mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 23:44:02 +00:00
1aba033ba7
* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
152 lines
No EOL
4.6 KiB
C#
152 lines
No EOL
4.6 KiB
C#
using Ryujinx.Common;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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namespace Ryujinx.HLE.HOS.Services.Time.StaticService
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{
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class ISteadyClock : IpcService
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{
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private SteadyClockCore _steadyClock;
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private bool _writePermission;
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private bool _bypassUninitializedClock;
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public ISteadyClock(SteadyClockCore steadyClock, bool writePermission, bool bypassUninitializedClock)
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{
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_steadyClock = steadyClock;
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_writePermission = writePermission;
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_bypassUninitializedClock = bypassUninitializedClock;
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}
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[Command(0)]
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// GetCurrentTimePoint() -> nn::time::SteadyClockTimePoint
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public ResultCode GetCurrentTimePoint(ServiceCtx context)
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{
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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SteadyClockTimePoint currentTimePoint = _steadyClock.GetCurrentTimePoint(context.Thread);
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context.ResponseData.WriteStruct(currentTimePoint);
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return ResultCode.Success;
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}
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[Command(2)]
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// GetTestOffset() -> nn::TimeSpanType
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public ResultCode GetTestOffset(ServiceCtx context)
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{
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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context.ResponseData.WriteStruct(_steadyClock.GetTestOffset());
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return ResultCode.Success;
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}
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[Command(3)]
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// SetTestOffset(nn::TimeSpanType)
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public ResultCode SetTestOffset(ServiceCtx context)
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{
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if (!_writePermission)
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{
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return ResultCode.PermissionDenied;
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}
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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TimeSpanType testOffset = context.RequestData.ReadStruct<TimeSpanType>();
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_steadyClock.SetTestOffset(testOffset);
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return ResultCode.Success;
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}
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[Command(100)] // 2.0.0+
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// GetRtcValue() -> u64
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public ResultCode GetRtcValue(ServiceCtx context)
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{
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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ResultCode result = _steadyClock.GetRtcValue(out ulong rtcValue);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(rtcValue);
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}
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return result;
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}
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[Command(101)] // 2.0.0+
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// IsRtcResetDetected() -> bool
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public ResultCode IsRtcResetDetected(ServiceCtx context)
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{
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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context.ResponseData.Write(_steadyClock.IsRtcResetDetected());
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return ResultCode.Success;
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}
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[Command(102)] // 2.0.0+
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// GetSetupResultValue() -> u32
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public ResultCode GetSetupResultValue(ServiceCtx context)
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{
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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context.ResponseData.Write((uint)_steadyClock.GetSetupResultValue());
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return ResultCode.Success;
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}
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[Command(200)] // 3.0.0+
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// GetInternalOffset() -> nn::TimeSpanType
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public ResultCode GetInternalOffset(ServiceCtx context)
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{
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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context.ResponseData.WriteStruct(_steadyClock.GetInternalOffset());
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return ResultCode.Success;
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}
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[Command(201)] // 3.0.0-3.0.2
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// SetInternalOffset(nn::TimeSpanType)
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public ResultCode SetInternalOffset(ServiceCtx context)
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{
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if (!_writePermission)
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{
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return ResultCode.PermissionDenied;
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}
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if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
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{
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return ResultCode.UninitializedClock;
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}
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TimeSpanType internalOffset = context.RequestData.ReadStruct<TimeSpanType>();
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_steadyClock.SetInternalOffset(internalOffset);
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return ResultCode.Success;
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}
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}
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} |