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https://github.com/Ryujinx/Ryujinx.git
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a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
170 lines
No EOL
5.9 KiB
C#
170 lines
No EOL
5.9 KiB
C#
using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService;
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using Ryujinx.HLE.Utilities;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
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{
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class IFriendService : IpcService
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{
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private FriendServicePermissionLevel _permissionLevel;
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public IFriendService(FriendServicePermissionLevel permissionLevel)
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{
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_permissionLevel = permissionLevel;
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}
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[Command(10100)]
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// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
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// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
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public ResultCode GetFriendListIds(ServiceCtx context)
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{
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int offset = context.RequestData.ReadInt32();
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// Padding
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context.RequestData.ReadInt32();
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
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// Pid placeholder
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context.RequestData.ReadInt64();
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if (uuid.IsNull)
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{
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return ResultCode.InvalidArgument;
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}
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// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceFriend, new
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{
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UserId = uuid.ToString(),
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offset,
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filter.PresenceStatus,
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filter.IsFavoriteOnly,
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filter.IsSameAppPresenceOnly,
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filter.IsSameAppPlayedOnly,
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filter.IsArbitraryAppPlayedOnly,
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filter.PresenceGroupId,
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});
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return ResultCode.Success;
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}
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[Command(10101)]
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// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
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// -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
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public ResultCode GetFriendList(ServiceCtx context)
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{
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int offset = context.RequestData.ReadInt32();
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// Padding
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context.RequestData.ReadInt32();
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
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// Pid placeholder
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context.RequestData.ReadInt64();
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if (uuid.IsNull)
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{
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return ResultCode.InvalidArgument;
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}
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// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceFriend, new {
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UserId = uuid.ToString(),
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offset,
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filter.PresenceStatus,
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filter.IsFavoriteOnly,
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filter.IsSameAppPresenceOnly,
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filter.IsSameAppPlayedOnly,
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filter.IsArbitraryAppPlayedOnly,
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filter.PresenceGroupId,
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});
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return ResultCode.Success;
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}
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[Command(10600)]
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// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid)
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public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context)
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{
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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if (uuid.IsNull)
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{
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return ResultCode.InvalidArgument;
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}
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if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
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{
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profile.OnlinePlayState = AccountState.Open;
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}
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Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
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return ResultCode.Success;
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}
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[Command(10601)]
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// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid)
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public ResultCode DeclareCloseOnlinePlaySession(ServiceCtx context)
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{
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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if (uuid.IsNull)
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{
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return ResultCode.InvalidArgument;
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}
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if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
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{
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profile.OnlinePlayState = AccountState.Closed;
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}
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Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
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return ResultCode.Success;
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}
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[Command(10610)]
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// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
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public ResultCode UpdateUserPresence(ServiceCtx context)
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{
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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// Pid placeholder
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context.RequestData.ReadInt64();
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long position = context.Request.PtrBuff[0].Position;
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long size = context.Request.PtrBuff[0].Size;
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byte[] bufferContent = context.Memory.ReadBytes(position, size);
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if (uuid.IsNull)
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{
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return ResultCode.InvalidArgument;
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}
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int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
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using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
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{
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UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
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Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
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}
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return ResultCode.Success;
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}
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}
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} |