mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-05 02:01:21 +00:00
4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
62 lines
1.7 KiB
C#
62 lines
1.7 KiB
C#
using Ryujinx.Audio.Common;
|
|
using Ryujinx.Audio.Renderer.Common;
|
|
using Ryujinx.Common.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
using CpuAddress = System.UInt64;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Parameter.Sink
|
|
{
|
|
/// <summary>
|
|
/// <see cref="SinkInParameter.SpecificData"/> for <see cref="SinkType.CircularBuffer"/>.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public struct CircularBufferParameter
|
|
{
|
|
/// <summary>
|
|
/// The CPU address of the user circular buffer.
|
|
/// </summary>
|
|
public CpuAddress BufferAddress;
|
|
|
|
/// <summary>
|
|
/// The size of the user circular buffer.
|
|
/// </summary>
|
|
public uint BufferSize;
|
|
|
|
/// <summary>
|
|
/// The total count of channels to output to the circular buffer.
|
|
/// </summary>
|
|
public uint InputCount;
|
|
|
|
/// <summary>
|
|
/// The target sample count to output per update in the circular buffer.
|
|
/// </summary>
|
|
public uint SampleCount;
|
|
|
|
/// <summary>
|
|
/// Last read offset on the CPU side.
|
|
/// </summary>
|
|
public uint LastReadOffset;
|
|
|
|
/// <summary>
|
|
/// The target <see cref="SampleFormat"/>.
|
|
/// </summary>
|
|
/// <remarks>Only <see cref="SampleFormat.PcmInt16"/> is supported.</remarks>
|
|
public SampleFormat SampleFormat;
|
|
|
|
/// <summary>
|
|
/// Reserved/padding.
|
|
/// </summary>
|
|
private unsafe fixed byte _reserved1[3];
|
|
|
|
/// <summary>
|
|
/// The input channels index that will be used.
|
|
/// </summary>
|
|
public Array6<byte> Input;
|
|
|
|
/// <summary>
|
|
/// Reserved/padding.
|
|
/// </summary>
|
|
private ushort _reserved2;
|
|
}
|
|
}
|