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UltimateTrainingModpack/source/lua_bind.h

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#include <switch.h>
#define StatusModule_change_status_request_from_script _ZN3app8lua_bind52StatusModule__change_status_request_from_script_implEPNS_26BattleObjectModuleAccessorEib
extern u64 _ZN3app8lua_bind52StatusModule__change_status_request_from_script_implEPNS_26BattleObjectModuleAccessorEib(u64, int, bool) LINKABLE;
#define StatusModule_status_kind _ZN3app8lua_bind30StatusModule__status_kind_implEPNS_26BattleObjectModuleAccessorE
extern int _ZN3app8lua_bind30StatusModule__status_kind_implEPNS_26BattleObjectModuleAccessorE(u64) LINKABLE;
#define FighterInformation_is_operation_cpu _ZN3app8lua_bind41FighterInformation__is_operation_cpu_implEPNS_18FighterInformationE
extern bool _ZN3app8lua_bind41FighterInformation__is_operation_cpu_implEPNS_18FighterInformationE(u64) LINKABLE;
#define WorkModule_get_int _ZN3app8lua_bind24WorkModule__get_int_implEPNS_26BattleObjectModuleAccessorEi
extern int _ZN3app8lua_bind24WorkModule__get_int_implEPNS_26BattleObjectModuleAccessorEi(u64, int) LINKABLE;
#define FighterManager_get_fighter_information _ZN3app8lua_bind44FighterManager__get_fighter_information_implEPNS_14FighterManagerENS_14FighterEntryIDE
extern u64 _ZN3app8lua_bind44FighterManager__get_fighter_information_implEPNS_14FighterManagerENS_14FighterEntryIDE(u64, int) LINKABLE;
#define lib_lua_bind_get_value _ZN3lib18lua_bind_get_valueIiEEbmRT_
extern bool _ZN3lib18lua_bind_get_valueIiEEbmRT_(u64, int*) LINKABLE;