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name : Rust
on :
push :
branches : [ master ]
pull_request :
branches : [ master ]
workflow_dispatch :
jobs :
clippy_pr :
runs-on : ubuntu-latest
container : jugeeya/cargo-skyline:2.1.0-dkp
steps :
- uses : actions/checkout@v2
- name : Setup PATH
run : export PATH=$PATH:/root/.cargo/bin:/opt/devkitpro/devkitA64/bin
- name : Install minimal nightly rust
uses : actions-rs/toolchain@v1
with :
profile : minimal
toolchain : nightly-2021-06-01
components : rustfmt, clippy
default : true
target : x86_64-unknown-linux-gnu
- uses : actions-rs/clippy-check@v1
with :
token : ${{ secrets.GITHUB_TOKEN }}
toolchain : nightly-2021-06-01
args : --all-features --target=x86_64-unknown-linux-gnu
- uses : mbrobbel/rustfmt-check@master
with :
token : ${{ secrets.GITHUB_TOKEN }}
plugin :
runs-on : ubuntu-latest
container :
image : jugeeya/cargo-skyline:2.1.0-dkp
steps :
- uses : actions/checkout@v2
- name : Build release NRO
run : |
PATH=$PATH:/root/.cargo/bin:/opt/devkitpro/devkitA64/bin /root/.cargo/bin/cargo-skyline skyline build --release
env :
HOME : /root
- name : Upload plugin artifact
uses : actions/upload-artifact@v2
with :
name : plugin
path : target/aarch64-skyline-switch/release/libtraining_modpack.nro
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- name : Upload static files
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uses : actions/upload-artifact@v2
with :
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name : static
path : src/static
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plugin_outside_training_mode :
if : github.ref == 'refs/heads/master'
runs-on : ubuntu-latest
container :
image : jugeeya/cargo-skyline:2.1.0-dkp
steps :
- uses : actions/checkout@v2
- name : Build outside_training_mode NRO
run : |
PATH=$PATH:/root/.cargo/bin:/opt/devkitpro/devkitA64/bin /root/.cargo/bin/cargo-skyline skyline build --release --features outside_training_mode
env :
HOME : /root
- name : Upload plugin (outside training mode) artifact
uses : actions/upload-artifact@v2
with :
name : plugin_outside_training_mode
path : target/aarch64-skyline-switch/release/libtraining_modpack.nro
upload :
runs-on : ubuntu-latest
if : github.ref == 'refs/heads/master'
needs :
- plugin
steps :
- name : Download all artifacts
uses : actions/download-artifact@v2
- name : Prepare zip
env :
SKYLINE_DIR : atmosphere/contents/01006A800016E000
SMASH_PLUGIN_DIR : atmosphere/contents/01006A800016E000/romfs/skyline/plugins
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SMASH_WEB_DIR : atmosphere/contents/01006A800016E000/manual_html/html-document/training_modpack.htdocs
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run : |
mkdir -p ${{env.SKYLINE_DIR}}
mkdir -p ${{env.SMASH_PLUGIN_DIR}}
mkdir -p ${{env.SMASH_WEB_DIR}}
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wget https://web.archive.org/web/20220210115256/https://github.com/skyline-dev/skyline/releases/download/beta/skyline.zip
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unzip skyline.zip
mv exefs ${{env.SKYLINE_DIR}}
cp plugin/libtraining_modpack.nro ${{env.SMASH_PLUGIN_DIR}}/libtraining_modpack.nro
wget https://github.com/ultimate-research/params-hook-plugin/releases/download/v0.1.1/libparam_hook.nro
wget https://github.com/ultimate-research/nro-hook-plugin/releases/download/v0.3.0/libnro_hook.nro
wget https://github.com/jugeeya/nn-hid-hook/releases/download/beta/libnn_hid_hook.nro
cp libparam_hook.nro ${{env.SMASH_PLUGIN_DIR}}/libparam_hook.nro
cp libnro_hook.nro ${{env.SMASH_PLUGIN_DIR}}/libnro_hook.nro
cp libnn_hid_hook.nro ${{env.SMASH_PLUGIN_DIR}}/libnn_hid_hook.nro
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mv static/libtraining_modpack_menu.nro ${{env.SMASH_PLUGIN_DIR}}/libtraining_modpack_menu.nro
mv static/shader_binaries shader_binaries
mv static/font font.ttf
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cp -r static/* ${{env.SMASH_WEB_DIR}}
rm ${{env.SMASH_WEB_DIR}}/fonts -r
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zip -r training_modpack_beta.zip atmosphere shader_binaries font.ttf
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- name : Update Release
uses : meeDamian/github-release@2.0
with :
token : ${{ secrets.GITHUB_TOKEN }}
prerelease : true
allow_override : true
gzip : false
tag : beta
name : beta
body : >
Beta built off of the latest code in the repository.
Install the same way you would install a full release.
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## Installing on Ryujinx
Instructions to get the beta working on Ryujinx.
1. Download a Skyline-tolerant build of Ryujinx, which can be found here : https://github.com/Ryujinx/Ryujinx/pull/2966#issuecomment-1003648371
2 . Download the beta. https://github.com/jugeeya/UltimateTrainingModpack/releases/tag/beta
3 . The atmosphere folder from the beta zip is everything that should be in Ryujinx's mod folder. This means `%AppData%/Ryujinx/mods/contents/01006a800016e000` should have what `atmosphere/contents/01006a800016e000` has.
4 . The other files/folders such as `shader_binaries` and `font.ttf` from the beta zip ishould be placed on the root of the SD card, which for Ryujinx is `%AppData/Ryujinx/sdcard`.
5 . You should be good to go after this. When in training mode, use Special+Uptaunt to bring up the menu.
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files : >
training_modpack_beta.zip
- name : Upload zip as artifact
uses : actions/upload-artifact@v1
with :
name : full_build
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path : training_modpack_beta.zip