mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 07:54:03 +00:00
4d02a2d2c0
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
531 lines
19 KiB
C#
531 lines
19 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
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using Ryujinx.HLE.HOS.Services.Nv.Types;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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class NvHostChannelDeviceFile : NvDeviceFile
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{
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private const uint MaxModuleSyncpoint = 16;
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private uint _timeout;
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private uint _submitTimeout;
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private uint _timeslice;
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private Switch _device;
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private Cpu.MemoryManager _memory;
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public enum ResourcePolicy
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{
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Device,
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Channel
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}
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protected static uint[] DeviceSyncpoints = new uint[MaxModuleSyncpoint];
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protected uint[] ChannelSyncpoints;
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protected static ResourcePolicy ChannelResourcePolicy = ResourcePolicy.Device;
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private NvFence _channelSyncpoint;
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public NvHostChannelDeviceFile(ServiceCtx context) : base(context)
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{
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_device = context.Device;
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_memory = context.Memory;
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_timeout = 3000;
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_submitTimeout = 0;
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_timeslice = 0;
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ChannelSyncpoints = new uint[MaxModuleSyncpoint];
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_channelSyncpoint.Id = _device.System.HostSyncpoint.AllocateSyncpoint(false);
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_channelSyncpoint.UpdateValue(_device.System.HostSyncpoint);
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}
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public override NvInternalResult Ioctl(NvIoctl command, Span<byte> arguments)
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{
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NvInternalResult result = NvInternalResult.NotImplemented;
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if (command.Type == NvIoctl.NvHostCustomMagic)
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{
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switch (command.Number)
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{
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case 0x01:
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result = Submit(arguments);
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break;
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case 0x02:
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result = CallIoctlMethod<GetParameterArguments>(GetSyncpoint, arguments);
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break;
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case 0x03:
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result = CallIoctlMethod<GetParameterArguments>(GetWaitBase, arguments);
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break;
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case 0x07:
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result = CallIoctlMethod<uint>(SetSubmitTimeout, arguments);
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break;
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case 0x09:
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result = MapCommandBuffer(arguments);
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break;
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case 0x0a:
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result = UnmapCommandBuffer(arguments);
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break;
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}
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}
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else if (command.Type == NvIoctl.NvHostMagic)
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{
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switch (command.Number)
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{
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case 0x01:
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result = CallIoctlMethod<int>(SetNvMapFd, arguments);
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break;
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case 0x03:
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result = CallIoctlMethod<uint>(SetTimeout, arguments);
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break;
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case 0x08:
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result = SubmitGpfifo(arguments);
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break;
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case 0x09:
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result = CallIoctlMethod<AllocObjCtxArguments>(AllocObjCtx, arguments);
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break;
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case 0x0b:
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result = CallIoctlMethod<ZcullBindArguments>(ZcullBind, arguments);
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break;
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case 0x0c:
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result = CallIoctlMethod<SetErrorNotifierArguments>(SetErrorNotifier, arguments);
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break;
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case 0x0d:
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result = CallIoctlMethod<NvChannelPriority>(SetPriority, arguments);
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break;
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case 0x18:
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result = CallIoctlMethod<AllocGpfifoExArguments>(AllocGpfifoEx, arguments);
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break;
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case 0x1a:
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result = CallIoctlMethod<AllocGpfifoExArguments>(AllocGpfifoEx2, arguments);
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break;
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case 0x1d:
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result = CallIoctlMethod<uint>(SetTimeslice, arguments);
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break;
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}
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}
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else if (command.Type == NvIoctl.NvGpuMagic)
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{
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switch (command.Number)
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{
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case 0x14:
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result = CallIoctlMethod<ulong>(SetUserData, arguments);
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break;
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}
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}
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return result;
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}
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private NvInternalResult Submit(Span<byte> arguments)
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{
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SubmitArguments submitHeader = GetSpanAndSkip<SubmitArguments>(ref arguments, 1)[0];
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Span<CommandBuffer> commandBuffers = GetSpanAndSkip<CommandBuffer>(ref arguments, submitHeader.CmdBufsCount);
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Span<Reloc> relocs = GetSpanAndSkip<Reloc>(ref arguments, submitHeader.RelocsCount);
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Span<uint> relocShifts = GetSpanAndSkip<uint>(ref arguments, submitHeader.RelocsCount);
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Span<SyncptIncr> syncptIncrs = GetSpanAndSkip<SyncptIncr>(ref arguments, submitHeader.SyncptIncrsCount);
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Span<SyncptIncr> waitChecks = GetSpanAndSkip<SyncptIncr>(ref arguments, submitHeader.SyncptIncrsCount); // ?
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Span<Fence> fences = GetSpanAndSkip<Fence>(ref arguments, submitHeader.FencesCount);
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lock (_device)
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{
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for (int i = 0; i < syncptIncrs.Length; i++)
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{
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SyncptIncr syncptIncr = syncptIncrs[i];
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uint id = syncptIncr.Id;
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fences[i].Id = id;
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fences[i].Thresh = Context.Device.System.HostSyncpoint.IncrementSyncpointMax(id, syncptIncr.Incrs);
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}
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foreach (CommandBuffer commandBuffer in commandBuffers)
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{
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NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, commandBuffer.Mem);
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var data = _memory.GetSpan((ulong)map.Address + commandBuffer.Offset, commandBuffer.WordsCount * 4);
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_device.Host1x.Submit(MemoryMarshal.Cast<byte, int>(data));
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}
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}
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fences[0].Thresh = Context.Device.System.HostSyncpoint.IncrementSyncpointMax(fences[0].Id, 1);
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Span<int> tmpCmdBuff = stackalloc int[1];
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tmpCmdBuff[0] = (4 << 28) | (int)fences[0].Id;
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_device.Host1x.Submit(tmpCmdBuff);
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return NvInternalResult.Success;
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}
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private Span<T> GetSpanAndSkip<T>(ref Span<byte> arguments, int count) where T : unmanaged
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{
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Span<T> output = MemoryMarshal.Cast<byte, T>(arguments).Slice(0, count);
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arguments = arguments.Slice(Unsafe.SizeOf<T>() * count);
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return output;
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}
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private NvInternalResult GetSyncpoint(ref GetParameterArguments arguments)
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{
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if (arguments.Parameter >= MaxModuleSyncpoint)
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{
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return NvInternalResult.InvalidInput;
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}
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if (ChannelResourcePolicy == ResourcePolicy.Device)
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{
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arguments.Value = GetSyncpointDevice(_device.System.HostSyncpoint, arguments.Parameter, false);
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}
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else
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{
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arguments.Value = GetSyncpointChannel(arguments.Parameter, false);
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}
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if (arguments.Value == 0)
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{
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return NvInternalResult.TryAgain;
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}
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return NvInternalResult.Success;
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}
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private NvInternalResult GetWaitBase(ref GetParameterArguments arguments)
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{
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arguments.Value = 0;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult SetSubmitTimeout(ref uint submitTimeout)
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{
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_submitTimeout = submitTimeout;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult MapCommandBuffer(Span<byte> arguments)
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{
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int headerSize = Unsafe.SizeOf<MapCommandBufferArguments>();
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MapCommandBufferArguments commandBufferHeader = MemoryMarshal.Cast<byte, MapCommandBufferArguments>(arguments)[0];
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Span<CommandBufferHandle> commandBufferEntries = MemoryMarshal.Cast<byte, CommandBufferHandle>(arguments.Slice(headerSize)).Slice(0, commandBufferHeader.NumEntries);
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MemoryManager gmm = NvHostAsGpuDeviceFile.GetAddressSpaceContext(Context).Gmm;
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foreach (ref CommandBufferHandle commandBufferEntry in commandBufferEntries)
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{
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NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, commandBufferEntry.MapHandle);
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if (map == null)
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{
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Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{commandBufferEntry.MapHandle:x8}!");
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return NvInternalResult.InvalidInput;
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}
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lock (map)
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{
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if (map.DmaMapAddress == 0)
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{
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map.DmaMapAddress = (long)gmm.MapLow((ulong)map.Address, (uint)map.Size);
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}
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commandBufferEntry.MapAddress = (int)map.DmaMapAddress;
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}
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}
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return NvInternalResult.Success;
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}
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private NvInternalResult UnmapCommandBuffer(Span<byte> arguments)
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{
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int headerSize = Unsafe.SizeOf<MapCommandBufferArguments>();
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MapCommandBufferArguments commandBufferHeader = MemoryMarshal.Cast<byte, MapCommandBufferArguments>(arguments)[0];
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Span<CommandBufferHandle> commandBufferEntries = MemoryMarshal.Cast<byte, CommandBufferHandle>(arguments.Slice(headerSize)).Slice(0, commandBufferHeader.NumEntries);
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MemoryManager gmm = NvHostAsGpuDeviceFile.GetAddressSpaceContext(Context).Gmm;
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foreach (ref CommandBufferHandle commandBufferEntry in commandBufferEntries)
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{
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NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, commandBufferEntry.MapHandle);
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if (map == null)
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{
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Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{commandBufferEntry.MapHandle:x8}!");
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return NvInternalResult.InvalidInput;
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}
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lock (map)
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{
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if (map.DmaMapAddress != 0)
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{
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// FIXME:
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// To make unmapping work, we need separate address space per channel.
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// Right now NVDEC and VIC share the GPU address space which is not correct at all.
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// gmm.Free((ulong)map.DmaMapAddress, (uint)map.Size);
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// map.DmaMapAddress = 0;
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}
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}
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}
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return NvInternalResult.Success;
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}
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private NvInternalResult SetNvMapFd(ref int nvMapFd)
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{
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult SetTimeout(ref uint timeout)
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{
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_timeout = timeout;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult SubmitGpfifo(Span<byte> arguments)
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{
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int headerSize = Unsafe.SizeOf<SubmitGpfifoArguments>();
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SubmitGpfifoArguments gpfifoSubmissionHeader = MemoryMarshal.Cast<byte, SubmitGpfifoArguments>(arguments)[0];
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Span<ulong> gpfifoEntries = MemoryMarshal.Cast<byte, ulong>(arguments.Slice(headerSize)).Slice(0, gpfifoSubmissionHeader.NumEntries);
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return SubmitGpfifo(ref gpfifoSubmissionHeader, gpfifoEntries);
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}
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private NvInternalResult AllocObjCtx(ref AllocObjCtxArguments arguments)
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{
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult ZcullBind(ref ZcullBindArguments arguments)
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{
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult SetErrorNotifier(ref SetErrorNotifierArguments arguments)
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{
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult SetPriority(ref NvChannelPriority priority)
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{
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switch (priority)
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{
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case NvChannelPriority.Low:
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_timeslice = 1300; // Timeslice low priority in micro-seconds
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break;
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case NvChannelPriority.Medium:
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_timeslice = 2600; // Timeslice medium priority in micro-seconds
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break;
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case NvChannelPriority.High:
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_timeslice = 5200; // Timeslice high priority in micro-seconds
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break;
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default:
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return NvInternalResult.InvalidInput;
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}
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Logger.PrintStub(LogClass.ServiceNv);
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// TODO: disable and preempt channel when GPU scheduler will be implemented.
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return NvInternalResult.Success;
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}
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private NvInternalResult AllocGpfifoEx(ref AllocGpfifoExArguments arguments)
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{
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_channelSyncpoint.UpdateValue(_device.System.HostSyncpoint);
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arguments.Fence = _channelSyncpoint;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult AllocGpfifoEx2(ref AllocGpfifoExArguments arguments)
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{
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_channelSyncpoint.UpdateValue(_device.System.HostSyncpoint);
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arguments.Fence = _channelSyncpoint;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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private NvInternalResult SetTimeslice(ref uint timeslice)
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{
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if (timeslice < 1000 || timeslice > 50000)
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{
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return NvInternalResult.InvalidInput;
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}
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_timeslice = timeslice; // in micro-seconds
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Logger.PrintStub(LogClass.ServiceNv);
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// TODO: disable and preempt channel when GPU scheduler will be implemented.
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return NvInternalResult.Success;
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}
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private NvInternalResult SetUserData(ref ulong userData)
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{
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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}
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protected NvInternalResult SubmitGpfifo(ref SubmitGpfifoArguments header, Span<ulong> entries)
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{
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if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceWait) && header.Flags.HasFlag(SubmitGpfifoFlags.IncrementWithValue))
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{
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return NvInternalResult.InvalidInput;
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}
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if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceWait) && !_device.System.HostSyncpoint.IsSyncpointExpired(header.Fence.Id, header.Fence.Value))
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{
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_device.Gpu.DmaPusher.PushHostCommandBuffer(CreateWaitCommandBuffer(header.Fence));
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}
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_device.Gpu.DmaPusher.PushEntries(entries);
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header.Fence.Id = _channelSyncpoint.Id;
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if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceIncrement) || header.Flags.HasFlag(SubmitGpfifoFlags.IncrementWithValue))
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{
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uint incrementCount = header.Flags.HasFlag(SubmitGpfifoFlags.FenceIncrement) ? 2u : 0u;
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if (header.Flags.HasFlag(SubmitGpfifoFlags.IncrementWithValue))
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{
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incrementCount += header.Fence.Value;
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}
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header.Fence.Value = _device.System.HostSyncpoint.IncrementSyncpointMaxExt(header.Fence.Id, (int)incrementCount);
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}
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else
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{
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header.Fence.Value = _device.System.HostSyncpoint.ReadSyncpointMaxValue(header.Fence.Id);
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}
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if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceIncrement))
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{
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_device.Gpu.DmaPusher.PushHostCommandBuffer(CreateIncrementCommandBuffer(ref header.Fence, header.Flags));
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}
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header.Flags = SubmitGpfifoFlags.None;
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_device.Gpu.DmaPusher.SignalNewEntries();
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return NvInternalResult.Success;
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}
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public uint GetSyncpointChannel(uint index, bool isClientManaged)
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{
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if (ChannelSyncpoints[index] != 0)
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{
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return ChannelSyncpoints[index];
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}
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ChannelSyncpoints[index] = _device.System.HostSyncpoint.AllocateSyncpoint(isClientManaged);
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return ChannelSyncpoints[index];
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}
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public static uint GetSyncpointDevice(NvHostSyncpt syncpointManager, uint index, bool isClientManaged)
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{
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if (DeviceSyncpoints[index] != 0)
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{
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return DeviceSyncpoints[index];
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}
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DeviceSyncpoints[index] = syncpointManager.AllocateSyncpoint(isClientManaged);
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return DeviceSyncpoints[index];
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}
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private static int[] CreateWaitCommandBuffer(NvFence fence)
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{
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int[] commandBuffer = new int[4];
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// SyncpointValue = fence.Value;
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commandBuffer[0] = 0x2001001C;
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commandBuffer[1] = (int)fence.Value;
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// SyncpointAction(fence.id, increment: false, switch_en: true);
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commandBuffer[2] = 0x2001001D;
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commandBuffer[3] = (((int)fence.Id << 8) | (0 << 0) | (1 << 4));
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return commandBuffer;
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}
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private int[] CreateIncrementCommandBuffer(ref NvFence fence, SubmitGpfifoFlags flags)
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{
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bool hasWfi = !flags.HasFlag(SubmitGpfifoFlags.SuppressWfi);
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int[] commandBuffer;
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int offset = 0;
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if (hasWfi)
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{
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commandBuffer = new int[8];
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// WaitForInterrupt(handle)
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commandBuffer[offset++] = 0x2001001E;
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commandBuffer[offset++] = 0x0;
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}
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else
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{
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commandBuffer = new int[6];
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}
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// SyncpointValue = 0x0;
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commandBuffer[offset++] = 0x2001001C;
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commandBuffer[offset++] = 0x0;
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// Increment the syncpoint 2 times. (mitigate a hardware bug)
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// SyncpointAction(fence.id, increment: true, switch_en: false);
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commandBuffer[offset++] = 0x2001001D;
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commandBuffer[offset++] = (((int)fence.Id << 8) | (1 << 0) | (0 << 4));
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// SyncpointAction(fence.id, increment: true, switch_en: false);
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commandBuffer[offset++] = 0x2001001D;
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commandBuffer[offset++] = (((int)fence.Id << 8) | (1 << 0) | (0 << 4));
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return commandBuffer;
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}
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public override void Close() { }
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}
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}
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