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UltimateTrainingModpack/source/imports/app/lua_bind/ReflectModule.hpp

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#pragma once
namespace app::lua_bind {
namespace ReflectModule {
bool is_reflect(u64) asm("_ZN3app8lua_bind30ReflectModule__is_reflect_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
u64 object_id(u64) asm("_ZN3app8lua_bind29ReflectModule__object_id_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
u64 reset_info(u64) asm("_ZN3app8lua_bind30ReflectModule__reset_info_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
u64 speed_mul(u64) asm("_ZN3app8lua_bind29ReflectModule__speed_mul_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
u64 team_no(u64) asm("_ZN3app8lua_bind27ReflectModule__team_no_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
}
}