mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-28 06:54:04 +00:00
b4d91402c6
* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger
37 lines
920 B
C#
37 lines
920 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.Common
|
|
{
|
|
public static class StructIOExtension
|
|
{
|
|
public unsafe static T ReadStruct<T>(this BinaryReader reader) where T : struct
|
|
{
|
|
int size = Marshal.SizeOf<T>();
|
|
|
|
byte[] data = reader.ReadBytes(size);
|
|
|
|
fixed (byte* ptr = data)
|
|
{
|
|
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
|
}
|
|
}
|
|
|
|
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value) where T : struct
|
|
{
|
|
long size = Marshal.SizeOf<T>();
|
|
|
|
byte[] data = new byte[size];
|
|
|
|
fixed (byte* ptr = data)
|
|
{
|
|
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
|
}
|
|
|
|
writer.Write(data);
|
|
}
|
|
}
|
|
}
|