mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-25 22:44:02 +00:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
223 lines
6.9 KiB
C#
223 lines
6.9 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.Kernel;
|
|
using Ryujinx.HLE.HOS.SystemState;
|
|
using Ryujinx.HLE.Logging;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Aud
|
|
{
|
|
class IAudioDevice : IpcService
|
|
{
|
|
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
|
|
|
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
|
|
|
private KEvent SystemEvent;
|
|
|
|
public IAudioDevice()
|
|
{
|
|
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
|
{
|
|
{ 0, ListAudioDeviceName },
|
|
{ 1, SetAudioDeviceOutputVolume },
|
|
{ 3, GetActiveAudioDeviceName },
|
|
{ 4, QueryAudioDeviceSystemEvent },
|
|
{ 5, GetActiveChannelCount },
|
|
{ 6, ListAudioDeviceNameAuto },
|
|
{ 7, SetAudioDeviceOutputVolumeAuto },
|
|
{ 8, GetAudioDeviceOutputVolumeAuto },
|
|
{ 10, GetActiveAudioDeviceNameAuto },
|
|
{ 11, QueryAudioDeviceInputEvent },
|
|
{ 12, QueryAudioDeviceOutputEvent }
|
|
};
|
|
|
|
SystemEvent = new KEvent();
|
|
|
|
//TODO: We shouldn't be signaling this here.
|
|
SystemEvent.WaitEvent.Set();
|
|
}
|
|
|
|
public long ListAudioDeviceName(ServiceCtx Context)
|
|
{
|
|
string[] DeviceNames = SystemStateMgr.AudioOutputs;
|
|
|
|
Context.ResponseData.Write(DeviceNames.Length);
|
|
|
|
long Position = Context.Request.ReceiveBuff[0].Position;
|
|
long Size = Context.Request.ReceiveBuff[0].Size;
|
|
|
|
long BasePosition = Position;
|
|
|
|
foreach (string Name in DeviceNames)
|
|
{
|
|
byte[] Buffer = Encoding.ASCII.GetBytes(Name + "\0");
|
|
|
|
if ((Position - BasePosition) + Buffer.Length > Size)
|
|
{
|
|
Context.Device.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
|
|
|
break;
|
|
}
|
|
|
|
Context.Memory.WriteBytes(Position, Buffer);
|
|
|
|
Position += Buffer.Length;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long SetAudioDeviceOutputVolume(ServiceCtx Context)
|
|
{
|
|
float Volume = Context.RequestData.ReadSingle();
|
|
|
|
long Position = Context.Request.SendBuff[0].Position;
|
|
long Size = Context.Request.SendBuff[0].Size;
|
|
|
|
byte[] DeviceNameBuffer = Context.Memory.ReadBytes(Position, Size);
|
|
|
|
string DeviceName = Encoding.ASCII.GetString(DeviceNameBuffer);
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetActiveAudioDeviceName(ServiceCtx Context)
|
|
{
|
|
string Name = Context.Device.System.State.ActiveAudioOutput;
|
|
|
|
long Position = Context.Request.ReceiveBuff[0].Position;
|
|
long Size = Context.Request.ReceiveBuff[0].Size;
|
|
|
|
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(Name + "\0");
|
|
|
|
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
|
{
|
|
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
|
|
}
|
|
else
|
|
{
|
|
Context.Device.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long QueryAudioDeviceSystemEvent(ServiceCtx Context)
|
|
{
|
|
int Handle = Context.Process.HandleTable.OpenHandle(SystemEvent);
|
|
|
|
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetActiveChannelCount(ServiceCtx Context)
|
|
{
|
|
Context.ResponseData.Write(2);
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long ListAudioDeviceNameAuto(ServiceCtx Context)
|
|
{
|
|
string[] DeviceNames = SystemStateMgr.AudioOutputs;
|
|
|
|
Context.ResponseData.Write(DeviceNames.Length);
|
|
|
|
(long Position, long Size) = Context.Request.GetBufferType0x22();
|
|
|
|
long BasePosition = Position;
|
|
|
|
foreach (string Name in DeviceNames)
|
|
{
|
|
byte[] Buffer = Encoding.UTF8.GetBytes(Name + '\0');
|
|
|
|
if ((Position - BasePosition) + Buffer.Length > Size)
|
|
{
|
|
Context.Device.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
|
|
|
break;
|
|
}
|
|
|
|
Context.Memory.WriteBytes(Position, Buffer);
|
|
|
|
Position += Buffer.Length;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long SetAudioDeviceOutputVolumeAuto(ServiceCtx Context)
|
|
{
|
|
float Volume = Context.RequestData.ReadSingle();
|
|
|
|
(long Position, long Size) = Context.Request.GetBufferType0x21();
|
|
|
|
byte[] DeviceNameBuffer = Context.Memory.ReadBytes(Position, Size);
|
|
|
|
string DeviceName = Encoding.UTF8.GetString(DeviceNameBuffer);
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetAudioDeviceOutputVolumeAuto(ServiceCtx Context)
|
|
{
|
|
Context.ResponseData.Write(1f);
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetActiveAudioDeviceNameAuto(ServiceCtx Context)
|
|
{
|
|
string Name = Context.Device.System.State.ActiveAudioOutput;
|
|
|
|
(long Position, long Size) = Context.Request.GetBufferType0x22();
|
|
|
|
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(Name + '\0');
|
|
|
|
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
|
{
|
|
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
|
|
}
|
|
else
|
|
{
|
|
Context.Device.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long QueryAudioDeviceInputEvent(ServiceCtx Context)
|
|
{
|
|
int Handle = Context.Process.HandleTable.OpenHandle(SystemEvent);
|
|
|
|
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long QueryAudioDeviceOutputEvent(ServiceCtx Context)
|
|
{
|
|
int Handle = Context.Process.HandleTable.OpenHandle(SystemEvent);
|
|
|
|
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
}
|