mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-20 04:06:34 +00:00
kernel: Fix deadlock when pinning in interrupt handler (#2999)
* kernel: Fix deadlock when pinning in interrupt handler This fix a deadlock on DoDonPachi Resurrection when starting a new game * Address gdkchan's comment
This commit is contained in:
parent
bd215e447d
commit
929a97d432
1 changed files with 2 additions and 6 deletions
|
@ -761,14 +761,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
|
||||
currentThread.SetUserInterruptFlag();
|
||||
|
||||
if (currentThread.IsSchedulable)
|
||||
{
|
||||
KernelContext.Schedulers[currentThread.CurrentCore].Schedule();
|
||||
}
|
||||
|
||||
KernelContext.CriticalSection.Leave();
|
||||
}
|
||||
else if (currentThread.IsSchedulable)
|
||||
|
||||
if (currentThread.IsSchedulable)
|
||||
{
|
||||
KernelContext.Schedulers[currentThread.CurrentCore].Schedule();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue