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* editorconfig: Add default charset * Change file encoding from UTF-8-BOM to UTF-8
16 lines
419 B
C#
16 lines
419 B
C#
namespace Ryujinx.Audio.Backends.SDL2
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{
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class SDL2AudioBuffer
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{
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public readonly ulong DriverIdentifier;
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public readonly ulong SampleCount;
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public ulong SamplePlayed;
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public SDL2AudioBuffer(ulong driverIdentifier, ulong sampleCount)
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{
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DriverIdentifier = driverIdentifier;
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SampleCount = sampleCount;
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SamplePlayed = 0;
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}
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}
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}
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