mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 20:44:15 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
24 lines
No EOL
761 B
C#
24 lines
No EOL
761 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeLopImm32 : OpCodeAluImm32, IOpCodeLop, IOpCodeImm
|
|
{
|
|
public LogicalOperation LogicalOp { get; }
|
|
|
|
public bool InvertA { get; }
|
|
public bool InvertB { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeLopImm32(emitter, address, opCode);
|
|
|
|
public OpCodeLopImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
LogicalOp = (LogicalOperation)opCode.Extract(53, 2);
|
|
|
|
InvertA = opCode.Extract(55);
|
|
InvertB = opCode.Extract(56);
|
|
|
|
Extended = opCode.Extract(57);
|
|
}
|
|
}
|
|
} |