||
int? extIndex = null;
|
||||
FirstRange = new LiveRange(start, end, FirstRange);
|
||||
End = Math.Max(End, end);
|
||||
|
||||
if (index > 0 && _ranges[index - 1].End == start)
|
||||
{
|
||||
start = _ranges[index - 1].Start;
|
||||
|
||||
extIndex = index - 1;
|
||||
}
|
||||
|
||||
if (index < _ranges.Count && _ranges[index].Start == end)
|
||||
{
|
||||
end = _ranges[index].End;
|
||||
|
||||
if (extIndex.HasValue)
|
||||
{
|
||||
_ranges.RemoveAt(index);
|
||||
}
|
||||
else
|
||||
{
|
||||
extIndex = index;
|
||||
}
|
||||
}
|
||||
|
||||
if (extIndex.HasValue)
|
||||
{
|
||||
_ranges[extIndex.Value] = new LiveRange(start, end);
|
||||
}
|
||||
else
|
||||
{
|
||||
_ranges.Insert(index, new LiveRange(start, end));
|
||||
}
|
||||
Debug.Assert(FirstRange.Next == default || !FirstRange.Overlaps(FirstRange.Next));
|
||||
}
|
||||
|
||||
public void AddUsePosition(int position)
|
||||
{
|
||||
// Inserts are in descending order, but ascending is faster for SortedIntegerList<>.
|
||||
// We flip the ordering, then iterate backwards when using the final list.
|
||||
_usePositions.Add(-position);
|
||||
Uses.Add(position);
|
||||
}
|
||||
|
||||
public bool Overlaps(int position)
|
||||
{
|
||||
return _ranges.BinarySearch(new LiveRange(position, position + 1)) >= 0;
|
||||
}
|
||||
LiveRange curr = CurrRange;
|
||||
|
||||
public bool Overlaps(LiveInterval other)
|
||||
while (curr != default && curr.Start <= position)
|
||||
{
|
||||
foreach (LiveRange range in other._ranges)
|
||||
{
|
||||
if (_ranges.BinarySearch(range) >= 0)
|
||||
if (curr.Overlaps(position))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
curr = curr.Next;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Overlaps(LiveInterval other)
|
||||
{
|
||||
return GetOverlapPosition(other) != NotFound;
|
||||
}
|
||||
|
||||
public int GetOverlapPosition(LiveInterval other)
|
||||
{
|
||||
foreach (LiveRange range in other._ranges)
|
||||
{
|
||||
int overlapIndex = _ranges.BinarySearch(range);
|
||||
LiveRange a = CurrRange;
|
||||
LiveRange b = other.CurrRange;
|
||||
|
||||
if (overlapIndex >= 0)
|
||||
while (a != default)
|
||||
{
|
||||
// It's possible that we have multiple overlaps within a single interval,
|
||||
// in this case, we pick the one with the lowest start position, since
|
||||
// we return the first overlap position.
|
||||
while (overlapIndex > 0 && _ranges[overlapIndex - 1].End > range.Start)
|
||||
while (b != default && b.Start < a.Start)
|
||||
{
|
||||
overlapIndex--;
|
||||
if (a.Overlaps(b))
|
||||
{
|
||||
return a.Start;
|
||||
}
|
||||
|
||||
LiveRange overlappingRange = _ranges[overlapIndex];
|
||||
|
||||
return overlappingRange.Start;
|
||||
b = b.Next;
|
||||
}
|
||||
|
||||
if (b == default)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else if (a.Overlaps(b))
|
||||
{
|
||||
return a.Start;
|
||||
}
|
||||
|
||||
a = a.Next;
|
||||
}
|
||||
|
||||
return NotFound;
|
||||
}
|
||||
|
||||
public IEnumerable<LiveInterval> SplitChilds()
|
||||
public ReadOnlySpan<LiveInterval> SplitChildren()
|
||||
{
|
||||
return _childs.Values;
|
||||
return Parent.Children.Span;
|
||||
}
|
||||
|
||||
public IList<int> UsePositions()
|
||||
public ReadOnlySpan<int> UsePositions()
|
||||
{
|
||||
return _usePositions.GetList();
|
||||
return Uses.Span;
|
||||
}
|
||||
|
||||
public int FirstUse()
|
||||
{
|
||||
if (_usePositions.Count == 0)
|
||||
{
|
||||
return NotFound;
|
||||
}
|
||||
|
||||
return -_usePositions.Last();
|
||||
return Uses.FirstUse;
|
||||
}
|
||||
|
||||
public int NextUseAfter(int position)
|
||||
{
|
||||
int index = _usePositions.FindLessEqualIndex(-position);
|
||||
return (index >= 0) ? -_usePositions[index] : NotFound;
|
||||
}
|
||||
|
||||
public void RemoveAfter(int position)
|
||||
{
|
||||
int index = _usePositions.FindLessEqualIndex(-position);
|
||||
_usePositions.RemoveRange(0, index + 1);
|
||||
return Uses.NextUse(position);
|
||||
}
|
||||
|
||||
public LiveInterval Split(int position)
|
||||
{
|
||||
LiveInterval right = new LiveInterval(Local, _parent);
|
||||
LiveInterval result = new(Local, Parent);
|
||||
result.End = End;
|
||||
|
||||
int splitIndex = 0;
|
||||
LiveRange prev = PrevRange;
|
||||
LiveRange curr = CurrRange;
|
||||
|
||||
for (; splitIndex < _ranges.Count; splitIndex++)
|
||||
while (curr != default && curr.Start < position && !curr.Overlaps(position))
|
||||
{
|
||||
LiveRange range = _ranges[splitIndex];
|
||||
|
||||
if (position > range.Start && position < range.End)
|
||||
{
|
||||
right._ranges.Add(new LiveRange(position, range.End));
|
||||
|
||||
range = new LiveRange(range.Start, position);
|
||||
|
||||
_ranges[splitIndex++] = range;
|
||||
|
||||
break;
|
||||
prev = curr;
|
||||
curr = curr.Next;
|
||||
}
|
||||
|
||||
if (range.Start >= position)
|
||||
if (curr.Start >= position)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
prev.Next = default;
|
||||
|
||||
if (splitIndex < _ranges.Count)
|
||||
result.FirstRange = curr;
|
||||
|
||||
End = prev.End;
|
||||
}
|
||||
else
|
||||
{
|
||||
int count = _ranges.Count - splitIndex;
|
||||
result.FirstRange = new LiveRange(position, curr.End, curr.Next);
|
||||
|
||||
right._ranges.AddRange(_ranges.GetRange(splitIndex, count));
|
||||
curr.End = position;
|
||||
curr.Next = default;
|
||||
|
||||
_ranges.RemoveRange(splitIndex, count);
|
||||
End = curr.End;
|
||||
}
|
||||
|
||||
int addAfter = _usePositions.FindLessEqualIndex(-position);
|
||||
for (int index = addAfter; index >= 0; index--)
|
||||
{
|
||||
int usePosition = _usePositions[index];
|
||||
right._usePositions.Add(usePosition);
|
||||
}
|
||||
result.Uses = Uses.Split(position);
|
||||
|
||||
RemoveAfter(position);
|
||||
AddSplitChild(result);
|
||||
|
||||
Debug.Assert(_ranges.Count != 0, "Left interval is empty after split.");
|
||||
Debug.Assert(!IsEmpty, "Left interval is empty after split.");
|
||||
Debug.Assert(!result.IsEmpty, "Right interval is empty after split.");
|
||||
|
||||
Debug.Assert(right._ranges.Count != 0, "Right interval is empty after split.");
|
||||
// Make sure the iterator in the new split is pointing to the start.
|
||||
result.Reset();
|
||||
|
||||
AddSplitChild(right);
|
||||
|
||||
return right;
|
||||
return result;
|
||||
}
|
||||
|
||||
private void AddSplitChild(LiveInterval child)
|
||||
{
|
||||
Debug.Assert(!child.IsEmpty, "Trying to insert a empty interval.");
|
||||
Debug.Assert(!child.IsEmpty, "Trying to insert an empty interval.");
|
||||
|
||||
_parent._childs.Add(child.GetStart(), child);
|
||||
Parent.Children.Add(child);
|
||||
}
|
||||
|
||||
public LiveInterval GetSplitChild(int position)
|
||||
|
@ -345,20 +295,24 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
return this;
|
||||
}
|
||||
|
||||
foreach (LiveInterval splitChild in _childs.Values)
|
||||
foreach (LiveInterval splitChild in SplitChildren())
|
||||
{
|
||||
if (splitChild.Overlaps(position))
|
||||
{
|
||||
return splitChild;
|
||||
}
|
||||
else if (splitChild.GetStart() > position)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
return default;
|
||||
}
|
||||
|
||||
public bool TrySpillWithSiblingOffset()
|
||||
{
|
||||
foreach (LiveInterval splitChild in _parent._childs.Values)
|
||||
foreach (LiveInterval splitChild in SplitChildren())
|
||||
{
|
||||
if (splitChild.IsSpilled)
|
||||
{
|
||||
|
@ -376,19 +330,65 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
SpillOffset = offset;
|
||||
}
|
||||
|
||||
public int CompareTo(LiveInterval other)
|
||||
public int CompareTo(LiveInterval interval)
|
||||
{
|
||||
if (_ranges.Count == 0 || other._ranges.Count == 0)
|
||||
if (FirstRange == default || interval.FirstRange == default)
|
||||
{
|
||||
return _ranges.Count.CompareTo(other._ranges.Count);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _ranges[0].Start.CompareTo(other._ranges[0].Start);
|
||||
return GetStart().CompareTo(interval.GetStart());
|
||||
}
|
||||
|
||||
public bool Equals(LiveInterval interval)
|
||||
{
|
||||
return interval._data == _data;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is LiveInterval interval && Equals(interval);
|
||||
}
|
||||
|
||||
public static bool operator ==(LiveInterval a, LiveInterval b)
|
||||
{
|
||||
return a.Equals(b);
|
||||
}
|
||||
|
||||
public static bool operator !=(LiveInterval a, LiveInterval b)
|
||||
{
|
||||
return !a.Equals(b);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine((IntPtr)_data);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Join("; ", _ranges);
|
||||
LiveInterval self = this;
|
||||
|
||||
IEnumerable<string> GetRanges()
|
||||
{
|
||||
LiveRange curr = self.CurrRange;
|
||||
|
||||
while (curr != default)
|
||||
{
|
||||
if (curr == self.CurrRange)
|
||||
{
|
||||
yield return "*" + curr;
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return curr.ToString();
|
||||
}
|
||||
|
||||
curr = curr.Next;
|
||||
}
|
||||
}
|
||||
|
||||
return string.Join(", ", GetRanges());
|
||||
}
|
||||
}
|
||||
}
|
40
ARMeilleure/CodeGen/RegisterAllocators/LiveIntervalList.cs
Normal file
40
ARMeilleure/CodeGen/RegisterAllocators/LiveIntervalList.cs
Normal file
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
|
||||
namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
unsafe struct LiveIntervalList
|
||||
{
|
||||
private LiveInterval* _items;
|
||||
private int _count;
|
||||
private int _capacity;
|
||||
|
||||
public int Count => _count;
|
||||
public Span<LiveInterval> Span => new(_items, _count);
|
||||
|
||||
public void Add(LiveInterval interval)
|
||||
{
|
||||
if (_count + 1 > _capacity)
|
||||
{
|
||||
var oldSpan = Span;
|
||||
|
||||
_capacity = Math.Max(4, _capacity * 2);
|
||||
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
|
||||
|
||||
var newSpan = Span;
|
||||
|
||||
oldSpan.CopyTo(newSpan);
|
||||
}
|
||||
|
||||
int position = interval.GetStart();
|
||||
int i = _count - 1;
|
||||
|
||||
while (i >= 0 && _items[i].GetStart() > position)
|
||||
{
|
||||
_items[i + 1] = _items[i--];
|
||||
}
|
||||
|
||||
_items[i + 1] = interval;
|
||||
_count++;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,30 +2,73 @@ using System;
|
|||
|
||||
namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
struct LiveRange : IComparable<LiveRange>
|
||||
unsafe readonly struct LiveRange : IEquatable<LiveRange>
|
||||
{
|
||||
public int Start { get; }
|
||||
public int End { get; }
|
||||
private struct Data
|
||||
{
|
||||
public int Start;
|
||||
public int End;
|
||||
public LiveRange Next;
|
||||
}
|
||||
|
||||
public LiveRange(int start, int end)
|
||||
private readonly Data* _data;
|
||||
|
||||
public ref int Start => ref _data->Start;
|
||||
public ref int End => ref _data->End;
|
||||
public ref LiveRange Next => ref _data->Next;
|
||||
|
||||
public LiveRange(int start, int end, LiveRange next = default)
|
||||
{
|
||||
_data = Allocators.LiveRanges.Allocate<Data>();
|
||||
|
||||
Start = start;
|
||||
End = end;
|
||||
Next = next;
|
||||
}
|
||||
|
||||
public int CompareTo(LiveRange other)
|
||||
public bool Overlaps(int start, int end)
|
||||
{
|
||||
if (Start < other.End && other.Start < End)
|
||||
{
|
||||
return 0;
|
||||
return Start < end && start < End;
|
||||
}
|
||||
|
||||
return Start.CompareTo(other.Start);
|
||||
public bool Overlaps(LiveRange range)
|
||||
{
|
||||
return Start < range.End && range.Start < End;
|
||||
}
|
||||
|
||||
public bool Overlaps(int position)
|
||||
{
|
||||
return position >= Start && position < End;
|
||||
}
|
||||
|
||||
public bool Equals(LiveRange range)
|
||||
{
|
||||
return range._data == _data;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is LiveRange range && Equals(range);
|
||||
}
|
||||
|
||||
public static bool operator ==(LiveRange a, LiveRange b)
|
||||
{
|
||||
return a.Equals(b);
|
||||
}
|
||||
|
||||
public static bool operator !=(LiveRange a, LiveRange b)
|
||||
{
|
||||
return !a.Equals(b);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine((IntPtr)_data);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{Start}, {End}[";
|
||||
return $"[{Start}, {End})";
|
||||
}
|
||||
}
|
||||
}
|
84
ARMeilleure/CodeGen/RegisterAllocators/UseList.cs
Normal file
84
ARMeilleure/CodeGen/RegisterAllocators/UseList.cs
Normal file
|
@ -0,0 +1,84 @@
|
|||
using System;
|
||||
|
||||
namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
unsafe struct UseList
|
||||
{
|
||||
private int* _items;
|
||||
private int _capacity;
|
||||
private int _count;
|
||||
|
||||
public int Count => _count;
|
||||
public int FirstUse => _count > 0 ? _items[_count - 1] : LiveInterval.NotFound;
|
||||
public Span<int> Span => new(_items, _count);
|
||||
|
||||
public void Add(int position)
|
||||
{
|
||||
if (_count + 1 > _capacity)
|
||||
{
|
||||
var oldSpan = Span;
|
||||
|
||||
_capacity = Math.Max(4, _capacity * 2);
|
||||
_items = Allocators.Default.Allocate<int>((uint)_capacity);
|
||||
|
||||
var newSpan = Span;
|
||||
|
||||
oldSpan.CopyTo(newSpan);
|
||||
}
|
||||
|
||||
// Use positions are usually inserted in descending order, so inserting in descending order is faster,
|
||||
// since the number of half exchanges is reduced.
|
||||
int i = _count - 1;
|
||||
|
||||
while (i >= 0 && _items[i] < position)
|
||||
{
|
||||
_items[i + 1] = _items[i--];
|
||||
}
|
||||
|
||||
_items[i + 1] = position;
|
||||
_count++;
|
||||
}
|
||||
|
||||
public int NextUse(int position)
|
||||
{
|
||||
int index = NextUseIndex(position);
|
||||
|
||||
return index != LiveInterval.NotFound ? _items[index] : LiveInterval.NotFound;
|
||||
}
|
||||
|
||||
public int NextUseIndex(int position)
|
||||
{
|
||||
int i = _count - 1;
|
||||
|
||||
if (i == -1 || position > _items[0])
|
||||
{
|
||||
return LiveInterval.NotFound;
|
||||
}
|
||||
|
||||
while (i >= 0 && _items[i] < position)
|
||||
{
|
||||
i--;
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
public UseList Split(int position)
|
||||
{
|
||||
int index = NextUseIndex(position);
|
||||
|
||||
// Since the list is in descending order, the new split list takes the front of the list and the current
|
||||
// list takes the back of the list.
|
||||
UseList result = new();
|
||||
result._count = index + 1;
|
||||
result._capacity = result._count;
|
||||
result._items = _items;
|
||||
|
||||
_count = _count - result._count;
|
||||
_capacity = _count;
|
||||
_items = _items + result._count;
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,6 +2,7 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace ARMeilleure.Common
|
||||
{
|
||||
|
@ -170,12 +171,12 @@ namespace ARMeilleure.Common
|
|||
|
||||
public struct Enumerator : IEnumerator<int>
|
||||
{
|
||||
private int _index;
|
||||
private long _index;
|
||||
private long _mask;
|
||||
private int _bit;
|
||||
private readonly BitMap _map;
|
||||
|
||||
public int Current => _index * IntSize + _bit;
|
||||
public int Current => (int)_index * IntSize + _bit;
|
||||
object IEnumerator.Current => Current;
|
||||
|
||||
public Enumerator(BitMap map)
|
||||
|
@ -186,6 +187,7 @@ namespace ARMeilleure.Common
|
|||
_map = map;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (_mask != 0)
|
||||
|
@ -193,14 +195,18 @@ namespace ARMeilleure.Common
|
|||
_mask &= ~(1L << _bit);
|
||||
}
|
||||
|
||||
// Manually hoist these loads, because RyuJIT does not.
|
||||
long count = (uint)_map._count;
|
||||
long* masks = _map._masks;
|
||||
|
||||
while (_mask == 0)
|
||||
{
|
||||
if (++_index >= _map._count)
|
||||
if (++_index >= count)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_mask = _map._masks[_index];
|
||||
_mask = masks[_index];
|
||||
}
|
||||
|
||||
_bit = BitOperations.TrailingZeroCount(_mask);
|
||||
|
|
|
@ -1,73 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ARMeilleure.Common
|
||||
{
|
||||
public class SortedIntegerList
|
||||
{
|
||||
private List<int> _items;
|
||||
|
||||
public int Count => _items.Count;
|
||||
|
||||
public int this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
return _items[index];
|
||||
}
|
||||
set
|
||||
{
|
||||
_items[index] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public SortedIntegerList()
|
||||
{
|
||||
_items = new List<int>();
|
||||
}
|
||||
|
||||
public bool Add(int value)
|
||||
{
|
||||
if (_items.Count == 0 || value > Last())
|
||||
{
|
||||
_items.Add(value);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
int index = _items.BinarySearch(value);
|
||||
if (index >= 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_items.Insert(-1 - index, value);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public int FindLessEqualIndex(int value)
|
||||
{
|
||||
int index = _items.BinarySearch(value);
|
||||
return (index < 0) ? (-2 - index) : index;
|
||||
}
|
||||
|
||||
public void RemoveRange(int index, int count)
|
||||
{
|
||||
if (count > 0)
|
||||
{
|
||||
_items.RemoveRange(index, count);
|
||||
}
|
||||
}
|
||||
|
||||
public int Last()
|
||||
{
|
||||
return _items[Count - 1];
|
||||
}
|
||||
|
||||
public List<int> GetList()
|
||||
{
|
||||
return _items;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue