mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-05 02:51:22 +00:00
c200a7b7c6
I noticed a weirdly high cost for dictionary accesses from MarkLabel etc. Turns out that the hash code was always the same for labels, so the whole point of having a dictionary was missed and it was putting everything in the same bucket. I made it always hash the _data pointer as that's a good source of identifiable and "random" data.
580 lines
No EOL
18 KiB
C#
580 lines
No EOL
18 KiB
C#
using ARMeilleure.CodeGen.Linking;
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using ARMeilleure.Common;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace ARMeilleure.IntermediateRepresentation
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{
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unsafe struct Operand : IEquatable<Operand>
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{
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internal struct Data
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{
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public byte Kind;
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public byte Type;
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public byte SymbolType;
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public byte Padding; // Unused space.
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public ushort AssignmentsCount;
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public ushort AssignmentsCapacity;
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public uint UsesCount;
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public uint UsesCapacity;
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public Operation* Assignments;
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public Operation* Uses;
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public ulong Value;
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public ulong SymbolValue;
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}
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private Data* _data;
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public OperandKind Kind
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{
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get => (OperandKind)_data->Kind;
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private set => _data->Kind = (byte)value;
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}
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public OperandType Type
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{
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get => (OperandType)_data->Type;
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private set => _data->Type = (byte)value;
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}
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public ulong Value
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{
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get => _data->Value;
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private set => _data->Value = value;
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}
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public Symbol Symbol
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{
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get
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{
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Debug.Assert(Kind != OperandKind.Memory);
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return new Symbol((SymbolType)_data->SymbolType, _data->SymbolValue);
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}
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private set
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{
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Debug.Assert(Kind != OperandKind.Memory);
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if (value.Type == SymbolType.None)
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{
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_data->SymbolType = (byte)SymbolType.None;
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}
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else
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{
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_data->SymbolType = (byte)value.Type;
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_data->SymbolValue = value.Value;
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}
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}
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}
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public ReadOnlySpan<Operation> Assignments
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{
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get
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{
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Debug.Assert(Kind != OperandKind.Memory);
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return new ReadOnlySpan<Operation>(_data->Assignments, _data->AssignmentsCount);
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}
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}
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public ReadOnlySpan<Operation> Uses
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{
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get
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{
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Debug.Assert(Kind != OperandKind.Memory);
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return new ReadOnlySpan<Operation>(_data->Uses, (int)_data->UsesCount);
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}
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}
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public int UsesCount => (int)_data->UsesCount;
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public int AssignmentsCount => _data->AssignmentsCount;
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public bool Relocatable => Symbol.Type != SymbolType.None;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Register GetRegister()
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{
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Debug.Assert(Kind == OperandKind.Register);
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return new Register((int)Value & 0xffffff, (RegisterType)(Value >> 24));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public MemoryOperand GetMemory()
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{
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Debug.Assert(Kind == OperandKind.Memory);
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return new MemoryOperand(this);
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}
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public int GetLocalNumber()
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{
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Debug.Assert(Kind == OperandKind.LocalVariable);
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return (int)Value;
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}
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public byte AsByte()
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{
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return (byte)Value;
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}
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public short AsInt16()
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{
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return (short)Value;
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}
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public int AsInt32()
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{
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return (int)Value;
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}
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public long AsInt64()
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{
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return (long)Value;
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}
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public float AsFloat()
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{
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return BitConverter.Int32BitsToSingle((int)Value);
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}
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public double AsDouble()
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{
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return BitConverter.Int64BitsToDouble((long)Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal ref ulong GetValueUnsafe()
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{
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return ref _data->Value;
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}
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internal void NumberLocal(int number)
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{
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if (Kind != OperandKind.LocalVariable)
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{
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throw new InvalidOperationException("The operand is not a local variable.");
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}
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Value = (ulong)number;
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}
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public void AddAssignment(Operation operation)
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{
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if (Kind == OperandKind.LocalVariable)
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{
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Add(operation, ref _data->Assignments, ref _data->AssignmentsCount, ref _data->AssignmentsCapacity);
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}
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else if (Kind == OperandKind.Memory)
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{
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MemoryOperand memOp = GetMemory();
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Operand addr = memOp.BaseAddress;
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Operand index = memOp.Index;
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if (addr != default)
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{
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Add(operation, ref addr._data->Assignments, ref addr._data->AssignmentsCount, ref addr._data->AssignmentsCapacity);
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}
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if (index != default)
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{
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Add(operation, ref index._data->Assignments, ref index._data->AssignmentsCount, ref index._data->AssignmentsCapacity);
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}
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}
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}
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public void RemoveAssignment(Operation operation)
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{
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if (Kind == OperandKind.LocalVariable)
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{
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Remove(operation, ref _data->Assignments, ref _data->AssignmentsCount);
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}
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else if (Kind == OperandKind.Memory)
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{
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MemoryOperand memOp = GetMemory();
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Operand addr = memOp.BaseAddress;
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Operand index = memOp.Index;
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if (addr != default)
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{
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Remove(operation, ref addr._data->Assignments, ref addr._data->AssignmentsCount);
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}
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if (index != default)
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{
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Remove(operation, ref index._data->Assignments, ref index._data->AssignmentsCount);
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}
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}
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}
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public void AddUse(Operation operation)
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{
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if (Kind == OperandKind.LocalVariable)
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{
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Add(operation, ref _data->Uses, ref _data->UsesCount, ref _data->UsesCapacity);
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}
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else if (Kind == OperandKind.Memory)
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{
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MemoryOperand memOp = GetMemory();
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Operand addr = memOp.BaseAddress;
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Operand index = memOp.Index;
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if (addr != default)
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{
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Add(operation, ref addr._data->Uses, ref addr._data->UsesCount, ref addr._data->UsesCapacity);
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}
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if (index != default)
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{
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Add(operation, ref index._data->Uses, ref index._data->UsesCount, ref index._data->UsesCapacity);
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}
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}
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}
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public void RemoveUse(Operation operation)
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{
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if (Kind == OperandKind.LocalVariable)
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{
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Remove(operation, ref _data->Uses, ref _data->UsesCount);
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}
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else if (Kind == OperandKind.Memory)
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{
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MemoryOperand memOp = GetMemory();
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Operand addr = memOp.BaseAddress;
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Operand index = memOp.Index;
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if (addr != default)
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{
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Remove(operation, ref addr._data->Uses, ref addr._data->UsesCount);
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}
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if (index != default)
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{
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Remove(operation, ref index._data->Uses, ref index._data->UsesCount);
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}
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}
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}
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private static void New<T>(ref T* data, ref ushort count, ref ushort capacity, ushort initialCapacity) where T : unmanaged
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{
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count = 0;
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capacity = initialCapacity;
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data = Allocators.References.Allocate<T>(initialCapacity);
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}
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private static void New<T>(ref T* data, ref uint count, ref uint capacity, uint initialCapacity) where T : unmanaged
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{
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count = 0;
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capacity = initialCapacity;
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data = Allocators.References.Allocate<T>(initialCapacity);
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}
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private static void Add<T>(T item, ref T* data, ref ushort count, ref ushort capacity) where T : unmanaged
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{
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if (count < capacity)
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{
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data[(uint)count++] = item;
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return;
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}
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// Could not add item in the fast path, fallback onto the slow path.
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ExpandAdd(item, ref data, ref count, ref capacity);
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static void ExpandAdd(T item, ref T* data, ref ushort count, ref ushort capacity)
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{
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ushort newCount = checked((ushort)(count + 1));
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ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
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var oldSpan = new Span<T>(data, count);
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capacity = newCapacity;
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data = Allocators.References.Allocate<T>(capacity);
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oldSpan.CopyTo(new Span<T>(data, count));
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data[count] = item;
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count = newCount;
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}
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}
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private static void Add<T>(T item, ref T* data, ref uint count, ref uint capacity) where T : unmanaged
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{
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if (count < capacity)
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{
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data[count++] = item;
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return;
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}
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// Could not add item in the fast path, fallback onto the slow path.
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ExpandAdd(item, ref data, ref count, ref capacity);
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static void ExpandAdd(T item, ref T* data, ref uint count, ref uint capacity)
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{
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uint newCount = checked(count + 1);
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uint newCapacity = (uint)Math.Min(capacity * 2, int.MaxValue);
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if (newCapacity <= capacity)
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{
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throw new OverflowException();
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}
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var oldSpan = new Span<T>(data, (int)count);
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capacity = newCapacity;
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data = Allocators.References.Allocate<T>(capacity);
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oldSpan.CopyTo(new Span<T>(data, (int)count));
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data[count] = item;
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count = newCount;
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}
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}
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private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
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{
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var span = new Span<T>(data, count);
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for (int i = 0; i < span.Length; i++)
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{
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if (EqualityComparer<T>.Default.Equals(span[i], item))
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{
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if (i + 1 < count)
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{
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span.Slice(i + 1).CopyTo(span.Slice(i));
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}
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count--;
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return;
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}
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}
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}
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private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
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{
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var span = new Span<T>(data, (int)count);
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for (int i = 0; i < span.Length; i++)
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{
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if (EqualityComparer<T>.Default.Equals(span[i], item))
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{
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if (i + 1 < count)
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{
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span.Slice(i + 1).CopyTo(span.Slice(i));
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}
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count--;
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return;
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}
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}
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}
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public override int GetHashCode()
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{
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return ((ulong)_data).GetHashCode();
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}
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public bool Equals(Operand operand)
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{
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return operand._data == _data;
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}
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public override bool Equals(object obj)
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{
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return obj is Operand operand && Equals(operand);
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}
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public static bool operator ==(Operand a, Operand b)
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{
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return a.Equals(b);
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}
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public static bool operator !=(Operand a, Operand b)
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{
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return !a.Equals(b);
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}
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public static class Factory
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{
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private const int InternTableSize = 256;
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private const int InternTableProbeLength = 8;
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[ThreadStatic]
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private static Data* _internTable;
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private static Data* InternTable
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{
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get
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{
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if (_internTable == null)
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{
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_internTable = (Data*)NativeAllocator.Instance.Allocate((uint)sizeof(Data) * InternTableSize);
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// Make sure the table is zeroed.
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new Span<Data>(_internTable, InternTableSize).Clear();
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}
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return _internTable;
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}
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}
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private static Operand Make(OperandKind kind, OperandType type, ulong value, Symbol symbol = default)
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{
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Debug.Assert(kind != OperandKind.None);
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Data* data = null;
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// If constant or register, then try to look up in the intern table before allocating.
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if (kind == OperandKind.Constant || kind == OperandKind.Register)
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{
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uint hash = (uint)HashCode.Combine(kind, type, value);
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// Look in the next InternTableProbeLength slots for a match.
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for (uint i = 0; i < InternTableProbeLength; i++)
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{
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Operand interned = new();
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interned._data = &InternTable[(hash + i) % InternTableSize];
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// If slot matches the allocation request then return that slot.
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if (interned.Kind == kind && interned.Type == type && interned.Value == value && interned.Symbol == symbol)
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{
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return interned;
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}
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// Otherwise if the slot is not occupied, we store in that slot.
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else if (interned.Kind == OperandKind.None)
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{
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data = interned._data;
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break;
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}
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}
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}
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// If we could not get a slot from the intern table, we allocate somewhere else and store there.
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if (data == null)
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{
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data = Allocators.Operands.Allocate<Data>();
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}
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*data = default;
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Operand result = new();
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result._data = data;
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result.Value = value;
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result.Kind = kind;
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result.Type = type;
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if (kind != OperandKind.Memory)
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{
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result.Symbol = symbol;
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}
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// If local variable, then the use and def list is initialized with default sizes.
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if (kind == OperandKind.LocalVariable)
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{
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New(ref result._data->Assignments, ref result._data->AssignmentsCount, ref result._data->AssignmentsCapacity, 1);
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New(ref result._data->Uses, ref result._data->UsesCount, ref result._data->UsesCapacity, 4);
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}
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return result;
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}
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public static Operand Const(OperandType type, long value)
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{
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Debug.Assert(type is OperandType.I32 or OperandType.I64);
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return type == OperandType.I32 ? Const((int)value) : Const(value);
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}
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public static Operand Const(bool value)
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{
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return Const(value ? 1 : 0);
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}
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public static Operand Const(int value)
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{
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return Const((uint)value);
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}
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public static Operand Const(uint value)
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{
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return Make(OperandKind.Constant, OperandType.I32, value);
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}
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public static Operand Const(long value)
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{
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return Const(value, symbol: default);
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}
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public static Operand Const<T>(ref T reference, Symbol symbol = default)
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{
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return Const((long)Unsafe.AsPointer(ref reference), symbol);
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}
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public static Operand Const(long value, Symbol symbol)
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{
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return Make(OperandKind.Constant, OperandType.I64, (ulong)value, symbol);
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}
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public static Operand Const(ulong value)
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{
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return Make(OperandKind.Constant, OperandType.I64, value);
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}
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public static Operand ConstF(float value)
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{
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return Make(OperandKind.Constant, OperandType.FP32, (ulong)BitConverter.SingleToInt32Bits(value));
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}
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public static Operand ConstF(double value)
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{
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return Make(OperandKind.Constant, OperandType.FP64, (ulong)BitConverter.DoubleToInt64Bits(value));
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}
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public static Operand Label()
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{
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return Make(OperandKind.Label, OperandType.None, 0);
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}
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public static Operand Local(OperandType type)
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{
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return Make(OperandKind.LocalVariable, type, 0);
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}
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public static Operand Register(int index, RegisterType regType, OperandType type)
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{
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return Make(OperandKind.Register, type, (ulong)((int)regType << 24 | index));
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}
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public static Operand Undef()
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{
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return Make(OperandKind.Undefined, OperandType.None, 0);
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}
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public static Operand MemoryOp(
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OperandType type,
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Operand baseAddress,
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Operand index = default,
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Multiplier scale = Multiplier.x1,
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int displacement = 0)
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{
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Operand result = Make(OperandKind.Memory, type, 0);
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MemoryOperand memory = result.GetMemory();
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memory.BaseAddress = baseAddress;
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memory.Index = index;
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memory.Scale = scale;
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memory.Displacement = displacement;
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return result;
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}
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}
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}
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} |