Ryujinx/src/Ryujinx.HLE
jhorv 73f985d27c
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte>

* fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property

* fix: incorrect comment change
2024-09-18 23:00:54 -03:00
..
Exceptions editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
FileSystem Add support for multi game XCIs (second try) (#6515) 2024-07-16 18:17:32 -03:00
HOS Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
Loaders Fix checking for the wrong metadata files for applications launched with a different program index (#7055) 2024-07-21 14:42:23 -03:00
UI Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Utilities Add support for multi game XCIs (second try) (#6515) 2024-07-16 18:17:32 -03:00
AssemblyInfo.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
HLEConfiguration.cs Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Homebrew.npdm Move solution and projects to src 2023-04-27 23:51:14 +02:00
MemoryConfiguration.cs [Ryujinx.HLE] Address dotnet-format issues (#5380) 2023-07-16 19:31:14 +02:00
PerformanceStatistics.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.HLE.csproj Make HLE project AOT friendly (#7085) 2024-08-31 11:39:26 -03:00
Switch.cs Add support for multi game XCIs (second try) (#6515) 2024-07-16 18:17:32 -03:00