mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-20 03:06:34 +00:00
Vulkan: Explicitly enable precise occlusion queries (#4292)
The only guarantee of the occlusion query type in Vulkan is that it will be zero when no samples pass, and non-zero when any samples pass. Of course, most GPUs implement this by just placing the # of samples in the result and calling it a day. However, this lax restriction means that GPUs could just report a boolean (1/0) or report a value after one is recorded, but before all samples have been counted. MoltenVK falls in the first category - by default it only reports 1/0 for occlusion queries. Thankfully, there is a feature and flag that you can use to force compatible drivers to provide a "precise" query result, that being the real # of samples passed. Should fix ink collision in Splatoon 2/3 on MoltenVK.
This commit is contained in:
parent
36d53819a4
commit
de3134adbe
4 changed files with 7 additions and 2 deletions
|
@ -28,6 +28,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
public readonly bool SupportsExtendedDynamicState;
|
public readonly bool SupportsExtendedDynamicState;
|
||||||
public readonly bool SupportsMultiView;
|
public readonly bool SupportsMultiView;
|
||||||
public readonly bool SupportsNullDescriptors;
|
public readonly bool SupportsNullDescriptors;
|
||||||
|
public readonly bool SupportsPreciseOcclusionQueries;
|
||||||
public readonly bool SupportsPushDescriptors;
|
public readonly bool SupportsPushDescriptors;
|
||||||
public readonly bool SupportsTransformFeedback;
|
public readonly bool SupportsTransformFeedback;
|
||||||
public readonly bool SupportsTransformFeedbackQueries;
|
public readonly bool SupportsTransformFeedbackQueries;
|
||||||
|
@ -53,6 +54,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
bool supportsPushDescriptors,
|
bool supportsPushDescriptors,
|
||||||
bool supportsTransformFeedback,
|
bool supportsTransformFeedback,
|
||||||
bool supportsTransformFeedbackQueries,
|
bool supportsTransformFeedbackQueries,
|
||||||
|
bool supportsPreciseOcclusionQueries,
|
||||||
bool supportsGeometryShader,
|
bool supportsGeometryShader,
|
||||||
uint minSubgroupSize,
|
uint minSubgroupSize,
|
||||||
uint maxSubgroupSize,
|
uint maxSubgroupSize,
|
||||||
|
@ -74,6 +76,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
SupportsPushDescriptors = supportsPushDescriptors;
|
SupportsPushDescriptors = supportsPushDescriptors;
|
||||||
SupportsTransformFeedback = supportsTransformFeedback;
|
SupportsTransformFeedback = supportsTransformFeedback;
|
||||||
SupportsTransformFeedbackQueries = supportsTransformFeedbackQueries;
|
SupportsTransformFeedbackQueries = supportsTransformFeedbackQueries;
|
||||||
|
SupportsPreciseOcclusionQueries = supportsPreciseOcclusionQueries;
|
||||||
SupportsGeometryShader = supportsGeometryShader;
|
SupportsGeometryShader = supportsGeometryShader;
|
||||||
MinSubgroupSize = minSubgroupSize;
|
MinSubgroupSize = minSubgroupSize;
|
||||||
MaxSubgroupSize = maxSubgroupSize;
|
MaxSubgroupSize = maxSubgroupSize;
|
||||||
|
|
|
@ -235,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
foreach (var queryPool in _activeQueries)
|
foreach (var queryPool in _activeQueries)
|
||||||
{
|
{
|
||||||
Gd.Api.CmdResetQueryPool(CommandBuffer, queryPool, 0, 1);
|
Gd.Api.CmdResetQueryPool(CommandBuffer, queryPool, 0, 1);
|
||||||
Gd.Api.CmdBeginQuery(CommandBuffer, queryPool, 0, 0);
|
Gd.Api.CmdBeginQuery(CommandBuffer, queryPool, 0, Gd.Capabilities.SupportsPreciseOcclusionQueries ? QueryControlFlags.PreciseBit : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
Restore();
|
Restore();
|
||||||
|
@ -255,7 +255,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Gd.Api.CmdBeginQuery(CommandBuffer, pool, 0, 0);
|
Gd.Api.CmdBeginQuery(CommandBuffer, pool, 0, Gd.Capabilities.SupportsPreciseOcclusionQueries ? QueryControlFlags.PreciseBit : 0);
|
||||||
|
|
||||||
_activeQueries.Add(pool);
|
_activeQueries.Add(pool);
|
||||||
}
|
}
|
||||||
|
|
|
@ -416,6 +416,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
IndependentBlend = true,
|
IndependentBlend = true,
|
||||||
LogicOp = supportedFeatures.LogicOp,
|
LogicOp = supportedFeatures.LogicOp,
|
||||||
MultiViewport = true,
|
MultiViewport = true,
|
||||||
|
OcclusionQueryPrecise = supportedFeatures.OcclusionQueryPrecise,
|
||||||
PipelineStatisticsQuery = supportedFeatures.PipelineStatisticsQuery,
|
PipelineStatisticsQuery = supportedFeatures.PipelineStatisticsQuery,
|
||||||
SamplerAnisotropy = true,
|
SamplerAnisotropy = true,
|
||||||
ShaderClipDistance = true,
|
ShaderClipDistance = true,
|
||||||
|
|
|
@ -270,6 +270,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
supportedExtensions.Contains(KhrPushDescriptor.ExtensionName),
|
supportedExtensions.Contains(KhrPushDescriptor.ExtensionName),
|
||||||
supportsTransformFeedback,
|
supportsTransformFeedback,
|
||||||
propertiesTransformFeedback.TransformFeedbackQueries,
|
propertiesTransformFeedback.TransformFeedbackQueries,
|
||||||
|
features2.Features.OcclusionQueryPrecise,
|
||||||
supportedFeatures.GeometryShader,
|
supportedFeatures.GeometryShader,
|
||||||
propertiesSubgroupSizeControl.MinSubgroupSize,
|
propertiesSubgroupSizeControl.MinSubgroupSize,
|
||||||
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
||||||
|
|
Loading…
Reference in a new issue