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UltimateTrainingModpack/Cargo.toml

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[package]
name = "training_modpack"
2023-09-15 07:25:38 +00:00
version = "6.0.0"
authors = ["jugeeya <jugeeya@live.com>"]
edition = "2018"
[lib]
crate-type = ["cdylib"]
[dependencies]
skyline = { git = "https://github.com/ultimate-research/skyline-rs.git" }
skyline_smash = { git = "https://github.com/GradualSyrup/skyline-smash.git", branch = "training-modpack-updates" }
skyline-web = { git = "https://github.com/skyline-rs/skyline-web.git" }
bitflags = "1.2.1"
parking_lot = { version = "0.12.0", features = ["nightly"] }
Input Logger (#591) * Initial * Begin to use font glyphs, small refactor * Colored icons in 5 slots * Dedupe, some color changes * Add 10 input log spaces * Add lots, but glitchy fade out needs fixing * Frame Counter fixes * Remove testing bflyt * Use just text for now * Add support for raw inputs, menu option * Fix stick thresholding for the most part? * Small change * Add statuses! * Some fixes * Fix softlock thing, in general fix frame-by-frame + TTL weirdness * Mid-refactor * Use i8 for thresholds; update layout.arc to master's * Merge fixes * More fixes * Formatting * Last fixes for clippy / formatting * Input Display Status Breakdown * More formatting * More fixes * Fix again * Replaced input log bflyt, added input icon bflyt * Fixed sizes of all top level frames * Added Icon part pane * Got icons imported to bflyt * Added icon parts to Icons Pane * Raised size of layout * Commented out handling of icons as text * Added most icons, updated icons to match names * Added plus and minus * Added analog stick panes to layout * Got icons working in game * Fix for lua consts; update print_fighter_info to use consts with names * Update for consts * Fix again * into_iter * from_iter * import trait * Try setting colors * Fixes * deref * Clippy * Try white color * Use same upstream skyline-smash * Try black color with alpha of 0 * Use white for lstick * Added input display menu icon, removed breakdown from input status display * Fix formatting + clippy * Fixed layout, updated icon colours --------- Co-authored-by: Matthew Edell <edell.matthew@gmail.com>
2023-09-01 20:53:04 +00:00
convert_case = "0.6.0"
include-flate = "0.1.4"
Input Logger (#591) * Initial * Begin to use font glyphs, small refactor * Colored icons in 5 slots * Dedupe, some color changes * Add 10 input log spaces * Add lots, but glitchy fade out needs fixing * Frame Counter fixes * Remove testing bflyt * Use just text for now * Add support for raw inputs, menu option * Fix stick thresholding for the most part? * Small change * Add statuses! * Some fixes * Fix softlock thing, in general fix frame-by-frame + TTL weirdness * Mid-refactor * Use i8 for thresholds; update layout.arc to master's * Merge fixes * More fixes * Formatting * Last fixes for clippy / formatting * Input Display Status Breakdown * More formatting * More fixes * Fix again * Replaced input log bflyt, added input icon bflyt * Fixed sizes of all top level frames * Added Icon part pane * Got icons imported to bflyt * Added icon parts to Icons Pane * Raised size of layout * Commented out handling of icons as text * Added most icons, updated icons to match names * Added plus and minus * Added analog stick panes to layout * Got icons working in game * Fix for lua consts; update print_fighter_info to use consts with names * Update for consts * Fix again * into_iter * from_iter * import trait * Try setting colors * Fixes * deref * Clippy * Try white color * Use same upstream skyline-smash * Try black color with alpha of 0 * Use white for lstick * Added input display menu icon, removed breakdown from input status display * Fix formatting + clippy * Fixed layout, updated icon colours --------- Co-authored-by: Matthew Edell <edell.matthew@gmail.com>
2023-09-01 20:53:04 +00:00
itertools = "0.11.0"
lazy_static = "1.4.0"
modular-bitfield = "0.11.2"
owo-colors = "2.1.0"
once_cell = "1.12.0"
paste = "1.0"
num = "0.4.0"
num-derive = "0.3"
num-traits = "0.2"
wsl = "0.1.0"
strum = "0.21.0"
strum_macros = "0.21.0"
minreq = { version = "2", features = ["https-native", "json-using-serde"] }
sarc = { version = "1.2.0", features = [], default_features = false }
serde = { version = "1", features = ["derive"] }
serde_json = "1"
Input Logger (#591) * Initial * Begin to use font glyphs, small refactor * Colored icons in 5 slots * Dedupe, some color changes * Add 10 input log spaces * Add lots, but glitchy fade out needs fixing * Frame Counter fixes * Remove testing bflyt * Use just text for now * Add support for raw inputs, menu option * Fix stick thresholding for the most part? * Small change * Add statuses! * Some fixes * Fix softlock thing, in general fix frame-by-frame + TTL weirdness * Mid-refactor * Use i8 for thresholds; update layout.arc to master's * Merge fixes * More fixes * Formatting * Last fixes for clippy / formatting * Input Display Status Breakdown * More formatting * More fixes * Fix again * Replaced input log bflyt, added input icon bflyt * Fixed sizes of all top level frames * Added Icon part pane * Got icons imported to bflyt * Added icon parts to Icons Pane * Raised size of layout * Commented out handling of icons as text * Added most icons, updated icons to match names * Added plus and minus * Added analog stick panes to layout * Got icons working in game * Fix for lua consts; update print_fighter_info to use consts with names * Update for consts * Fix again * into_iter * from_iter * import trait * Try setting colors * Fixes * deref * Clippy * Try white color * Use same upstream skyline-smash * Try black color with alpha of 0 * Use white for lstick * Added input display menu icon, removed breakdown from input status display * Fix formatting + clippy * Fixed layout, updated icon colours --------- Co-authored-by: Matthew Edell <edell.matthew@gmail.com>
2023-09-01 20:53:04 +00:00
smush_info_shared = { git = "https://github.com/jam1garner/smush_info_shared.git" }
toml = "0.5.9"
training_mod_consts = { path = "training_mod_consts" }
training_mod_tui = { path = "training_mod_tui" }
native-tls = { version = "0.2.11", features = ["vendored"] }
log = "0.4.17"
byte-unit = "4.0.18"
Input Logger (#591) * Initial * Begin to use font glyphs, small refactor * Colored icons in 5 slots * Dedupe, some color changes * Add 10 input log spaces * Add lots, but glitchy fade out needs fixing * Frame Counter fixes * Remove testing bflyt * Use just text for now * Add support for raw inputs, menu option * Fix stick thresholding for the most part? * Small change * Add statuses! * Some fixes * Fix softlock thing, in general fix frame-by-frame + TTL weirdness * Mid-refactor * Use i8 for thresholds; update layout.arc to master's * Merge fixes * More fixes * Formatting * Last fixes for clippy / formatting * Input Display Status Breakdown * More formatting * More fixes * Fix again * Replaced input log bflyt, added input icon bflyt * Fixed sizes of all top level frames * Added Icon part pane * Got icons imported to bflyt * Added icon parts to Icons Pane * Raised size of layout * Commented out handling of icons as text * Added most icons, updated icons to match names * Added plus and minus * Added analog stick panes to layout * Got icons working in game * Fix for lua consts; update print_fighter_info to use consts with names * Update for consts * Fix again * into_iter * from_iter * import trait * Try setting colors * Fixes * deref * Clippy * Try white color * Use same upstream skyline-smash * Try black color with alpha of 0 * Use white for lstick * Added input display menu icon, removed breakdown from input status display * Fix formatting + clippy * Fixed layout, updated icon colours --------- Co-authored-by: Matthew Edell <edell.matthew@gmail.com>
2023-09-01 20:53:04 +00:00
zip = { version = "0.6", default-features = false, features = ["deflate"] }
anyhow = "1.0.72"
[patch.crates-io]
2023-03-02 00:54:07 +00:00
native-tls = { git = "https://github.com/skyline-rs/rust-native-tls", branch = "switch-timeout-panic" }
nnsdk = { git = "https://github.com/ultimate-research/nnsdk-rs" }
[profile.dev]
panic = "abort"
[profile.release]
panic = "abort"
lto = true
[package.metadata.skyline]
titleid = "01006A800016E000"
plugin-dependencies = [
{ name = "libnro_hook.nro", url = "https://github.com/ultimate-research/nro-hook-plugin/releases/download/v0.4.0/libnro_hook.nro" },
Input Logger (#591) * Initial * Begin to use font glyphs, small refactor * Colored icons in 5 slots * Dedupe, some color changes * Add 10 input log spaces * Add lots, but glitchy fade out needs fixing * Frame Counter fixes * Remove testing bflyt * Use just text for now * Add support for raw inputs, menu option * Fix stick thresholding for the most part? * Small change * Add statuses! * Some fixes * Fix softlock thing, in general fix frame-by-frame + TTL weirdness * Mid-refactor * Use i8 for thresholds; update layout.arc to master's * Merge fixes * More fixes * Formatting * Last fixes for clippy / formatting * Input Display Status Breakdown * More formatting * More fixes * Fix again * Replaced input log bflyt, added input icon bflyt * Fixed sizes of all top level frames * Added Icon part pane * Got icons imported to bflyt * Added icon parts to Icons Pane * Raised size of layout * Commented out handling of icons as text * Added most icons, updated icons to match names * Added plus and minus * Added analog stick panes to layout * Got icons working in game * Fix for lua consts; update print_fighter_info to use consts with names * Update for consts * Fix again * into_iter * from_iter * import trait * Try setting colors * Fixes * deref * Clippy * Try white color * Use same upstream skyline-smash * Try black color with alpha of 0 * Use white for lstick * Added input display menu icon, removed breakdown from input status display * Fix formatting + clippy * Fixed layout, updated icon colours --------- Co-authored-by: Matthew Edell <edell.matthew@gmail.com>
2023-09-01 20:53:04 +00:00
{ name = "libparam_hook.nro", url = "https://github.com/ultimate-research/params-hook-plugin/releases/download/v0.1.1/libparam_hook.nro" },
]
[features]
outside_training_mode = []
layout_arc_from_file = []