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Merge branch 'master' of https://github.com/jugeeya/UltimateTrainingModpack
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commit
8b91b452e5
2 changed files with 21 additions and 2 deletions
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@ -184,7 +184,8 @@ pub unsafe fn get_command_flag_cat(
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}
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// Pause Effect AnimCMD if hitbox visualization is active
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MotionAnimcmdModule::set_sleep_effect(module_accessor, true);
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// Keep effects on for missed tech effect
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MotionAnimcmdModule::set_sleep_effect(module_accessor, status_kind != FIGHTER_STATUS_KIND_DOWN);
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EffectModule::set_visible_kind(module_accessor, Hash40::new("sys_shield"), false);
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EffectModule::kill_kind(module_accessor, Hash40::new("sys_shield"), false, true);
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@ -386,14 +386,32 @@ unsafe fn get_flag(
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status: i32,
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action_flag: i32,
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) -> i32 {
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if StatusModule::status_kind(module_accessor) == status {
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let current_status = StatusModule::status_kind(module_accessor);
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if current_status == status {
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// Reset Buffer
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reset();
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}
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// Workaround for Bowser upB
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check_bowser_up_b(current_status);
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return action_flag;
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}
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fn check_bowser_up_b(current_status: i32) {
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// Grounded up B
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if current_status == *FIGHTER_KOOPA_STATUS_KIND_SPECIAL_HI_G {
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reset();
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return;
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}
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// Aerial up B
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if current_status == *FIGHTER_KOOPA_STATUS_KIND_SPECIAL_HI_A {
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reset();
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return;
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}
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}
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pub unsafe fn perform_defensive_option() {
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reset();
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