2019-07-06 18:53:06 +00:00
|
|
|
#include "common.hpp"
|
|
|
|
|
|
|
|
namespace Ledge {
|
|
|
|
void enable_transition_term(u64 module_accessor, int transition_id) {
|
|
|
|
if (ESCAPE_STATE == ESCAPE_LEDGE && is_training_mode() && is_operation_cpu(module_accessor)) {
|
|
|
|
if (StatusModule::status_kind(module_accessor) == FIGHTER_STATUS_KIND_CLIFF_WAIT) {
|
|
|
|
if (transition_id == FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_CLIMB) {
|
|
|
|
int status = 0;
|
|
|
|
int ledge_case = LEDGE_STATE;
|
|
|
|
|
|
|
|
if (LEDGE_STATE == RANDOM_LEDGE)
|
|
|
|
ledge_case = app::sv_math::rand(hash40("fighter"), 4) + 1;
|
|
|
|
|
|
|
|
switch (ledge_case) {
|
|
|
|
case NEUTRAL_LEDGE:
|
|
|
|
status = FIGHTER_STATUS_KIND_CLIFF_CLIMB; break;
|
|
|
|
case ROLL_LEDGE:
|
|
|
|
status = FIGHTER_STATUS_KIND_CLIFF_ESCAPE; break;
|
|
|
|
case JUMP_LEDGE:
|
|
|
|
status = FIGHTER_STATUS_KIND_CLIFF_JUMP1; break;
|
|
|
|
case ATTACK_LEDGE:
|
|
|
|
status = FIGHTER_STATUS_KIND_CLIFF_ATTACK; break;
|
|
|
|
}
|
|
|
|
|
|
|
|
StatusModule::change_status_request_from_script(module_accessor, status, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-07-08 00:47:32 +00:00
|
|
|
void get_command_flag_cat(u64 module_accessor, int category, int& flag) {
|
|
|
|
if (ESCAPE_STATE == ESCAPE_LEDGE) {
|
|
|
|
int status = StatusModule::status_kind(module_accessor);
|
|
|
|
if (status == FIGHTER_STATUS_KIND_CLIFF_JUMP3 ||
|
|
|
|
status == FIGHTER_STATUS_KIND_CLIFF_JUMP2 ||
|
|
|
|
status == FIGHTER_STATUS_KIND_CLIFF_JUMP1) {
|
|
|
|
flag |= FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE;
|
|
|
|
}
|
2019-07-06 18:53:06 +00:00
|
|
|
|
2019-07-08 00:47:32 +00:00
|
|
|
int prev_status = StatusModule::prev_status_kind(module_accessor, 0);
|
|
|
|
if (prev_status == FIGHTER_STATUS_KIND_CLIFF_CLIMB ||
|
|
|
|
prev_status == FIGHTER_STATUS_KIND_CLIFF_ATTACK ||
|
|
|
|
prev_status == FIGHTER_STATUS_KIND_CLIFF_ESCAPE) {
|
|
|
|
const int NUM_GROUND_STATUSES = 3;
|
|
|
|
int random_statuses[NUM_GROUND_STATUSES] = {
|
|
|
|
FIGHTER_STATUS_KIND_ESCAPE,
|
|
|
|
FIGHTER_STATUS_KIND_ATTACK,
|
|
|
|
FIGHTER_STATUS_KIND_GUARD_ON
|
|
|
|
};
|
|
|
|
|
|
|
|
int random_status_index = app::sv_math::rand(hash40("fighter"), NUM_GROUND_STATUSES);
|
|
|
|
StatusModule::change_status_request_from_script(module_accessor, random_statuses[random_status_index], 1);
|
2019-07-06 18:53:06 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|