mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 19:44:21 +00:00
f4f496cb48
* Use separate NVDEC contexts per channel (for FFMPEG) * Remove NVDEC -> VIC frame override hack * Add missing bottom_field_pic_order_in_frame_present_flag * Make FFMPEG logging static * nit: Remove empty lines * New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage * Fix case * Silence warnings * PR feedback * Per-decoder rather than per-codec ownership of surfaces on the cache
16 lines
No EOL
385 B
C#
16 lines
No EOL
385 B
C#
using Ryujinx.Graphics.Nvdec.Types.Vp9;
|
|
|
|
namespace Ryujinx.Graphics.Nvdec
|
|
{
|
|
struct NvdecStatus
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint MbsCorrectlyDecoded;
|
|
public uint MbsInError;
|
|
public uint Reserved;
|
|
public uint ErrorStatus;
|
|
public FrameStats Stats;
|
|
public uint SliceHeaderErrorCode;
|
|
#pragma warning restore CS0649
|
|
}
|
|
} |