mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-28 03:44:04 +00:00
Update to LibHac 0.19.0 (#5831)
* Update to LibHac v0.19.0 - PartitionFileSystem classes now fully match Nintendo's implementation. Current code creating a PartitionFileSystem now need to use the Initialize method. - Implementing nn::gcsrv and nn::sdmmcsrv now means the FS server now uses that abstraction instead of the old one where we passed in an IDeviceOperator. * Add GetFileSystemAttribute
This commit is contained in:
parent
33ba170315
commit
d773d5152e
18 changed files with 83 additions and 38 deletions
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@ -18,7 +18,7 @@
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<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
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<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
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<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
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<PackageVersion Include="LibHac" Version="0.18.0" />
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<PackageVersion Include="LibHac" Version="0.19.0" />
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<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
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<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.7.0" />
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<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
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@ -173,7 +173,7 @@ namespace Ryujinx.Ava.Common
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string extension = Path.GetExtension(titleFilePath).ToLower();
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if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
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{
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PartitionFileSystem pfs;
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IFileSystem pfs;
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if (extension == ".xci")
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{
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@ -181,7 +181,9 @@ namespace Ryujinx.Ava.Common
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}
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else
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{
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pfs = new PartitionFileSystem(file.AsStorage());
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var pfsTemp = new PartitionFileSystem();
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pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
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pfs = pfsTemp;
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}
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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@ -126,7 +126,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
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PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
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PartitionFileSystem partitionFileSystem = new();
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partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
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_virtualFileSystem.ImportTickets(partitionFileSystem);
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@ -232,7 +233,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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using FileStream containerFile = File.OpenRead(path);
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PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
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PartitionFileSystem partitionFileSystem = new();
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partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
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bool containsDownloadableContent = false;
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_virtualFileSystem.ImportTickets(partitionFileSystem);
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@ -170,7 +170,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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try
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{
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(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, new PartitionFileSystem(file.AsStorage()), TitleId.ToString("x16"), 0);
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var pfs = new PartitionFileSystem();
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pfs.Initialize(file.AsStorage()).ThrowIfFailure();
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(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, pfs, TitleId.ToString("x16"), 0);
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if (controlNca != null && patchNca != null)
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{
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@ -238,7 +238,8 @@ namespace Ryujinx.HLE.FileSystem
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if (!mergedToContainer)
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{
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using FileStream fileStream = File.OpenRead(containerPath);
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using PartitionFileSystem partitionFileSystem = new(fileStream.AsStorage());
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using PartitionFileSystem partitionFileSystem = new();
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partitionFileSystem.Initialize(fileStream.AsStorage()).ThrowIfFailure();
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_virtualFileSystem.ImportTickets(partitionFileSystem);
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}
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@ -259,16 +260,16 @@ namespace Ryujinx.HLE.FileSystem
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{
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var file = new FileStream(aoc.ContainerPath, FileMode.Open, FileAccess.Read);
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using var ncaFile = new UniqueRef<IFile>();
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PartitionFileSystem pfs;
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switch (Path.GetExtension(aoc.ContainerPath))
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{
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case ".xci":
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pfs = new Xci(_virtualFileSystem.KeySet, file.AsStorage()).OpenPartition(XciPartitionType.Secure);
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pfs.OpenFile(ref ncaFile.Ref, aoc.NcaPath.ToU8Span(), OpenMode.Read);
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var xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage()).OpenPartition(XciPartitionType.Secure);
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xci.OpenFile(ref ncaFile.Ref, aoc.NcaPath.ToU8Span(), OpenMode.Read);
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break;
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case ".nsp":
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pfs = new PartitionFileSystem(file.AsStorage());
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var pfs = new PartitionFileSystem();
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pfs.Initialize(file.AsStorage());
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pfs.OpenFile(ref ncaFile.Ref, aoc.NcaPath.ToU8Span(), OpenMode.Read);
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break;
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default:
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@ -7,6 +7,7 @@ using LibHac.Fs.Shim;
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using LibHac.FsSrv;
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using LibHac.FsSystem;
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using LibHac.Ncm;
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using LibHac.Sdmmc;
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using LibHac.Spl;
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using LibHac.Tools.Es;
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using LibHac.Tools.Fs;
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@ -32,7 +33,7 @@ namespace Ryujinx.HLE.FileSystem
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public KeySet KeySet { get; private set; }
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public EmulatedGameCard GameCard { get; private set; }
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public EmulatedSdCard SdCard { get; private set; }
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public SdmmcApi SdCard { get; private set; }
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public ModLoader ModLoader { get; private set; }
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private readonly ConcurrentDictionary<ulong, Stream> _romFsByPid;
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@ -198,15 +199,15 @@ namespace Ryujinx.HLE.FileSystem
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fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();
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GameCard = fsServerObjects.GameCard;
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SdCard = fsServerObjects.SdCard;
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SdCard = fsServerObjects.Sdmmc;
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SdCard.SetSdCardInsertionStatus(true);
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SdCard.SetSdCardInserted(true);
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var fsServerConfig = new FileSystemServerConfig
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{
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DeviceOperator = fsServerObjects.DeviceOperator,
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ExternalKeySet = KeySet.ExternalKeySet,
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FsCreators = fsServerObjects.FsCreators,
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StorageDeviceManagerFactory = fsServerObjects.StorageDeviceManagerFactory,
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RandomGenerator = randomGenerator,
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};
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@ -533,7 +533,9 @@ namespace Ryujinx.HLE.HOS
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Logger.Info?.Print(LogClass.ModLoader, "Using replacement ExeFS partition");
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exefs = new PartitionFileSystem(mods.ExefsContainers[0].Path.OpenRead().AsStorage());
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var pfs = new PartitionFileSystem();
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pfs.Initialize(mods.ExefsContainers[0].Path.OpenRead().AsStorage()).ThrowIfFailure();
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exefs = pfs;
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return true;
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}
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@ -26,7 +26,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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try
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{
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LocalStorage storage = new(pfsPath, FileAccess.Read, FileMode.Open);
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using SharedRef<LibHac.Fs.Fsa.IFileSystem> nsp = new(new PartitionFileSystem(storage));
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var pfs = new PartitionFileSystem();
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using SharedRef<LibHac.Fs.Fsa.IFileSystem> nsp = new(pfs);
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pfs.Initialize(storage).ThrowIfFailure();
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ImportTitleKeysFromNsp(nsp.Get, context.Device.System.KeySet);
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@ -90,7 +92,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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try
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{
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PartitionFileSystem nsp = new(pfsFile.AsStorage());
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PartitionFileSystem nsp = new();
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nsp.Initialize(pfsFile.AsStorage()).ThrowIfFailure();
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ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
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@ -1,6 +1,7 @@
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using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using Path = LibHac.FsSrv.Sf.Path;
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namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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@ -202,6 +203,16 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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return (ResultCode)result.Value;
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}
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[CommandCmif(16)]
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public ResultCode GetFileSystemAttribute(ServiceCtx context)
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{
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Result result = _fileSystem.Get.GetFileSystemAttribute(out FileSystemAttribute attribute);
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context.ResponseData.Write(SpanHelpers.AsReadOnlyByteSpan(in attribute));
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return (ResultCode)result.Value;
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}
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protected override void Dispose(bool isDisposing)
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{
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if (isDisposing)
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@ -1380,7 +1380,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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[CommandCmif(1016)]
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public ResultCode FlushAccessLogOnSdCard(ServiceCtx context)
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{
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return (ResultCode)_baseFileSystemProxy.Get.FlushAccessLogOnSdCard().Value;
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// Logging the access log to the SD card isn't implemented, meaning this function will be a no-op since
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// there's nothing to flush. Return success until it's implemented.
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// return (ResultCode)_baseFileSystemProxy.Get.FlushAccessLogOnSdCard().Value;
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return ResultCode.Success;
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}
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[CommandCmif(1017)]
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@ -20,7 +20,11 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
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private static readonly DownloadableContentJsonSerializerContext _contentSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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private static readonly TitleUpdateMetadataJsonSerializerContext _titleSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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internal static (bool, ProcessResult) TryLoad(this PartitionFileSystem partitionFileSystem, Switch device, string path, out string errorMessage)
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internal static (bool, ProcessResult) TryLoad<TMetaData, TFormat, THeader, TEntry>(this PartitionFileSystemCore<TMetaData, TFormat, THeader, TEntry> partitionFileSystem, Switch device, string path, out string errorMessage)
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where TMetaData : PartitionFileSystemMetaCore<TFormat, THeader, TEntry>, new()
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where TFormat : IPartitionFileSystemFormat
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where THeader : unmanaged, IPartitionFileSystemHeader
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where TEntry : unmanaged, IPartitionFileSystemEntry
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{
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errorMessage = null;
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string updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected;
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if (File.Exists(updatePath))
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{
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PartitionFileSystem updatePartitionFileSystem = new(new FileStream(updatePath, FileMode.Open, FileAccess.Read).AsStorage());
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PartitionFileSystem updatePartitionFileSystem = new();
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updatePartitionFileSystem.Initialize(new FileStream(updatePath, FileMode.Open, FileAccess.Read).AsStorage()).ThrowIfFailure();
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device.Configuration.VirtualFileSystem.ImportTickets(updatePartitionFileSystem);
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@ -69,7 +69,8 @@ namespace Ryujinx.HLE.Loaders.Processes
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public bool LoadNsp(string path)
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{
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FileStream file = new(path, FileMode.Open, FileAccess.Read);
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PartitionFileSystem partitionFileSystem = new(file.AsStorage());
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PartitionFileSystem partitionFileSystem = new();
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partitionFileSystem.Initialize(file.AsStorage()).ThrowIfFailure();
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(bool success, ProcessResult processResult) = partitionFileSystem.TryLoad(_device, path, out string errorMessage);
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@ -1,8 +1,8 @@
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using LibHac.Account;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.Fs.Shim;
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using LibHac.FsSystem;
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using LibHac.Loader;
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using LibHac.Ncm;
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using LibHac.Ns;
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// TODO: Remove this workaround when ASLR is implemented.
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private const ulong CodeStartOffset = 0x500000UL;
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public static LibHac.Result RegisterProgramMapInfo(Switch device, PartitionFileSystem partitionFileSystem)
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public static LibHac.Result RegisterProgramMapInfo(Switch device, IFileSystem partitionFileSystem)
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{
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ulong applicationId = 0;
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int programCount = 0;
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@ -65,7 +65,7 @@ namespace Ryujinx.Ui.App.Common
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if (extension is ".nsp" or ".xci")
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{
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PartitionFileSystem pfs;
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IFileSystem pfs;
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if (extension == ".xci")
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{
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}
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else
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{
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pfs = new PartitionFileSystem(file.AsStorage());
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var pfsTemp = new PartitionFileSystem();
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pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
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pfs = pfsTemp;
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}
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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{
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try
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{
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PartitionFileSystem pfs;
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IFileSystem pfs;
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bool isExeFs = false;
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@ -186,7 +186,9 @@ namespace Ryujinx.Ui.App.Common
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}
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else
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{
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pfs = new PartitionFileSystem(file.AsStorage());
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var pfsTemp = new PartitionFileSystem();
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pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
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pfs = pfsTemp;
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// If the NSP doesn't have a main NCA, decrement the number of applications found and then continue to the next application.
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bool hasMainNca = false;
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ApplicationCountUpdated?.Invoke(null, e);
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}
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private void GetControlFsAndTitleId(PartitionFileSystem pfs, out IFileSystem controlFs, out string titleId)
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private void GetControlFsAndTitleId(IFileSystem pfs, out IFileSystem controlFs, out string titleId)
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{
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(_, _, Nca controlNca) = GetGameData(_virtualFileSystem, pfs, 0);
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@ -563,7 +565,7 @@ namespace Ryujinx.Ui.App.Common
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{
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try
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{
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PartitionFileSystem pfs;
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IFileSystem pfs;
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bool isExeFs = false;
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@ -575,7 +577,9 @@ namespace Ryujinx.Ui.App.Common
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}
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else
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{
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pfs = new PartitionFileSystem(file.AsStorage());
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var pfsTemp = new PartitionFileSystem();
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pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
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pfs = pfsTemp;
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*"))
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{
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@ -827,7 +831,7 @@ namespace Ryujinx.Ui.App.Common
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return false;
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}
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public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex)
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public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, IFileSystem pfs, int programIndex)
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{
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Nca mainNca = null;
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Nca patchNca = null;
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@ -931,7 +935,8 @@ namespace Ryujinx.Ui.App.Common
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if (File.Exists(updatePath))
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{
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FileStream file = new(updatePath, FileMode.Open, FileAccess.Read);
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PartitionFileSystem nsp = new(file.AsStorage());
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PartitionFileSystem nsp = new();
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nsp.Initialize(file.AsStorage()).ThrowIfFailure();
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return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex);
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}
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@ -211,7 +211,7 @@ namespace Ryujinx.Ui.Widgets
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(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
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(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
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{
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PartitionFileSystem pfs;
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IFileSystem pfs;
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if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
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{
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@ -221,7 +221,9 @@ namespace Ryujinx.Ui.Widgets
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}
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else
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{
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pfs = new PartitionFileSystem(file.AsStorage());
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var pfsTemp = new PartitionFileSystem();
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pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
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pfs = pfsTemp;
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}
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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@ -88,7 +88,8 @@ namespace Ryujinx.Ui.Windows
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using FileStream containerFile = File.OpenRead(dlcContainer.ContainerPath);
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PartitionFileSystem pfs = new(containerFile.AsStorage());
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PartitionFileSystem pfs = new();
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pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
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_virtualFileSystem.ImportTickets(pfs);
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@ -153,7 +154,8 @@ namespace Ryujinx.Ui.Windows
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using FileStream containerFile = File.OpenRead(containerPath);
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PartitionFileSystem pfs = new(containerFile.AsStorage());
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PartitionFileSystem pfs = new();
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pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
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bool containsDlc = false;
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_virtualFileSystem.ImportTickets(pfs);
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@ -90,7 +90,8 @@ namespace Ryujinx.Ui.Windows
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{
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using FileStream file = new(path, FileMode.Open, FileAccess.Read);
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PartitionFileSystem nsp = new(file.AsStorage());
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PartitionFileSystem nsp = new();
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nsp.Initialize(file.AsStorage()).ThrowIfFailure();
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try
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{
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