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11 lines
231 B
C#
11 lines
231 B
C#
using System;
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namespace Ryujinx.Memory
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{
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public interface IWritableBlock
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{
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void Write(ulong va, ReadOnlySpan<byte> data);
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void WriteUntracked(ulong va, ReadOnlySpan<byte> data) => Write(va, data);
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}
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}
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