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ea14a95524
* Fix inconsistencies with UserId The account user id isn't an UUID. This PR adds a new UserId type with the correct value ordering to avoid mismatch with LibHac's Uid. This also fix an hardcoded value of the UserId. As the userid has been invalid for quite some time (and to avoid forcing users to their recreate saves), the userid has been changed to "00000000000000010000000000000000". Also implement a stub for IApplicationFunctions::GetSaveDataSize. (see the sources for the reason) Fix #626 * Address jd's & Ac_k's comments
39 lines
No EOL
1.1 KiB
C#
39 lines
No EOL
1.1 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Arp;
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class IManagerForApplication : IpcService
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{
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private UserId _userId;
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private ApplicationLaunchProperty _applicationLaunchProperty;
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public IManagerForApplication(UserId userId, ApplicationLaunchProperty applicationLaunchProperty)
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{
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_userId = userId;
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_applicationLaunchProperty = applicationLaunchProperty;
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}
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[Command(0)]
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// CheckAvailability()
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public ResultCode CheckAvailability(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAcc);
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return ResultCode.Success;
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}
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[Command(1)]
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// GetAccountId() -> nn::account::NetworkServiceAccountId
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public ResultCode GetAccountId(ServiceCtx context)
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{
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long networkServiceAccountId = 0xcafe;
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Logger.PrintStub(LogClass.ServiceAcc, new { networkServiceAccountId });
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context.ResponseData.Write(networkServiceAccountId);
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return ResultCode.Success;
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}
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}
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} |