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https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2025-01-31 22:47:25 +00:00
Prefix underscore to unused variables
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parent
4dfc78c98f
commit
a79bedfa7f
5 changed files with 17 additions and 17 deletions
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@ -38,7 +38,7 @@ pub unsafe fn is_operation_cpu(module_accessor: &mut app::BattleObjectModuleAcce
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let entry_id_int =
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let entry_id_int =
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WorkModule::get_int(module_accessor, *FIGHTER_INSTANCE_WORK_ID_INT_ENTRY_ID) as i32;
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WorkModule::get_int(module_accessor, *FIGHTER_INSTANCE_WORK_ID_INT_ENTRY_ID) as i32;
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let entry_id = app::FighterEntryID(entry_id_int);
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let _entry_id = app::FighterEntryID(entry_id_int);
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// let mut mgr = FighterManager{_address : fighter_manager_addr as u64};
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// let mut mgr = FighterManager{_address : fighter_manager_addr as u64};
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// let fighter_information = lua_bind::FighterManager::get_fighter_information(&mut mgr, entry_id) as *mut FighterInformation;
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// let fighter_information = lua_bind::FighterManager::get_fighter_information(&mut mgr, entry_id) as *mut FighterInformation;
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// println!("FighterInformation: {:#?}", fighter_information);
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// println!("FighterInformation: {:#?}", fighter_information);
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@ -72,7 +72,7 @@ pub unsafe fn is_in_landing(module_accessor: &mut app::BattleObjectModuleAccesso
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}
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}
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pub unsafe fn perform_defensive_option(
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pub unsafe fn perform_defensive_option(
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module_accessor: &mut app::BattleObjectModuleAccessor,
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_module_accessor: &mut app::BattleObjectModuleAccessor,
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flag: &mut i32,
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flag: &mut i32,
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) {
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) {
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match (*menu).DEFENSIVE_STATE {
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match (*menu).DEFENSIVE_STATE {
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@ -136,18 +136,18 @@ pub unsafe fn generate_hitbox_effects(
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z2: Option<f32>,
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z2: Option<f32>,
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color: Vector3f,
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color: Vector3f,
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) {
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) {
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let red = L2CValue::new_num(color.x);
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let _red = L2CValue::new_num(color.x);
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let green = L2CValue::new_num(color.y);
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let _green = L2CValue::new_num(color.y);
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let blue = L2CValue::new_num(color.z);
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let _blue = L2CValue::new_num(color.z);
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let size_mult = 19.0 / 200.0;
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let size_mult = 19.0 / 200.0;
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let shield_effect = L2CValue::new_int(hash40("sys_shield"));
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let _shield_effect = L2CValue::new_int(hash40("sys_shield"));
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let zero_rot = L2CValue::new_num(0.0);
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let _zero_rot = L2CValue::new_num(0.0);
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let terminate = L2CValue::new_bool(true);
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let _terminate = L2CValue::new_bool(true);
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let effect_size = L2CValue::new_num(size * size_mult);
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let _effect_size = L2CValue::new_num(size * size_mult);
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let rate = L2CValue::new_num(8.0);
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let _rate = L2CValue::new_num(8.0);
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let x_dist: f32;
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let x_dist: f32;
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let y_dist: f32;
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let y_dist: f32;
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@ -293,11 +293,11 @@ unsafe fn handle_attack(lua_state: u64) {
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// get all necessary grabbox params
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// get all necessary grabbox params
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let id = l2c_agent.pop_lua_stack(1); // int
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let id = l2c_agent.pop_lua_stack(1); // int
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let joint = l2c_agent.pop_lua_stack(3); // hash40
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let joint = l2c_agent.pop_lua_stack(3); // hash40
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let damage = l2c_agent.pop_lua_stack(4); // float
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let _damage = l2c_agent.pop_lua_stack(4); // float
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let _angle = l2c_agent.pop_lua_stack(5); // int
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let _angle = l2c_agent.pop_lua_stack(5); // int
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let kbg = l2c_agent.pop_lua_stack(6); // int
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let _kbg = l2c_agent.pop_lua_stack(6); // int
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let fkb = l2c_agent.pop_lua_stack(7); // int
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let _fkb = l2c_agent.pop_lua_stack(7); // int
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let bkb = l2c_agent.pop_lua_stack(8); // int
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let _bkb = l2c_agent.pop_lua_stack(8); // int
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let size = l2c_agent.pop_lua_stack(9); // float
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let size = l2c_agent.pop_lua_stack(9); // float
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let x = l2c_agent.pop_lua_stack(10); // float
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let x = l2c_agent.pop_lua_stack(10); // float
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let y = l2c_agent.pop_lua_stack(11); // float
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let y = l2c_agent.pop_lua_stack(11); // float
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@ -60,7 +60,7 @@ pub unsafe fn should_perform_defensive_option(
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pub unsafe fn defensive_option(
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pub unsafe fn defensive_option(
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module_accessor: &mut app::BattleObjectModuleAccessor,
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module_accessor: &mut app::BattleObjectModuleAccessor,
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category: i32,
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_category: i32,
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flag: &mut i32,
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flag: &mut i32,
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) {
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) {
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let status = StatusModule::status_kind(module_accessor) as i32;
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let status = StatusModule::status_kind(module_accessor) as i32;
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@ -5,7 +5,7 @@ use smash::hash40;
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use smash::lib::lua_const::*;
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use smash::lib::lua_const::*;
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pub unsafe fn get_param_float(
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pub unsafe fn get_param_float(
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module_accessor: &mut app::BattleObjectModuleAccessor,
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_module_accessor: &mut app::BattleObjectModuleAccessor,
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param_type: u64,
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param_type: u64,
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param_hash: u64,
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param_hash: u64,
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) -> Option<f32> {
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) -> Option<f32> {
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@ -86,7 +86,7 @@ pub unsafe fn should_perform_defensive_option(
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pub unsafe fn get_command_flag_cat(
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pub unsafe fn get_command_flag_cat(
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module_accessor: &mut app::BattleObjectModuleAccessor,
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module_accessor: &mut app::BattleObjectModuleAccessor,
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category: i32,
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_category: i32,
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flag: &mut i32,
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flag: &mut i32,
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) {
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) {
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if menu.TECH_STATE != NONE && is_training_mode() && is_operation_cpu(module_accessor) {
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if menu.TECH_STATE != NONE && is_training_mode() && is_operation_cpu(module_accessor) {
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