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https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 18:54:15 +00:00
Implement friendlier portable mode (#1885)
* Implement friendlier portable mode * Remove first run dialog * Disable updates in portable mode for now * Convert relative custom paths to absolute ones Also, fix a regression when custom path doesn't exist
This commit is contained in:
parent
88d0708061
commit
e44850fed4
4 changed files with 53 additions and 18 deletions
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@ -6,21 +6,28 @@ namespace Ryujinx.Common.Configuration
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{
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{
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public static class AppDataManager
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public static class AppDataManager
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{
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{
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private static readonly string _defaultBaseDirPath;
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public const string DefaultBaseDir = "Ryujinx";
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public const string DefaultPortableDir = "portable";
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private const string DefaultBaseDir = "Ryujinx";
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// The following 3 are always part of Base Directory
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// The following 3 are always part of Base Directory
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private const string GamesDir = "games";
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private const string GamesDir = "games";
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private const string ProfilesDir = "profiles";
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private const string ProfilesDir = "profiles";
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private const string KeysDir = "system";
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private const string KeysDir = "system";
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public static bool IsCustomBasePath { get; private set; }
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public enum LaunchMode
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{
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UserProfile,
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Portable,
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Custom
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}
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public static LaunchMode Mode { get; private set; }
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public static string BaseDirPath { get; private set; }
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public static string BaseDirPath { get; private set; }
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public static string GamesDirPath { get; private set; }
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public static string GamesDirPath { get; private set; }
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public static string ProfilesDirPath { get; private set; }
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public static string ProfilesDirPath { get; private set; }
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public static string KeysDirPath { get; private set; }
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public static string KeysDirPath { get; private set; }
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public static string KeysDirPathAlt { get; }
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public static string KeysDirPathUser { get; }
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public const string DefaultNandDir = "bis";
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public const string DefaultNandDir = "bis";
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public const string DefaultSdcardDir = "sdcard";
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public const string DefaultSdcardDir = "sdcard";
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@ -32,27 +39,40 @@ namespace Ryujinx.Common.Configuration
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static AppDataManager()
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static AppDataManager()
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{
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{
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_defaultBaseDirPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir);
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KeysDirPathUser = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch");
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KeysDirPathAlt = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch");
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}
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}
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public static void Initialize(string baseDirPath)
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public static void Initialize(string baseDirPath)
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{
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{
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BaseDirPath = _defaultBaseDirPath;
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string userProfilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir);
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string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir);
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if (baseDirPath != null && baseDirPath != _defaultBaseDirPath)
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if (Directory.Exists(portablePath))
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{
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BaseDirPath = portablePath;
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Mode = LaunchMode.Portable;
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}
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else
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{
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BaseDirPath = userProfilePath;
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Mode = LaunchMode.UserProfile;
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}
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if (baseDirPath != null && baseDirPath != userProfilePath)
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{
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{
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if (!Directory.Exists(baseDirPath))
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if (!Directory.Exists(baseDirPath))
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{
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{
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Logger.Error?.Print(LogClass.Application, $"Custom Data Directory '{baseDirPath}' does not exist. Using defaults...");
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Logger.Error?.Print(LogClass.Application, $"Custom Data Directory '{baseDirPath}' does not exist. Falling back to {Mode}...");
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}
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}
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else
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else
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{
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{
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BaseDirPath = baseDirPath;
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BaseDirPath = baseDirPath;
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IsCustomBasePath = true;
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Mode = LaunchMode.Custom;
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}
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}
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}
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}
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BaseDirPath = Path.GetFullPath(BaseDirPath); // convert relative paths
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SetupBasePaths();
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SetupBasePaths();
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}
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}
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@ -227,9 +227,9 @@ namespace Ryujinx.HLE.FileSystem
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string titleKeyFile = null;
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string titleKeyFile = null;
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string consoleKeyFile = null;
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string consoleKeyFile = null;
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if (!AppDataManager.IsCustomBasePath)
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if (AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile)
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{
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{
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LoadSetAtPath(AppDataManager.KeysDirPathAlt);
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LoadSetAtPath(AppDataManager.KeysDirPathUser);
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}
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}
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LoadSetAtPath(AppDataManager.KeysDirPath);
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LoadSetAtPath(AppDataManager.KeysDirPath);
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@ -4,6 +4,7 @@ using ICSharpCode.SharpZipLib.Tar;
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using ICSharpCode.SharpZipLib.Zip;
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using ICSharpCode.SharpZipLib.Zip;
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using Mono.Unix;
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using Mono.Unix;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Ui;
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using Ryujinx.Ui;
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using Ryujinx.Ui.Widgets;
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using Ryujinx.Ui.Widgets;
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@ -490,6 +491,16 @@ namespace Ryujinx.Modules
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return false;
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return false;
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}
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}
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if (AppDataManager.Mode == AppDataManager.LaunchMode.Portable)
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{
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if (showWarnings)
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{
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GtkDialog.CreateWarningDialog("You cannot update a portable version of Ryujinx!", "Please use a non-portable configuration to enable updates.");
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}
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return false;
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}
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if (Program.Version.Contains("dirty"))
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if (Program.Version.Contains("dirty"))
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{
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{
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if (showWarnings)
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if (showWarnings)
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@ -135,9 +135,9 @@ namespace Ryujinx
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Application.Init();
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Application.Init();
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// Check if keys exists.
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// Check if keys exists.
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bool hasGlobalProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));
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bool hasSystemProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));
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bool hasAltProdKeys = !AppDataManager.IsCustomBasePath && File.Exists(Path.Combine(AppDataManager.KeysDirPathAlt, "prod.keys"));
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bool hasCommonProdKeys = AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"));
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if (!hasGlobalProdKeys && !hasAltProdKeys)
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if (!hasSystemProdKeys && !hasCommonProdKeys)
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{
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{
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UserErrorDialog.CreateUserErrorDialog(UserError.NoKeys);
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UserErrorDialog.CreateUserErrorDialog(UserError.NoKeys);
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}
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}
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@ -173,9 +173,13 @@ namespace Ryujinx
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var enabledLogs = Logger.GetEnabledLevels();
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var enabledLogs = Logger.GetEnabledLevels();
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Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogs.Count == 0 ? "<None>" : string.Join(", ", enabledLogs))}");
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Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogs.Count == 0 ? "<None>" : string.Join(", ", enabledLogs))}");
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if (AppDataManager.IsCustomBasePath)
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if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
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{
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{
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Logger.Notice.Print(LogClass.Application, $"Custom Data Directory: {AppDataManager.BaseDirPath}");
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Logger.Notice.Print(LogClass.Application, $"Launch Mode: Custom Path {AppDataManager.BaseDirPath}");
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}
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else
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{
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Logger.Notice.Print(LogClass.Application, $"Launch Mode: {AppDataManager.Mode}");
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}
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}
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}
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}
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