mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-20 05:16:33 +00:00
c482718d2e
This fix a mistake I made during my original reimplementation of SurfaceFlinger by disabling async buffer. This fix a memory corruption on Super Mario All-Stars 3D (Super Mario Sunshine & Super Mario Galaxy now go ingame). Thanks to @gdkchan for tracing the memory corruption. |
||
---|---|---|
.. | ||
Exceptions | ||
FileSystem | ||
HOS | ||
Loaders | ||
Utilities | ||
Homebrew.npdm | ||
IHostUiHandler.cs | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
RyujinxProfileImage.jpg | ||
Switch.cs |