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attempt to fix missed tech random rolls
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@ -175,6 +175,11 @@ u64 change_motion_replace(u64 module_accessor, u64 motion_kind, float unk1, floa
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if (rand_int) motion_kind = hash40("passive_stand_f");
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else motion_kind = hash40("passive_stand_b");
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}
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if (motion_kind == hash40("down_stand_f") || motion_kind == hash40("down_stand_b")) {
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int rand_int = app::sv_math::rand(hash40("fighter"), 2);
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if (rand_int) motion_kind = hash40("down_stand_f");
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else motion_kind = hash40("down_stand_b");
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}
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}
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u64 motion_module = load_module(module_accessor, 0x88);
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