1
0
Fork 0
mirror of https://github.com/jugeeya/UltimateTrainingModpack.git synced 2024-11-20 00:46:34 +00:00

Update mash.rs (#115)

Use StatusModule::change_status_request_from_script
This commit is contained in:
sidschingis 2020-07-24 19:41:35 +02:00 committed by GitHub
parent 2aba252f10
commit a959a24edc
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -202,7 +202,7 @@ unsafe fn perform_action(module_accessor: &mut app::BattleObjectModuleAccessor)
return get_flag(
module_accessor,
*FIGHTER_STATUS_KIND_ESCAPE_AIR,
*FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE,
*FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_AIR,
);
}
Jump => {
@ -212,21 +212,21 @@ unsafe fn perform_action(module_accessor: &mut app::BattleObjectModuleAccessor)
return get_flag(
module_accessor,
*FIGHTER_STATUS_KIND_ESCAPE,
*FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE,
*FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE,
);
}
RollForward => {
return get_flag(
module_accessor,
*FIGHTER_STATUS_KIND_ESCAPE_F,
*FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE_F,
*FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_F,
);
}
RollBack => {
return get_flag(
module_accessor,
*FIGHTER_STATUS_KIND_ESCAPE_B,
*FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE_B,
*FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_B,
);
}
Shield => {
@ -237,7 +237,7 @@ unsafe fn perform_action(module_accessor: &mut app::BattleObjectModuleAccessor)
return get_flag(
module_accessor,
*FIGHTER_STATUS_KIND_GUARD_ON,
*FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE,
*FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_GUARD_ON,
);
}
_ => return get_attack_flag(module_accessor, action),
@ -246,20 +246,20 @@ unsafe fn perform_action(module_accessor: &mut app::BattleObjectModuleAccessor)
unsafe fn update_jump_flag(module_accessor: &mut app::BattleObjectModuleAccessor) -> i32 {
let check_flag: i32;
let transition_flag: i32;
if is_grounded(module_accessor) {
check_flag = *FIGHTER_STATUS_KIND_JUMP_SQUAT;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_SQUAT;
} else if is_airborne(module_accessor) {
check_flag = *FIGHTER_STATUS_KIND_JUMP_AERIAL;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_AERIAL;
} else {
check_flag = *FIGHTER_STATUS_KIND_JUMP;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_AERIAL;
}
return get_flag(
module_accessor,
check_flag,
*FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON,
);
return get_flag(module_accessor, check_flag, transition_flag);
}
unsafe fn get_attack_flag(
@ -268,7 +268,7 @@ unsafe fn get_attack_flag(
) -> i32 {
use Action::*;
let action_flag: i32;
let transition_flag: i32;
let status: i32;
match action {
@ -276,35 +276,43 @@ unsafe fn get_attack_flag(
return get_aerial_flag(module_accessor, action);
}
NeutralB => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_N;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_N;
status = *FIGHTER_STATUS_KIND_SPECIAL_N;
}
SideB => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_S;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_S;
status = *FIGHTER_STATUS_KIND_SPECIAL_S;
}
UpB => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_HI;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_HI;
status = *FIGHTER_STATUS_KIND_SPECIAL_HI;
}
DownB => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_LW;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_LW;
status = *FIGHTER_STATUS_KIND_SPECIAL_LW;
}
UpSmash => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_HI4;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI4_START;
status = *FIGHTER_STATUS_KIND_ATTACK_HI4_START;
}
FSmash => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_S4;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S4_START;
status = *FIGHTER_STATUS_KIND_ATTACK_S4_START;
}
DSmash => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_LW4;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW4_START;
status = *FIGHTER_STATUS_KIND_ATTACK_LW4_START;
}
Grab => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_CATCH;
let cannot_grab = WorkModule::get_int(
module_accessor,
*FIGHTER_INSTANCE_WORK_ID_INT_INVALID_CATCH_FRAME,
) != 0;
if cannot_grab {
return 0;
}
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CATCH;
status = *FIGHTER_STATUS_KIND_CATCH;
}
Jab => {
@ -313,25 +321,25 @@ unsafe fn get_attack_flag(
return 0;
}
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_N;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK;
status = *FIGHTER_STATUS_KIND_ATTACK;
}
Ftilt => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_S3;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S3;
status = *FIGHTER_STATUS_KIND_ATTACK_S3;
}
Utilt => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_HI3;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI3;
status = *FIGHTER_STATUS_KIND_ATTACK_HI3;
}
Dtilt => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_LW3;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW3;
status = *FIGHTER_STATUS_KIND_ATTACK_LW3;
}
_ => return 0,
}
return get_flag(module_accessor, status, action_flag);
return get_flag(module_accessor, status, transition_flag);
}
unsafe fn get_aerial_flag(
@ -342,7 +350,13 @@ unsafe fn get_aerial_flag(
// If we are grounded we also need to jump
if is_grounded(module_accessor) {
flag |= *FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON;
let jump_flag = *FIGHTER_STATUS_KIND_JUMP_SQUAT;
let transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_SQUAT;
let allow_transition =
WorkModule::is_enable_transition_term(module_accessor, transition_flag);
if allow_transition {
StatusModule::change_status_request_from_script(module_accessor, jump_flag, true);
}
// Delay attack until we are airborne to get a full hop
if MENU.full_hop == OnOff::On {
@ -356,7 +370,7 @@ unsafe fn get_aerial_flag(
return flag;
}
let action_flag: i32;
let transition_flag: i32;
use Action::*;
/*
@ -365,16 +379,16 @@ unsafe fn get_aerial_flag(
*/
match action {
Nair | Fair | Bair | UpAir | Dair => {
action_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_N;
transition_flag = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_AIR;
}
_ => {
action_flag = 0;
transition_flag = 0;
}
}
set_aerial(action);
flag |= get_flag(module_accessor, status, action_flag);
flag |= get_flag(module_accessor, status, transition_flag);
flag
}
@ -385,7 +399,7 @@ unsafe fn get_aerial_flag(
unsafe fn get_flag(
module_accessor: &mut app::BattleObjectModuleAccessor,
expected_status: i32,
action_flag: i32,
transition_flag: i32,
) -> i32 {
// let current_status = StatusModule::prev_status_kind(module_accessor,0);
let current_status = StatusModule::status_kind(module_accessor);
@ -399,7 +413,12 @@ unsafe fn get_flag(
reset();
}
return action_flag;
let allow_transition = WorkModule::is_enable_transition_term(module_accessor, transition_flag);
if allow_transition {
StatusModule::change_status_request_from_script(module_accessor, expected_status, true);
}
return 0;
}
pub unsafe fn perform_defensive_option() {