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Fix random spells being picked for hero (#694)
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1 changed files with 1 additions and 1 deletions
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@ -104,7 +104,7 @@ pub unsafe fn handle_buffs(
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}
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unsafe fn buff_hero(module_accessor: &mut app::BattleObjectModuleAccessor, status: i32) -> bool {
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let buff_vec: Vec<BuffOption> = MENU.buff_state.to_vec();
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let buff_vec: Vec<BuffOption> = MENU.buff_state.hero_buffs().to_vec();
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if !is_buffing(module_accessor) {
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// Initial set up for spells
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start_buff(module_accessor);
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