mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 15:34:16 +00:00
a33dc2f491
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
253 lines
10 KiB
C#
253 lines
10 KiB
C#
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Graphics.Gpu.Memory;
|
|
using Ryujinx.Graphics.Texture;
|
|
using Ryujinx.Graphics.Vic.Types;
|
|
using System;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.Intrinsics;
|
|
using System.Runtime.Intrinsics.X86;
|
|
using static Ryujinx.Graphics.Vic.Image.SurfaceCommon;
|
|
|
|
namespace Ryujinx.Graphics.Vic.Image
|
|
{
|
|
static class SurfaceReader
|
|
{
|
|
public static Surface Read(ResourceManager rm, ref SlotSurfaceConfig config, ref PlaneOffsets offsets)
|
|
{
|
|
switch (config.SlotPixelFormat)
|
|
{
|
|
case PixelFormat.Y8___V8U8_N420: return ReadNv12(rm, ref config, ref offsets);
|
|
}
|
|
|
|
Logger.Error?.Print(LogClass.Vic, $"Unsupported pixel format \"{config.SlotPixelFormat}\".");
|
|
|
|
int lw = config.SlotLumaWidth + 1;
|
|
int lh = config.SlotLumaHeight + 1;
|
|
|
|
return new Surface(rm.SurfacePool, lw, lh);
|
|
}
|
|
|
|
private unsafe static Surface ReadNv12(ResourceManager rm, ref SlotSurfaceConfig config, ref PlaneOffsets offsets)
|
|
{
|
|
InputSurface input = ReadSurface(rm.Gmm, ref config, ref offsets, 1, 2);
|
|
|
|
int width = input.Width;
|
|
int height = input.Height;
|
|
|
|
int yStride = GetPitch(width, 1);
|
|
int uvStride = GetPitch(input.UvWidth, 2);
|
|
|
|
Surface output = new Surface(rm.SurfacePool, width, height);
|
|
|
|
if (Sse41.IsSupported)
|
|
{
|
|
Vector128<byte> shufMask = Vector128.Create(
|
|
(byte)0, (byte)2, (byte)3, (byte)1,
|
|
(byte)4, (byte)6, (byte)7, (byte)5,
|
|
(byte)8, (byte)10, (byte)11, (byte)9,
|
|
(byte)12, (byte)14, (byte)15, (byte)13);
|
|
Vector128<short> alphaMask = Vector128.Create(0xffUL << 48).AsInt16();
|
|
|
|
int yStrideGap = yStride - width;
|
|
int uvStrideGap = uvStride - input.UvWidth;
|
|
|
|
int widthTrunc = width & ~0xf;
|
|
|
|
fixed (Pixel* dstPtr = output.Data)
|
|
{
|
|
Pixel* op = dstPtr;
|
|
|
|
fixed (byte* src0Ptr = input.Buffer0, src1Ptr = input.Buffer1)
|
|
{
|
|
byte* i0p = src0Ptr;
|
|
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
byte* i1p = src1Ptr + (y >> 1) * uvStride;
|
|
|
|
int x = 0;
|
|
|
|
for (; x < widthTrunc; x += 16, i0p += 16, i1p += 16)
|
|
{
|
|
Vector128<short> ya0 = Sse41.ConvertToVector128Int16(i0p);
|
|
Vector128<short> ya1 = Sse41.ConvertToVector128Int16(i0p + 8);
|
|
|
|
Vector128<byte> uv = Sse2.LoadVector128(i1p);
|
|
|
|
Vector128<short> uv0 = Sse2.UnpackLow(uv.AsInt16(), uv.AsInt16());
|
|
Vector128<short> uv1 = Sse2.UnpackHigh(uv.AsInt16(), uv.AsInt16());
|
|
|
|
Vector128<short> rgba0 = Sse2.UnpackLow(ya0, uv0);
|
|
Vector128<short> rgba1 = Sse2.UnpackHigh(ya0, uv0);
|
|
Vector128<short> rgba2 = Sse2.UnpackLow(ya1, uv1);
|
|
Vector128<short> rgba3 = Sse2.UnpackHigh(ya1, uv1);
|
|
|
|
rgba0 = Ssse3.Shuffle(rgba0.AsByte(), shufMask).AsInt16();
|
|
rgba1 = Ssse3.Shuffle(rgba1.AsByte(), shufMask).AsInt16();
|
|
rgba2 = Ssse3.Shuffle(rgba2.AsByte(), shufMask).AsInt16();
|
|
rgba3 = Ssse3.Shuffle(rgba3.AsByte(), shufMask).AsInt16();
|
|
|
|
Vector128<short> rgba16_0 = Sse41.ConvertToVector128Int16(rgba0.AsByte());
|
|
Vector128<short> rgba16_1 = Sse41.ConvertToVector128Int16(HighToLow(rgba0.AsByte()));
|
|
Vector128<short> rgba16_2 = Sse41.ConvertToVector128Int16(rgba1.AsByte());
|
|
Vector128<short> rgba16_3 = Sse41.ConvertToVector128Int16(HighToLow(rgba1.AsByte()));
|
|
Vector128<short> rgba16_4 = Sse41.ConvertToVector128Int16(rgba2.AsByte());
|
|
Vector128<short> rgba16_5 = Sse41.ConvertToVector128Int16(HighToLow(rgba2.AsByte()));
|
|
Vector128<short> rgba16_6 = Sse41.ConvertToVector128Int16(rgba3.AsByte());
|
|
Vector128<short> rgba16_7 = Sse41.ConvertToVector128Int16(HighToLow(rgba3.AsByte()));
|
|
|
|
rgba16_0 = Sse2.Or(rgba16_0, alphaMask);
|
|
rgba16_1 = Sse2.Or(rgba16_1, alphaMask);
|
|
rgba16_2 = Sse2.Or(rgba16_2, alphaMask);
|
|
rgba16_3 = Sse2.Or(rgba16_3, alphaMask);
|
|
rgba16_4 = Sse2.Or(rgba16_4, alphaMask);
|
|
rgba16_5 = Sse2.Or(rgba16_5, alphaMask);
|
|
rgba16_6 = Sse2.Or(rgba16_6, alphaMask);
|
|
rgba16_7 = Sse2.Or(rgba16_7, alphaMask);
|
|
|
|
rgba16_0 = Sse2.ShiftLeftLogical(rgba16_0, 2);
|
|
rgba16_1 = Sse2.ShiftLeftLogical(rgba16_1, 2);
|
|
rgba16_2 = Sse2.ShiftLeftLogical(rgba16_2, 2);
|
|
rgba16_3 = Sse2.ShiftLeftLogical(rgba16_3, 2);
|
|
rgba16_4 = Sse2.ShiftLeftLogical(rgba16_4, 2);
|
|
rgba16_5 = Sse2.ShiftLeftLogical(rgba16_5, 2);
|
|
rgba16_6 = Sse2.ShiftLeftLogical(rgba16_6, 2);
|
|
rgba16_7 = Sse2.ShiftLeftLogical(rgba16_7, 2);
|
|
|
|
Sse2.Store((short*)(op + (uint)x + 0), rgba16_0);
|
|
Sse2.Store((short*)(op + (uint)x + 2), rgba16_1);
|
|
Sse2.Store((short*)(op + (uint)x + 4), rgba16_2);
|
|
Sse2.Store((short*)(op + (uint)x + 6), rgba16_3);
|
|
Sse2.Store((short*)(op + (uint)x + 8), rgba16_4);
|
|
Sse2.Store((short*)(op + (uint)x + 10), rgba16_5);
|
|
Sse2.Store((short*)(op + (uint)x + 12), rgba16_6);
|
|
Sse2.Store((short*)(op + (uint)x + 14), rgba16_7);
|
|
}
|
|
|
|
for (; x < width; x++, i1p += (x & 1) * 2)
|
|
{
|
|
Pixel* px = op + (uint)x;
|
|
|
|
px->R = Upsample(*i0p++);
|
|
px->G = Upsample(*i1p);
|
|
px->B = Upsample(*(i1p + 1));
|
|
px->A = 0x3ff;
|
|
}
|
|
|
|
op += width;
|
|
i0p += yStrideGap;
|
|
i1p += uvStrideGap;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
int uvBase = (y >> 1) * uvStride;
|
|
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
output.SetR(x, y, Upsample(input.Buffer0[y * yStride + x]));
|
|
|
|
int uvOffs = uvBase + (x & ~1);
|
|
|
|
output.SetG(x, y, Upsample(input.Buffer1[uvOffs]));
|
|
output.SetB(x, y, Upsample(input.Buffer1[uvOffs + 1]));
|
|
output.SetA(x, y, 0x3ff);
|
|
}
|
|
}
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static Vector128<byte> HighToLow(Vector128<byte> value)
|
|
{
|
|
return Sse.MoveHighToLow(value.AsSingle(), value.AsSingle()).AsByte();
|
|
}
|
|
|
|
private static InputSurface ReadSurface(
|
|
MemoryManager gmm,
|
|
ref SlotSurfaceConfig config,
|
|
ref PlaneOffsets offsets,
|
|
int bytesPerPixel,
|
|
int planes)
|
|
{
|
|
InputSurface surface = new InputSurface();
|
|
|
|
int gobBlocksInY = 1 << config.SlotBlkHeight;
|
|
|
|
bool linear = config.SlotBlkKind == 0;
|
|
|
|
int lw = config.SlotLumaWidth + 1;
|
|
int lh = config.SlotLumaHeight + 1;
|
|
|
|
int cw = config.SlotChromaWidth + 1;
|
|
int ch = config.SlotChromaHeight + 1;
|
|
|
|
surface.Width = lw;
|
|
surface.Height = lh;
|
|
surface.UvWidth = cw;
|
|
surface.UvHeight = ch;
|
|
|
|
if (planes > 0)
|
|
{
|
|
surface.Buffer0 = ReadBuffer(gmm, offsets.LumaOffset, linear, lw, lh, bytesPerPixel, gobBlocksInY);
|
|
}
|
|
|
|
if (planes > 1)
|
|
{
|
|
surface.Buffer1 = ReadBuffer(gmm, offsets.ChromaUOffset, linear, cw, ch, planes == 2 ? 2 : 1, gobBlocksInY);
|
|
}
|
|
|
|
if (planes > 2)
|
|
{
|
|
surface.Buffer2 = ReadBuffer(gmm, offsets.ChromaVOffset, linear, cw, ch, 1, gobBlocksInY);
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
private static ReadOnlySpan<byte> ReadBuffer(
|
|
MemoryManager gmm,
|
|
uint offset,
|
|
bool linear,
|
|
int width,
|
|
int height,
|
|
int bytesPerPixel,
|
|
int gobBlocksInY)
|
|
{
|
|
int stride = GetPitch(width, bytesPerPixel);
|
|
|
|
if (linear)
|
|
{
|
|
return gmm.GetSpan(ExtendOffset(offset), stride * height);
|
|
}
|
|
|
|
return ReadBuffer(gmm, offset, width, height, stride, bytesPerPixel, gobBlocksInY);
|
|
}
|
|
|
|
private static ReadOnlySpan<byte> ReadBuffer(
|
|
MemoryManager gmm,
|
|
uint offset,
|
|
int width,
|
|
int height,
|
|
int dstStride,
|
|
int bytesPerPixel,
|
|
int gobBlocksInY)
|
|
{
|
|
int inSize = GetBlockLinearSize(width, height, bytesPerPixel, gobBlocksInY);
|
|
|
|
ReadOnlySpan<byte> src = gmm.GetSpan(ExtendOffset(offset), inSize);
|
|
|
|
Span<byte> dst = new byte[dstStride * height];
|
|
|
|
LayoutConverter.ConvertBlockLinearToLinear(dst, width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
|
|
|
|
return dst;
|
|
}
|
|
}
|
|
}
|