Ryujinx/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs
2018-12-01 14:03:56 -06:00

28 lines
791 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using LibHac;
namespace Ryujinx.HLE.FileSystem.Content
{
public struct LocationEntry
{
public string ContentPath { get; private set; }
public int Flag { get; private set; }
public long TitleId { get; private set; }
public ContentType ContentType { get; private set; }
public LocationEntry(string contentPath, int flag, long titleId, ContentType contentType)
{
this.ContentPath = contentPath;
this.Flag = flag;
this.TitleId = titleId;
this.ContentType = contentType;
}
public void SetFlag(int flag)
{
this.Flag = flag;
}
}
}