Ryujinx/ARMeilleure/Common
Berkan Diler c1372ed775
Use ReadOnlySpan<byte> compiler optimization in more places (#3853)
* Use ReadOnlySpan<byte> compiler optimization in more places

* Revert changes in ShaderBinaries.cs

* Remove unused using;

* Use ReadOnlySpan<byte> compiler optimization in more places
2022-11-18 03:10:44 +00:00
..
AddressTable.cs
Allocator.cs
ArenaAllocator.cs
BitMap.cs
BitUtils.cs
Counter.cs A few minor documentation fixes. (#3599) 2022-08-19 18:21:06 -03:00
EntryTable.cs
EnumUtils.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
NativeAllocator.cs