mirror of
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25dd5f4238
* Add GalPipelineState and IGalPipeline * Separate UploadVertex call * Add ConstBuffer cache * Move Vertex Assembly into GalPipelineState * Move Uniform binds to GalPipelineState * Move framebuffer flip into a buffer * Rebase * Fix regression * Move clear values from VertexEndGl to ClearBuffers * Rename obscure names O->Old S->New |
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.. | ||
Font | ||
Gpu | ||
Hid | ||
Loaders | ||
Logging | ||
OsHle | ||
Resource | ||
Settings | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
Switch.cs | ||
VirtualFileSystem.cs |