mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 17:54:03 +00:00
1aba033ba7
* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
72 lines
1.9 KiB
C#
72 lines
1.9 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Threading;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Threading;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
|
{
|
|
abstract class SystemClockContextUpdateCallback
|
|
{
|
|
private List<KWritableEvent> _operationEventList;
|
|
protected SystemClockContext _context;
|
|
private bool _hasContext;
|
|
|
|
public SystemClockContextUpdateCallback()
|
|
{
|
|
_operationEventList = new List<KWritableEvent>();
|
|
_context = new SystemClockContext();
|
|
_hasContext = false;
|
|
}
|
|
|
|
private bool NeedUpdate(SystemClockContext context)
|
|
{
|
|
if (_hasContext)
|
|
{
|
|
return _context.Offset != context.Offset || _context.SteadyTimePoint.ClockSourceId != context.SteadyTimePoint.ClockSourceId;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public void RegisterOperationEvent(KWritableEvent writableEvent)
|
|
{
|
|
Monitor.Enter(_operationEventList);
|
|
_operationEventList.Add(writableEvent);
|
|
Monitor.Exit(_operationEventList);
|
|
}
|
|
|
|
private void BroadcastOperationEvent()
|
|
{
|
|
Monitor.Enter(_operationEventList);
|
|
|
|
foreach (KWritableEvent e in _operationEventList)
|
|
{
|
|
e.Signal();
|
|
}
|
|
|
|
Monitor.Exit(_operationEventList);
|
|
}
|
|
|
|
protected abstract ResultCode Update();
|
|
|
|
public ResultCode Update(SystemClockContext context)
|
|
{
|
|
ResultCode result = ResultCode.Success;
|
|
|
|
if (NeedUpdate(context))
|
|
{
|
|
_context = context;
|
|
_hasContext = true;
|
|
|
|
result = Update();
|
|
|
|
if (result == ResultCode.Success)
|
|
{
|
|
BroadcastOperationEvent();
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
}
|