mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2024-11-20 00:46:34 +00:00
Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
This commit is contained in:
commit
3f049605c3
4 changed files with 87 additions and 41 deletions
19
.github/workflows/rust.yml
vendored
19
.github/workflows/rust.yml
vendored
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@ -112,7 +112,26 @@ jobs:
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body: >
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Beta built off of the latest code in the repository.
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Install the same way you would install a full release.
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## Installing on Ryujinx
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Instructions to get the beta working on Ryujinx.
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1. Download a Skyline-tolerant build of Ryujinx, which can be found here: https://github.com/Ryujinx/Ryujinx/pull/2966#issuecomment-1003648371
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2. Download the beta. https://github.com/jugeeya/UltimateTrainingModpack/releases/tag/beta
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3. The atmosphere folder from the beta zip is everything that should be in Ryujinx's mod folder. This means `%AppData%/Ryujinx/mods/contents/01006a800016e000` should have what `atmosphere/contents/01006a800016e000` has.
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4. The other files/folders such as `shader_binaries` and `font.ttf` from the beta zip ishould be placed on the root of the SD card, which for Ryujinx is `%AppData/Ryujinx/sdcard`.
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5. You should be good to go after this. When in training mode, use Special+Uptaunt to bring up the menu.
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files: >
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training_modpack_beta.zip
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- name: Upload zip as artifact
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78
src/lib.rs
78
src/lib.rs
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@ -28,6 +28,7 @@ use std::fs;
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use owo_colors::OwoColorize;
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use training_mod_consts::OnOff;
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use training_mod_tui::Color;
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fn nro_main(nro: &NroInfo<'_>) {
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if nro.module.isLoaded {
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@ -173,12 +174,16 @@ pub fn main() {
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unsafe {
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let mut has_slept_millis = 0;
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let render_frames = 5;
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let mut url = String::new();
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let button_presses = &mut common::menu::BUTTON_PRESSES;
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let mut received_input = true;
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loop {
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button_presses.a.read_press().then(|| app.on_a());
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button_presses.b.read_press().then(|| {
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if app.outer_list == false {
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button_presses.a.read_press().then(|| { app.on_a(); received_input = true; });
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let b_press = &mut button_presses.b;
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b_press.read_press().then(|| {
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received_input = true;
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if !app.outer_list {
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app.on_b()
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} else {
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// Leave menu.
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@ -186,39 +191,54 @@ pub fn main() {
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crate::menu::set_menu_from_url(url.as_str());
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}
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});
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button_presses.zl.read_press().then(|| app.on_l());
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button_presses.zr.read_press().then(|| app.on_r());
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button_presses.left.read_press().then(|| app.on_left());
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button_presses.right.read_press().then(|| app.on_right());
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button_presses.up.read_press().then(|| app.on_up());
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button_presses.down.read_press().then(|| app.on_down());
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button_presses.zl.read_press().then(|| { app.on_l(); received_input = true; });
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button_presses.zr.read_press().then(|| { app.on_r(); received_input = true; });
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button_presses.left.read_press().then(|| { app.on_left(); received_input = true; });
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button_presses.right.read_press().then(|| { app.on_right(); received_input = true; });
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button_presses.up.read_press().then(|| { app.on_up(); received_input = true; });
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button_presses.down.read_press().then(|| { app.on_down(); received_input = true; });
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std::thread::sleep(std::time::Duration::from_millis(16));
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has_slept_millis += 16;
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let render_frames = 5;
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if has_slept_millis > 16 * render_frames {
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has_slept_millis = 16;
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let mut view = String::new();
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if has_slept_millis < 16 * render_frames { continue; }
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has_slept_millis = 16;
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if !menu::QUICK_MENU_ACTIVE {
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set_should_display_text_to_screen(false);
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continue;
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}
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if !received_input { continue; }
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let mut view = String::new();
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let frame_res = terminal
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.draw(|f| url = training_mod_tui::ui(f, &mut app))
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.unwrap();
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let frame_res = terminal
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.draw(|f| url = training_mod_tui::ui(f, &mut app))
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.unwrap();
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use std::fmt::Write;
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for (i, cell) in frame_res.buffer.content().into_iter().enumerate() {
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write!(&mut view, "{}", cell.symbol).unwrap();
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if i % frame_res.area.width as usize == frame_res.area.width as usize - 1 {
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write!(&mut view, "\n").unwrap();
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}
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}
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write!(&mut view, "\n").unwrap();
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if menu::QUICK_MENU_ACTIVE {
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render_text_to_screen(view.as_str());
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} else {
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set_should_display_text_to_screen(false);
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use std::fmt::Write;
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for (i, cell) in frame_res.buffer.content().iter().enumerate() {
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match cell.fg {
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Color::Black => write!(&mut view, "{}", &cell.symbol.black()),
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Color::Blue => write!(&mut view, "{}", &cell.symbol.blue()),
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Color::LightBlue => write!(&mut view, "{}", &cell.symbol.bright_blue()),
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Color::Cyan => write!(&mut view, "{}", &cell.symbol.cyan()),
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Color::LightCyan => write!(&mut view, "{}", &cell.symbol.cyan()),
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Color::Red => write!(&mut view, "{}", &cell.symbol.red()),
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Color::LightRed => write!(&mut view, "{}", &cell.symbol.bright_red()),
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Color::LightGreen => write!(&mut view, "{}", &cell.symbol.bright_green()),
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Color::Green => write!(&mut view, "{}", &cell.symbol.green()),
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Color::Yellow => write!(&mut view, "{}", &cell.symbol.yellow()),
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Color::LightYellow => write!(&mut view, "{}", &cell.symbol.bright_yellow()),
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Color::Magenta => write!(&mut view, "{}", &cell.symbol.magenta()),
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Color::LightMagenta => write!(&mut view, "{}", &cell.symbol.bright_magenta()),
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_ => write!(&mut view, "{}", &cell.symbol),
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}.unwrap();
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if i % frame_res.area.width as usize == frame_res.area.width as usize - 1 {
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writeln!(&mut view).unwrap();
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}
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}
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writeln!(&mut view).unwrap();
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render_text_to_screen(view.as_str());
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received_input = false;
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}
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}
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});
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@ -2,13 +2,13 @@ use training_mod_consts::{OnOffSelector, Slider, SubMenu, SubMenuType, Toggle};
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use tui::{
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backend::{Backend},
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layout::{Constraint, Corner, Direction, Layout},
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style::{Color, Modifier, Style},
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text::Spans,
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style::{Modifier, Style},
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text::{Span, Spans},
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widgets::{Tabs, Paragraph, Block, List, ListItem, ListState},
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Frame,
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};
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pub use tui::{backend::TestBackend, Terminal};
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pub use tui::{backend::TestBackend, Terminal, style::Color};
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use std::collections::HashMap;
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mod list;
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@ -322,8 +322,13 @@ pub fn ui<B: Backend>(f: &mut Frame<B>, app: &mut App) -> String {
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Spans::from(" ".to_owned() + tab)
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}
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}).collect();
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let tabs = Tabs::new(titles)
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.block(Block::default().title("Ultimate Training Modpack Menu"))
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.block(Block::default()
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.title(
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Spans::from(
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Span::styled("Ultimate Training Modpack Menu",
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Style::default().fg(Color::LightRed)))))
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.style(Style::default().fg(Color::White))
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.highlight_style(Style::default().fg(Color::Yellow))
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.divider("|")
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@ -359,15 +364,17 @@ pub fn ui<B: Backend>(f: &mut Frame<B>, app: &mut App) -> String {
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} else {
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" ".to_owned() + i.title
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})];
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ListItem::new(lines).style(Style::default().fg(Color::Black).bg(Color::White))
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ListItem::new(lines).style(Style::default().fg(Color::White))
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})
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.collect();
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let list = List::new(items)
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.block(Block::default().title(if list_section == 0 { "Options" } else { "" }))
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.block(Block::default()
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.title(if list_section == 0 { "Options" } else { "" })
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.style(Style::default().fg(Color::LightRed)))
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.highlight_style(
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Style::default()
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.bg(Color::LightBlue)
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.fg(Color::Green)
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.add_modifier(Modifier::BOLD),
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)
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.highlight_symbol(">> ");
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@ -382,8 +389,8 @@ pub fn ui<B: Backend>(f: &mut Frame<B>, app: &mut App) -> String {
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let help_paragraph = Paragraph::new(
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item_help.unwrap_or("").replace("\"", "") +
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"\nA: Enter sub-menu | B: Exit menu | ZL/ZR: Next tab | R: Save defaults"
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);
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"\nA: Enter sub-menu | B: Exit menu | ZL/ZR: Next tab"
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).style(Style::default().fg(Color::Cyan));
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f.render_widget(help_paragraph, vertical_chunks[2]);
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} else {
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let (title, help_text, mut sub_menu_str_lists) = app.sub_menu_strs_and_states();
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.start_corner(Corner::TopLeft)
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.highlight_style(
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Style::default()
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.bg(Color::LightGreen)
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.fg(Color::LightGreen)
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.add_modifier(Modifier::BOLD),
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)
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.highlight_symbol(">> ");
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@ -413,7 +420,7 @@ pub fn ui<B: Backend>(f: &mut Frame<B>, app: &mut App) -> String {
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let help_paragraph = Paragraph::new(
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help_text.replace("\"", "") +
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"\nA: Select toggle | B: Exit submenu"
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);
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).style(Style::default().fg(Color::Cyan));
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f.render_widget(help_paragraph, vertical_chunks[2]);
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}
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