mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 12:24:14 +00:00
Set correct maximum supported anisotropy
This commit is contained in:
parent
cedc8e00df
commit
e60b90fc47
1 changed files with 1 additions and 1 deletions
|
@ -205,7 +205,7 @@ namespace Ryujinx.Graphics.Metal
|
||||||
maximumTexturesPerStage: Constants.MaxTexturesPerStage,
|
maximumTexturesPerStage: Constants.MaxTexturesPerStage,
|
||||||
maximumImagesPerStage: Constants.MaxImagesPerStage,
|
maximumImagesPerStage: Constants.MaxImagesPerStage,
|
||||||
maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength,
|
maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength,
|
||||||
maximumSupportedAnisotropy: 0,
|
maximumSupportedAnisotropy: 16,
|
||||||
shaderSubgroupSize: 256,
|
shaderSubgroupSize: 256,
|
||||||
storageBufferOffsetAlignment: 16,
|
storageBufferOffsetAlignment: 16,
|
||||||
textureBufferOffsetAlignment: 16,
|
textureBufferOffsetAlignment: 16,
|
||||||
|
|
Loading…
Reference in a new issue