mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 22:44:03 +00:00
36749c358d
* Rewrite SurfaceFlinger Reimplement accurately SurfaceFlinger (based on my 8.1.0 reversing of it) TODO: support swap interval properly and reintroduce disabled "game vsync" support. * Some fixes for SetBufferCount * uncomment a test from last commit * SurfaceFlinger: don't free the graphic buffer in SetBufferCount * SurfaceFlinger: Implement swap interval correctly * SurfaceFlinger: Reintegrate Game VSync toggle * SurfaceFlinger: do not push a fence on buffer release on the consumer side * Revert "SurfaceFlinger: do not push a fence on buffer release on the consumer side" This reverts commit 586b52b0bfab2d11f361f4b59ab7b7141020bbad. * Make the game vsync toggle work dynamically again * Unregister producer's Binder object when closing layer * Address ripinperi's comments * Add a timeout on syncpoint wait operation Syncpoint aren't supposed to be waited on for more than a second. This effectively workaround issues caused by not having a channel scheduling in place yet. PS: Also introduce Android WaitForever warning about fence being not signaled for 3s * Fix a print of previous commit * Address Ac_K's comments * Address gdkchan's comments * Address final comments
216 lines
6.5 KiB
C#
216 lines
6.5 KiB
C#
using Ryujinx.Common;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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{
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class Parcel
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{
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private readonly byte[] _rawData;
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private Span<byte> Raw => new Span<byte>(_rawData);
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private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(_rawData)[0];
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private Span<byte> Payload => Raw.Slice((int)Header.PayloadOffset, (int)Header.PayloadSize);
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private Span<byte> Objects => Raw.Slice((int)Header.ObjectOffset, (int)Header.ObjectsSize);
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private int _payloadPosition;
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private int _objectPosition;
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public Parcel(byte[] rawData)
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{
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_rawData = rawData;
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_payloadPosition = 0;
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_objectPosition = 0;
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}
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public Parcel(uint payloadSize, uint objectsSize)
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{
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uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
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_rawData = new byte[BitUtils.AlignUp(headerSize + payloadSize + objectsSize, 4)];
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Header.PayloadSize = payloadSize;
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Header.ObjectsSize = objectsSize;
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Header.PayloadOffset = headerSize;
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Header.ObjectOffset = Header.PayloadOffset + Header.ObjectsSize;
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}
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public string ReadInterfaceToken()
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{
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// Ignore the policy flags
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int strictPolicy = ReadInt32();
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return ReadString16();
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}
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public string ReadString16()
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{
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int size = ReadInt32();
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if (size < 0)
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{
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return "";
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}
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ReadOnlySpan<byte> data = ReadInPlace((size + 1) * 2);
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// Return the unicode string without the last character (null terminator)
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return Encoding.Unicode.GetString(data.Slice(0, size * 2));
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}
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public int ReadInt32() => ReadUnmanagedType<int>();
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public uint ReadUInt32() => ReadUnmanagedType<uint>();
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public bool ReadBoolean() => ReadUnmanagedType<uint>() != 0;
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public long ReadInt64() => ReadUnmanagedType<long>();
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public ulong ReadUInt64() => ReadUnmanagedType<ulong>();
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public T ReadFlattenable<T>() where T : unmanaged, IFlattenable
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{
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long flattenableSize = ReadInt64();
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T result = new T();
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Debug.Assert(flattenableSize == result.GetFlattenedSize());
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result.Unflatten(this);
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return result;
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}
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public T ReadUnmanagedType<T>() where T: unmanaged
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{
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ReadOnlySpan<byte> data = ReadInPlace(Unsafe.SizeOf<T>());
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return MemoryMarshal.Cast<byte, T>(data)[0];
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}
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public ReadOnlySpan<byte> ReadInPlace(int size)
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{
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ReadOnlySpan<byte> result = Payload.Slice(_payloadPosition, size);
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_payloadPosition += BitUtils.AlignUp(size, 4);
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return result;
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}
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[StructLayout(LayoutKind.Sequential, Size = 0x28)]
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private struct FlatBinderObject
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{
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public int Type;
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public int Flags;
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public long BinderId;
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public long Cookie;
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private byte _serviceNameStart;
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public Span<byte> ServiceName => MemoryMarshal.CreateSpan(ref _serviceNameStart, 0x8);
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}
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public void WriteObject<T>(T obj, string serviceName) where T: IBinder
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{
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FlatBinderObject flatBinderObject = new FlatBinderObject
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{
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Type = 2,
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Flags = 0,
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BinderId = HOSBinderDriverServer.GetBinderId(obj),
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};
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Encoding.ASCII.GetBytes(serviceName).CopyTo(flatBinderObject.ServiceName);
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WriteUnmanagedType(ref flatBinderObject);
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// TODO: figure out what this value is
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WriteInplaceObject(new byte[4] { 0, 0, 0, 0 });
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}
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public AndroidStrongPointer<T> ReadStrongPointer<T>() where T : unmanaged, IFlattenable
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{
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bool hasObject = ReadBoolean();
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if (hasObject)
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{
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T obj = ReadFlattenable<T>();
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return new AndroidStrongPointer<T>(obj);
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}
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else
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{
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return new AndroidStrongPointer<T>();
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}
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}
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public void WriteStrongPointer<T>(ref AndroidStrongPointer<T> value) where T: unmanaged, IFlattenable
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{
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WriteBoolean(!value.IsNull);
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if (!value.IsNull)
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{
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WriteFlattenable<T>(ref value.Object);
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}
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}
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public void WriteFlattenable<T>(ref T value) where T : unmanaged, IFlattenable
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{
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WriteInt64(value.GetFlattenedSize());
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value.Flatten(this);
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}
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public void WriteStatus(Status status) => WriteUnmanagedType(ref status);
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public void WriteBoolean(bool value) => WriteUnmanagedType(ref value);
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public void WriteInt32(int value) => WriteUnmanagedType(ref value);
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public void WriteUInt32(uint value) => WriteUnmanagedType(ref value);
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public void WriteInt64(long value) => WriteUnmanagedType(ref value);
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public void WriteUInt64(ulong value) => WriteUnmanagedType(ref value);
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public void WriteUnmanagedType<T>(ref T value) where T : unmanaged
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{
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WriteInplace(SpanHelpers.AsByteSpan(ref value));
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}
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public void WriteInplace(ReadOnlySpan<byte> data)
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{
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Span<byte> result = Payload.Slice(_payloadPosition, data.Length);
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data.CopyTo(result);
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_payloadPosition += BitUtils.AlignUp(data.Length, 4);
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}
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public void WriteInplaceObject(ReadOnlySpan<byte> data)
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{
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Span<byte> result = Objects.Slice(_objectPosition, data.Length);
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data.CopyTo(result);
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_objectPosition += BitUtils.AlignUp(data.Length, 4);
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}
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private void UpdateHeader()
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{
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uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
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Header.PayloadSize = (uint)_payloadPosition;
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Header.ObjectsSize = (uint)_objectPosition;
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Header.PayloadOffset = headerSize;
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Header.ObjectOffset = Header.PayloadOffset + Header.PayloadSize;
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}
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public ReadOnlySpan<byte> Finish()
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{
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UpdateHeader();
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return Raw.Slice(0, (int)(Header.PayloadSize + Header.ObjectsSize + Unsafe.SizeOf<ParcelHeader>()));
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}
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}
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}
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