..
ARMeilleure
Replace "List.ForEach" for "foreach" ( #6783 )
2024-05-08 13:53:25 +02:00
Ryujinx
Disable keyboard controller input while swkbd is open (foreground) (second attempt) ( #6808 )
2024-05-17 16:58:03 -03:00
Ryujinx.Audio
Update audio renderer to REV12: Add support for splitter biquad filter ( #6813 )
2024-05-17 16:46:43 -03:00
Ryujinx.Audio.Backends.OpenAL
Migrate Audio service to new IPC ( #6285 )
2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2
Use pooled memory and avoid memory copies ( #6691 )
2024-04-21 12:57:35 +02:00
Ryujinx.Audio.Backends.SoundIo
Use pooled memory and avoid memory copies ( #6691 )
2024-04-21 12:57:35 +02:00
Ryujinx.Common
chore: remove repetitive words ( #6690 )
2024-04-19 09:45:51 -03:00
Ryujinx.Cpu
implement MemoryManagerHostTracked.GetReadOnlySequence()
( #6695 )
2024-04-21 16:34:04 -03:00
Ryujinx.Graphics.Device
Texture loading: reduce memory allocations ( #6623 )
2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings ( #6794 )
2024-05-19 16:53:37 -03:00
Ryujinx.Graphics.Gpu
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings ( #6794 )
2024-05-19 16:53:37 -03:00
Ryujinx.Graphics.Host1x
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings ( #6794 )
2024-05-19 16:53:37 -03:00
Ryujinx.Graphics.Shader
Add support for bindless textures from storage buffer on Vulkan ( #6721 )
2024-05-14 16:47:16 +02:00
Ryujinx.Graphics.Texture
Texture loading: reduce memory allocations ( #6623 )
2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic
Remove Vic Reference to Host1x ( #6277 )
2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings ( #6794 )
2024-05-19 16:53:37 -03:00
Ryujinx.Gtk3
Disable keyboard controller input while swkbd is open (foreground) (second attempt) ( #6808 )
2024-05-17 16:58:03 -03:00
Ryujinx.Headless.SDL2
Add linux specific files to local builds ( #6762 )
2024-05-14 16:06:40 +02:00
Ryujinx.HLE
HID: Stub IHidServer: 134 (SetNpadAnalogStickUseCenterClamp) ( #6664 )
2024-05-14 16:26:49 +02:00
Ryujinx.Horizon
Updating Concentus dependency to speed up Opus decoding ( #6757 )
2024-05-20 18:38:38 -03:00
Ryujinx.Horizon.Common
Migrate Audio service to new IPC ( #6285 )
2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators
Audio rendering: reduce memory allocations ( #6604 )
2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Input
Fix another NullReferenceException ( #6826 )
2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2
Input: Improve controller identification ( #6029 )
2024-01-22 17:02:44 -03:00
Ryujinx.Memory
implement MemoryManagerHostTracked.GetReadOnlySequence()
( #6695 )
2024-04-21 16:34:04 -03:00
Ryujinx.SDL2.Common
Load custom SDL mappings from application data folder ( #6295 )
2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
Ryujinx.Tests
Update audio renderer to REV12: Add support for splitter biquad filter ( #6813 )
2024-05-17 16:46:43 -03:00
Ryujinx.Tests.Memory
Delete old 16KB page workarounds ( #6584 )
2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common
Improves some log messages and fixes a typo ( #6773 )
2024-05-15 18:10:47 +02:00
Ryujinx.UI.LocaleGenerator
Infra: Capitalisation Consistency ( #6296 )
2024-02-11 03:09:18 +01:00
Spv.Generator
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00