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misc: Add credit to AmiiboAPI properly and fix a wrong warning code (#2150)
* misc: Add credit to AmiiboAPI properly and fix a warning disable This PR adds a properly credit to AmiiboAPI which is used in our Amiibo emulation in the Readme and in the about window. I've changed a wrong warning code added in a recent PR too. * Update README.md * Fix aligment
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4 changed files with 35 additions and 2 deletions
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@ -108,3 +108,6 @@ The Ryujinx.Audio project is licensed under the terms of the LGPLv3 license.
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This project makes use of code authored by the libvpx project, licensed under BSD and the ffmpeg project, licensed under LGPLv3.
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See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](Ryujinx/THIRDPARTY.md) for more details.
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## Credits
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- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
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@ -13,10 +13,10 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
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private Lbl.LblControllerServer _lblControllerServer;
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private bool _vrModeEnabled;
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#pragma warning disable CS0169
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#pragma warning disable CS0414
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private bool _lcdBacklighOffEnabled;
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private bool _requestExitToLibraryAppletAtExecuteNextProgramEnabled;
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#pragma warning restore CS0169
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#pragma warning restore CS0414
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private int _messageEventHandle;
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private int _displayResolutionChangedEventHandle;
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25
Ryujinx/Ui/Windows/AboutWindow.Designer.cs
generated
25
Ryujinx/Ui/Windows/AboutWindow.Designer.cs
generated
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@ -17,6 +17,8 @@ namespace Ryujinx.Ui.Windows
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private Label _ryujinxLinkLabel;
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private Label _versionLabel;
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private Label _disclaimerLabel;
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private EventBox _amiiboApiLink;
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private Label _amiiboApiLinkLabel;
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private Box _socialBox;
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private EventBox _patreonEventBox;
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private Box _patreonBox;
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@ -157,6 +159,26 @@ namespace Ryujinx.Ui.Windows
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};
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_disclaimerLabel.Attributes.Insert(new Pango.AttrScale(0.8f));
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//
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// _amiiboApiLink
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//
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_amiiboApiLink = new EventBox()
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{
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Margin = 5
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};
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_amiiboApiLink.ButtonPressEvent += AmiiboApiButton_Pressed;
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//
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// _amiiboApiLinkLabel
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//
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_amiiboApiLinkLabel = new Label("AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.")
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{
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TooltipText = "Click to open the AmiiboAPI website in your default browser.",
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Justify = Justification.Center,
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Attributes = new AttrList()
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};
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_amiiboApiLinkLabel.Attributes.Insert(new Pango.AttrScale(0.9f));
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//
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// _socialBox
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//
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@ -418,6 +440,8 @@ namespace Ryujinx.Ui.Windows
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_logoBox.Add(_logoTextBox);
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_amiiboApiLink.Add(_amiiboApiLinkLabel);
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_patreonBox.Add(_patreonLogo);
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_patreonBox.Add(_patreonLabel);
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_patreonEventBox.Add(_patreonBox);
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@ -442,6 +466,7 @@ namespace Ryujinx.Ui.Windows
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_leftBox.Add(_logoBox);
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_leftBox.Add(_versionLabel);
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_leftBox.Add(_disclaimerLabel);
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_leftBox.Add(_amiiboApiLink);
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_leftBox.Add(_socialBox);
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_contributorsEventBox.Add(_contributorsLinkLabel);
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@ -47,6 +47,11 @@ namespace Ryujinx.Ui.Windows
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OpenHelper.OpenUrl("https://ryujinx.org");
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}
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private void AmiiboApiButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenHelper.OpenUrl("https://amiiboapi.com");
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}
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private void PatreonButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenHelper.OpenUrl("https://www.patreon.com/ryujinx");
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